pocketlang/src/vm.h

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/*
* Copyright (c) 2021 Thakee Nathees
* Licensed under: MIT License
*/
#ifndef VM_H
#define VM_H
#include "common.h"
#include "compiler.h"
#include "var.h"
// The maximum number of temporary object reference to protect them from being
// garbage collected.
#define MAX_TEMP_REFERENCE 8
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// The maximum number of script cache can vm hold at once.
#define MAX_SCRIPT_CACHE 128
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typedef enum {
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#define OPCODE(name, _, __) OP_##name,
#include "opcodes.h"
#undef OPCODE
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} Opcode;
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struct MSVM {
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// The first object in the link list of all heap allocated objects.
Object* first;
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// The number of bytes allocated by the vm and not (yet) garbage collected.
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size_t bytes_allocated;
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// The number of bytes that'll trigger the next GC.
size_t next_gc;
// In the tri coloring scheme gray is the working list. We recursively pop
// from the list color it balck and add it's referenced objects to gray_list.
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Object** gray_list;
int gray_list_count;
int gray_list_capacity;
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// A stack of temporary object references to ensure that the object
// doesn't garbage collected.
Object* temp_reference[MAX_TEMP_REFERENCE];
int temp_reference_count;
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// VM's configurations.
MSConfiguration config;
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// Current compiler reference to mark it's heap allocated objects. Note that
// The compiler isn't heap allocated.
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Compiler* compiler;
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// Std scripts array. (TODO: assert "std" scripts doesn't have global vars).
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Script* std_scripts[MAX_SCRIPT_CACHE];
int std_count;
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// Execution variables ////////////////////////////////////////////////////
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// The root script of the runtime and it's one of the VM's reference root.
// VM is responsible to manage the memory (TODO: implement handlers).
Script* script;
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// Current fiber.
Fiber* fiber;
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};
// A realloc wrapper which handles memory allocations of the VM.
// - To allocate new memory pass NULL to parameter [memory] and 0 to
// parameter [old_size] on failure it'll return NULL.
// - To free an already allocated memory pass 0 to parameter [old_size]
// and it'll returns NULL.
// - The [old_size] parameter is required to keep track of the VM's
// allocations to trigger the garbage collections.
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// If deallocating (free) using vmRealloc the old_size should be 0 as it's not
// going to track deallocated bytes, instead use garbage collector to do it.
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void* vmRealloc(MSVM* self, void* memory, size_t old_size, size_t new_size);
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// Initialize the vm and update the configuration. If config is NULL it'll use
// the default configuration.
void vmInit(MSVM* self, MSConfiguration* config);
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// Push the object to temporary references stack.
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void vmPushTempRef(MSVM* self, Object* obj);
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// Pop the top most object from temporary reference stack.
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void vmPopTempRef(MSVM* self);
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// Trigger garbage collection manually.
void vmCollectGarbage(MSVM* self);
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// Add a std script to vm when initializing core.
void vmAddStdScript(MSVM* self, Script* script);
// Returns the std script with the name [name]. Note that the name shouldn't
// be start with "std:" but the actual name of the script. If not found
// returns NULL.
Script* vmGetStdScript(MSVM* self, const char* name);
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// Runs the script and return result.
MSInterpretResult vmRunScript(MSVM* vm, Script* script);
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#endif // VM_H