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48 lines
1.3 KiB
C
48 lines
1.3 KiB
C
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/*
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* Copyright (c) 2021 Thakee Nathees
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* Licensed under: MIT License
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*/
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#ifndef VM_H
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#define VM_H
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#include "common.h"
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#include "compiler.h"
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#include "var.h"
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// The maximum number of temporary object reference to protect them from being
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// garbage collected.
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#define MAX_TEMP_REFERENCE 8
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struct VM {
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// The first object in the link list of all heap allocated objects.
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Object* first;
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size_t bytes_allocated;
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// A stack of temporary object references to ensure that the object
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// doesn't garbage collected.
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Object* temp_reference[MAX_TEMP_REFERENCE];
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int temp_reference_count;
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// current compiler reference to mark it's heap allocated objects.
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Compiler* compiler;
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};
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// A realloc wrapper which handles memory allocations of the VM.
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// - To allocate new memory pass NULL to parameter [memory] and 0 to
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// parameter [old_size] on failure it'll return NULL.
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// - To free an already allocated memory pass 0 to parameter [old_size]
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// and it'll returns NULL.
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// - The [old_size] parameter is required to keep track of the VM's
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// allocations to trigger the garbage collections.
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void* vmRealloc(VM* self, void* memory, size_t old_size, size_t new_size);
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// Push the object to temporary references stack.
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void vmPushTempRef(VM* self, Object* obj);
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// Pop the top most object from temporary reference stack.
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void vmPopTempRef(VM* self);
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#endif // VM_H
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