pocketlang/src/vm.h

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/*
* Copyright (c) 2021 Thakee Nathees
* Licensed under: MIT License
*/
#ifndef VM_H
#define VM_H
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#include "miniscript.h"
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#include "common.h"
#include "compiler.h"
#include "var.h"
// The maximum number of temporary object reference to protect them from being
// garbage collected.
#define MAX_TEMP_REFERENCE 8
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typedef enum {
#define OPCODE(name, _, __) OP_##name,
#include "opcodes.h"
#undef OPCODE
} Opcode;
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typedef struct {
uint8_t* ip; //< Pointer to the next instruction byte code.
Function* fn; //< Function of the frame.
Var* bp; //< Stack base pointer. (%rbp)
} CallFrame;
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struct MSVM {
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// The first object in the link list of all heap allocated objects.
Object* first;
size_t bytes_allocated;
// A stack of temporary object references to ensure that the object
// doesn't garbage collected.
Object* temp_reference[MAX_TEMP_REFERENCE];
int temp_reference_count;
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// VM's configurations.
MSConfiguration config;
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// Current compiler reference to mark it's heap allocated objects.
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Compiler* compiler;
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// Execution variables ////////////////////////////////////////////////////
// The stack of the execution holding locals and temps. A heap allocated
// Will and grow as needed.
Var* stack;
// The stack pointer (%rsp) pointing to the stack top.
Var* sp;
// Size of the allocated stack.
int stack_size;
// Heap allocated array of call frames will grow as needed.
CallFrame* frames;
// Size of the frames array.
int frames_size;
// Runtime error initially NULL, heap allocated.
String* error;
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};
// A realloc wrapper which handles memory allocations of the VM.
// - To allocate new memory pass NULL to parameter [memory] and 0 to
// parameter [old_size] on failure it'll return NULL.
// - To free an already allocated memory pass 0 to parameter [old_size]
// and it'll returns NULL.
// - The [old_size] parameter is required to keep track of the VM's
// allocations to trigger the garbage collections.
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// If deallocating (free) using vmRealloc the old_size should be 0 as it's not
// going to track deallocated bytes, instead use garbage collector to do it.
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void* vmRealloc(MSVM* self, void* memory, size_t old_size, size_t new_size);
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// Initialize the vm and update the configuration. If config is NULL it'll use
// the default configuration.
void vmInit(MSVM* self, MSConfiguration* config);
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// Push the object to temporary references stack.
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void vmPushTempRef(MSVM* self, Object* obj);
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// Pop the top most object from temporary reference stack.
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void vmPopTempRef(MSVM* self);
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// Runs the script and return result.
MSInterpretResult vmRunScript(MSVM* vm, Script* script);
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#endif // VM_H