pocketlang/docs/pages/Getting-Started/build-from-source.md
Alexander Patel c58159b63d
Fix typos + rename variables (#73)
* fixed typos in src/

* fixed typos in docs/

* fixed typos in README and tests/

* rename INITALIZE to INITIALIZE

* rename PRIMITE to PRIMITIVE

* rename moudle to module

Co-authored-by: Alexander Patel <acpatel@andrew.cmu.edu>
2021-06-15 13:07:49 +05:30

2.6 KiB

%% Build From Source %%

%% Without a build script %%

It can be build from source easily without any dependency, or additional requirements except for a c99 compatible compiler. And build systems are optional. It can be compiled with the following command.

Using gcc

gcc -o pocket cli/*.c src/*.c -Isrc/include -lm -Wno-int-to-pointer-cast

Using MSVC

cl /Fepocket cli/*.c src/*.c /Isrc/include && rm *.obj

For other compiler/IDE

  1. Create an empty project file / makefile.
  2. Add all C files in the src directory.
  3. Add all C files in the cli directory (not recursively).
  4. Add src/include to include path.
  5. Compile.

If you weren't able to compile it, please report by opening an issue.

%% Using a build script %%

You could find some of the build script for different build system in the build/ directory. If you don't find a script for your preferred system, request on github by opening an issue or feel free to contribute one.

%% Makefile %%

cd build && make

I haven't tested the makefile on different platforms except for "windows subsystem for linux". And the makefile is still need to be improved. If you find any problems with the script or have any improvements, let us know in github.

%% Batch script with MSVC %%

cd build && build

You don't need to run the script from a Visual Studio .NET Command Prompt, It'll search for the MSVS installation path and use it to compile. But if it can't, try running on VS command prompt.

%% SCons %%

pocketlang mainly focused on scons, and it's recommended to use it for contributions since it has various configurations and compiler support. It's a python based build system. You need to have python 3.6+ installed in your development environment. To install scons run python3 -m pip install scons. Make sure it's version is 3.0+ and for Visual Studio 2019 it require v3.1.1+. In Linux if scons using python2 instead of 3 you'll have to edit /usr/local/bin/scons or ~/.local/bin/scons to ensure that it points to /usr/bin/env python3 and not python

cd build && scons

You can specify the number of jobs scons to use to speed up the building process using the -j flag (-j6, -j8). To generate Visual Studio project files add vsproj=true argument when building. To compile using mingw in windows use use_mingw=true argument. If your build failed feel free to open an issue.