pocketlang/docs/pages/Getting-Started/build-from-source.md
Thakee Nathees 273a31e588 native types initialization & attribute getters. (#147)
getters/setters native api functions added to the
vm's configurations and native types were initialized.
2021-06-29 00:30:41 +05:30

49 lines
1.3 KiB
Markdown

# %% Build From Source %%
## %% Without a build script %%
It can be build from source easily without any dependencies, or additional
requirements except for a c99 compatible compiler. It can be compiled with the
following command.
GCC / MinGw / Clang (alias with gcc)
```
gcc -o pocket cli/*.c src/*.c -Isrc/include -lm
```
MSVC
```
cl /Fepocket cli/*.c src/*.c /Isrc/include && rm *.obj
```
Makefile
```
make
```
To run make file on windows with `mingw`, you require `make` and `find` unix tools in your path.
Which you can get from [msys2](https://www.msys2.org/) or [cygwin](https://www.cygwin.com/). Run
`set PATH=<path-to-env/usr/bin/>;%PATH% && make`, this will override the system `find` command with
unix `find` for the current session, and run the `make` script.
Windows batch script
```
build
```
You don't have to run the script from a Visual Studio .NET developer command
prompt, It'll search for the MSVS installation path and setup the build
environment.
### For other compiler/IDE
1. Create an empty project file / makefile.
2. Add all C files in the src directory.
3. Add all C files in the cli directory (**NOT** recursively).
4. Add `src/include` to include path.
5. Compile.
If you weren't able to compile it, please report us by
[opening an issue](https://github.com/ThakeeNathees/pocketlang/issues/new).