mirror of
https://github.com/zekexiao/pocketlang.git
synced 2025-02-06 04:37:47 +08:00
2c1468f0e8
controlflow bugs fixed
185 lines
6.1 KiB
Python
185 lines
6.1 KiB
Python
#!python
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## Copyright (c) 2020-2021 Thakee Nathees
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## Licensed under: MIT License
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from os.path import join
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import os, sys
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## -----------------------------------------------------------------------------
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## PROJECT CONFIGURATIONS
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## -----------------------------------------------------------------------------
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PROJECT_NAME = 'pocketlang'
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def CONFIGURE_ENV(env):
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variant_dir = env['variant_dir']
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binary_dir = join(variant_dir, 'bin/')
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binary_name = 'pocket'
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## The executable to run with the current configuration.
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env.RUN_TARGET = join(variant_dir, 'bin', binary_name)
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env.SOURCE_DIRS = ('../src/', '../src/include/', '../cli/', '../cli/modules/')
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## PocketLang source files
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PK_SOURCES = Glob(join(variant_dir, 'src/*.c'))
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if env['shared_lib']:
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## Compile pocketlang dynamic lib.
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dll = env.SharedLibrary(
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target = join(binary_dir),
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source = PK_SOURCES,
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CPPDEFINES = [env['CPPDEFINES'], 'PK_DLL', 'PK_COMPILE'],
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)
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else:
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## Compile pocketlang static lib.
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lib = env.Library(
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target = join(binary_dir, binary_name),
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source = PK_SOURCES,
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)
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## Test executable
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test = env.Program(
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target = join(binary_dir, binary_name),
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source = Glob(join(variant_dir, 'cli/*.c')),
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CPPPATH = [ join(variant_dir, 'src/include/') ],
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LIBPATH = binary_dir,
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LIBS = binary_name,
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)
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Requires(test, lib)
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## Adding CPPPATH here to make VS be able to find the included files.
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env.Append(CPPPATH=['../src/include/'])
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## -----------------------------------------------------------------------------
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## COMMAND LINE ARGUMENTS
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## -----------------------------------------------------------------------------
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opts = Variables([], ARGUMENTS)
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## Define our options.
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opts.Add(EnumVariable('platform', "Compilation platform", '', ['', 'windows', 'x11', 'linux', 'osx']))
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opts.Add(EnumVariable('target', "Compilation target", 'debug', ['debug', 'release']))
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opts.Add(EnumVariable('bits', "output program bits", '64', ['32', '64']))
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opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", False))
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opts.Add(BoolVariable('use_mingw', "Use Mingw compiler", False))
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opts.Add(BoolVariable('vsproj', "make a visual studio project", False))
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opts.Add(BoolVariable('shared_lib', "Compile as a shared library (only).", False))
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## -----------------------------------------------------------------------------
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## SETUP ENVIRONMENT
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## -----------------------------------------------------------------------------
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## VariantDir.
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variant_dir = ARGUMENTS.get('target', 'debug') + '/'
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VariantDir(variant_dir, '../', duplicate=0)
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## Setup the Environment.
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DefaultEnvironment(tools=[]) ## Not using any tools.
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env = Environment()
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## Updates the environment with the option variables.
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opts.Update(env)
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if env['use_llvm']:
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env['CC'] = 'clang'
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env['CXX'] = 'clang++'
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elif env['use_mingw']:
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env['tools'] = ['mingw']
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## Find platform.
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if env['platform'] == '':
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if sys.platform == 'win32':
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env['platform'] = 'windows'
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elif sys.platform in ('x11', 'linux', 'linux2'):
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env['platform'] = 'linux'
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elif sys.platform == 'darwin':
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env['platform'] = 'osx'
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else:
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print("platform(%s) not supported." % sys.platform)
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quit()
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if env['target'] == 'debug':
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env.Append(CPPDEFINES=['DEBUG'])
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## Check our platform specifics
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if env['platform'] == "osx":
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-g', '-O2', '-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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else:
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env.Append(CCFLAGS=['-g', '-O3', '-arch', 'x86_64'])
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env.Append(LINKFLAGS=['-arch', 'x86_64'])
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elif env['platform'] == 'x11':
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env.Append(LIBS=['m'])
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-fPIC', '-g3', '-Og'])
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else:
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env.Append(CCFLAGS=['-fPIC', '-g', '-O3'])
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elif env['platform'] == "windows":
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env.Append(CPPDEFINES=['_CRT_SECURE_NO_WARNINGS'])
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env.Append(CPPDEFINES=['WIN32', '_WIN32', '_WINDOWS'])
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env.Append(CCFLAGS=['-W3', '-GR', '/FS'])
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env.Append(LINKFLAGS='-SUBSYSTEM:CONSOLE')
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env.Append(LIBS=[])
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if env['bits'] == '32': env['TARGET_ARCH'] = 'x86'
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else: env['TARGET_ARCH'] = 'x86_64'
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if env['target'] == 'debug':
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env.Append(CCFLAGS=['-EHsc', '-MDd', '-ZI'])
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env.Append(LINKFLAGS=['-DEBUG'])
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else:
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env.Append(CPPDEFINES=['NDEBUG'])
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env.Append(CCFLAGS=['-O2', '-EHsc', '-MD'])
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## -----------------------------------------------------------------------------
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## UPDATE ENV WITH PROJECT CONFIG
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## -----------------------------------------------------------------------------
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env['variant_dir'] = variant_dir
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CONFIGURE_ENV(env)
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## -----------------------------------------------------------------------------
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## MSVS PROJECT FILE GENERATION
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## -----------------------------------------------------------------------------
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def msvc_build_commandline(commands):
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common_build_prefix = [
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'cmd /V /C set "bits=64"',
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'(if "$(PlatformTarget)"=="x86" (set "bits=32"))']
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return " ^& ".join(common_build_prefix + [commands])
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def collect_source_files(dirs, ext):
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ret = []
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for dir in dirs:
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ret += [
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join(dir, file) for file in os.listdir(dir) if file.endswith(ext)
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]
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return ret
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if env['vsproj']:
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env["MSVSBUILDCOM"] = msvc_build_commandline(
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"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows target=$(Configuration) bits=!bits!")
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env["MSVSREBUILDCOM"] = msvc_build_commandline(
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"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" platform=windows target=$(Configuration) bits=!bits! vsproj=yes")
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env["MSVSCLEANCOM"] = msvc_build_commandline(
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"scons --directory=\"$(ProjectDir.TrimEnd('\\'))\" --clean platform=windows bits=!bits! target=$(Configuration)")
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targets = [ env.RUN_TARGET ] * 4
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variants = ["debug|Win32", "debug|x64", "release|Win32", "release|x64"]
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env.MSVSProject(
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target = PROJECT_NAME + env['MSVSPROJECTSUFFIX'],
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srcs = collect_source_files(env.SOURCE_DIRS, ('.c', '.cpp', '.cc', '.cxx')),
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incs = collect_source_files(env.SOURCE_DIRS, ('.h', '.hpp')),
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variant = variants,
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runfile = targets,
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buildtarget = targets,
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)
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## Generates help for the -h scons option.
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Help(opts.GenerateHelpText(env)) |