pocketlang/src/buffers.h

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/*
* Copyright (c) 2021 Thakee Nathees
* Licensed under: MIT License
*/
#ifndef BUFFERS_TEMPLATE_H
#define BUFFERS_TEMPLATE_H
#include "common.h"
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// The macro 'DECLARE_BUFFER()' emulate the C++ template to declare and define
// different types of buffer objects.
// A buffer of type 'T' will contain a heap allocated array of 'T' with the
// capacity of 'Tbuffer.capacity' as 'T* Tbuffer.data'. When the capacity is
// filled with 'T' values (ie. Tbuffer.count == Tbuffer.capacity) the buffer's
// internal data array will be reallocate to a capacity of 'GROW_FACTOR' times
// it's last capacity.
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#define DECLARE_BUFFER(M__NAME, M__NAME_L, M__TYPE) \
typedef struct { \
M__TYPE* data; \
uint32_t count; \
uint32_t capacity; \
} M__NAME##Buffer; \
\
/* Initialize a new buffer int instance. */ \
void M__NAME_L##BufferInit(M__NAME##Buffer* self); \
\
/* Clears the allocated elementes from the VM's realloc function. */ \
void M__NAME_L##BufferClear(M__NAME##Buffer* self, PKVM* vm); \
\
/* Ensure the capacity is greater than [size], if not resize. */ \
void M__NAME_L##BufferReserve(M__NAME##Buffer* self, PKVM* vm, size_t size); \
\
/* Fill the buffer at the end of it with provided data if the capacity */ \
/* isn't enough using VM's realloc function. */ \
void M__NAME_L##BufferFill(M__NAME##Buffer* self, PKVM* vm, \
M__TYPE data, int count); \
\
/* Write to the buffer with provided data at the end of the buffer.*/ \
void M__NAME_L##BufferWrite(M__NAME##Buffer* self, \
PKVM* vm, M__TYPE data); \
DECLARE_BUFFER(Uint, uint, uint32_t)
DECLARE_BUFFER(Byte, byte, uint8_t)
DECLARE_BUFFER(Var, var, Var)
DECLARE_BUFFER(String, string, String*)
DECLARE_BUFFER(Function, function, Function*)
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// Add all the characters to the buffer, byte buffer can also be used as a
// buffer to write string (like a string stream).
void ByteBufferAddString(ByteBuffer* self, PKVM* vm, const char* str,
uint32_t length);
#undef DECLARE_BUFFER
#endif // BUFFERS_TEMPLATE_H