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aafea36235
Previous benchmark require fix wasn't actually working correctly for the old style require (or running in Lua).
15 lines
462 B
Lua
15 lines
462 B
Lua
local function prequire(name) local success, result = pcall(require, name); return if success then result else nil end
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local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support")
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function test()
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function test() return game.Foo end
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local ts0 = os.clock()
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for i=0,10000 do pcall(test) end
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local ts1 = os.clock()
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return ts1-ts0
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end
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bench.runCode(test, "Failure: pcall game.Foo") |