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105 lines
4.4 KiB
Markdown
105 lines
4.4 KiB
Markdown
# Safe navigation postfix operator (?)
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**Note**: We have unresolved issues with interaction between this feature and Roblox instance hierarchy. This may affect the viability of this proposal.
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## Summary
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Introduce syntax to navigate through `nil` values, or short-circuit with `nil` if it was encountered.
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## Motivation
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nil values are very common in Lua, and take care to prevent runtime errors.
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Currently, attempting to index `dog.name` while caring for `dog` being nil requires some form of the following:
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```lua
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local dogName = nil
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if dog ~= nil then
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dogName = dog.name
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end
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```
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...or the unusual to read...
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```lua
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local dogName = dog and dog.name
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```
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...which will return `false` if `dog` is `false`, instead of throwing an error because of the index of `false.name`.
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Luau provides the if...else expression making this turn into:
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```lua
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local dogName = if dog == nil then nil else dog.name
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```
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...but this is fairly clunky for such a common expression.
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## Design
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The safe navigation operator will make all of these smooth, by supporting `x?.y` to safely index nil values. `dog?.name` would resolve to `nil` if `dog` was nil, or the name otherwise.
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The previous example turns into `local dogName = dog?.name` (or just using `dog?.name` elsewhere).
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Failing the nil-safety check early would make the entire expression nil, for instance `dog?.body.legs` would resolve to `nil` if `dog` is nil, rather than resolve `dog?.body` into nil, then turning into `nil.legs`.
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```lua
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dog?.name --[[ is the same as ]] if dog == nil then nil else dog.name
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```
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The short-circuiting is limited within the expression.
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```lua
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dog?.owner.name -- This will return nil if `dog` is nil
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(dog?.owner).name -- `(dog?.owner)` resolves to nil, of which `name` is then indexed. This will error at runtime if `dog` is nil.
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dog?.legs + 3 -- `dog?.legs` is resolved on its own, meaning this will error at runtime if it is nil (`nil + 3`)
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```
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The operator must be used in the context of either a call or an index, and so:
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```lua
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local value = x?
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```
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...would be invalid syntax.
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This syntax would be based on expressions, and not identifiers, meaning that `(x or y)?.call()` would be valid syntax.
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### Type
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If the expression is typed as an optional, then the resulting type would be the final expression, also optional. Otherwise, it'll just be the resulting type if `?` wasn't used.
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```lua
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local optionalObject: { name: string }?
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local optionalObjectName = optionalObject?.name -- resolves to `string?`
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local nonOptionalObject: { name: string }
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local nonOptionalObjectName = nonOptionalObject?.name -- resolves to `string`
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```
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### Calling
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This RFC only specifies `x?.y` as an index method. `x?:y()` is currently unspecified, and `x?.y(args)` as a syntax will be reserved (will error if you try to use it).
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While being able to support `dog?.getName()` is useful, it provides [some logistical issues for the language](https://github.com/Roblox/luau/pull/142#issuecomment-990563536).
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`x?.y(args)` will be reserved both so that this can potentially be resolved later down the line if something comes up, but also because it would be a guaranteed runtime error under this RFC: `dog?.getName()` will first index `dog?.getName`, which will return nil, then will attempt to call it.
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### Assignment
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`x?.y = z` is not supported, and will be reported as a syntax error.
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## Drawbacks
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As with all syntax additions, this adds complexity to the parsing of expressions, and the execution of cancelling the rest of the expression could prove challenging.
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Furthermore, with the proposed syntax, it might lock off other uses of `?` within code (and not types) for the future as being ambiguous.
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## Alternatives
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Doing nothing is an option, as current standard if-checks already work, as well as the `and` trick in other use cases, but as shown before this can create some hard to read code, and nil values are common enough that the safe navigation operator is welcome.
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Supporting optional calls/indexes, such as `x?[1]` and `x?()`, while not out of scope, are likely too fringe to support, while adding on a significant amount of parsing difficulty, especially in the case of shorthand function calls, such as `x?{}` and `x?""`.
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It is possible to make `x?.y = z` resolve to only setting `x.y` if `x` is nil, but assignments silently failing can be seen as surprising.
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