Commit Graph

1090 Commits

Author SHA1 Message Date
vegorov-rbx
f5dabc2998
Sync to upstream/release/644 (#1432)
In this update we improve overall stability of the new type solver and
address some type inference issues with it.

If you use the new solver and want to use all new fixes included in this
release, you have to reference an additional Luau flag:
```c++
LUAU_DYNAMIC_FASTINT(LuauTypeSolverRelease)
```
And set its value to `644`:
```c++
DFInt::LuauTypeSolverRelease.value = 644; // Or a higher value for future updates
```

## New Solver
* Fixed a debug assertion failure in autocomplete (Fixes #1391)
* Fixed type function distribution issue which transformed `len<>` and
`unm<>` into `not<>` (Fixes #1416)
* Placed a limit on the possible normalized table intersection size as a
temporary measure to avoid hangs and out-of-memory issues for complex
type refinements
* Internal recursion limits are now respected in the subtyping
operations and in autocomplete, to avoid stack overflow crashes
* Fixed false positive errors on assignments to tables whose indexers
are unions of strings
* Fixed memory corruption crashes in subtyping of generic types
containing other generic types in their bounds

---

Internal Contributors:

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-09-20 09:53:26 -07:00
Vighnesh-V
e8a7acb802
Fix syntax error in release.yml file (#1411)
Validated this with yamllint.
2024-09-13 13:26:35 -07:00
Vighnesh-V
cd1803e35e
upgrade release.yml to upload-artifact@v4 (#1410)
Github has deprecated `v1` and `v2` of `actions/upload-artifact` which
causes occassional CI failures and will affect our ability to make new
releases in the future. This PR updates the version used in
`release.yml`.
2024-09-13 13:09:42 -07:00
Vighnesh-V
b765d7bafd
Sync to upstream/release/643 (#1408)
Pretty small release this week as well.

## New Solver
* We now unconditionally generalize functions with explicit generics
* Bugfixes for how we run builtin tests

## VM
* Fixed running Luau conformance tests in LUA_VECTOR_SIZE == 4
configuration

Internal Contributors:

Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-09-13 11:48:25 -07:00
karl-police
f2488bdfa4
Fix crash with the index type function, where it would stack overflow due to not waiting for a pending-expansion (#1407)
Fix for https://github.com/luau-lang/luau/issues/1406

While it is good to let ``index`` wait for the pending-expansion. To
re-produce the issue you need more than just this code:
https://i.imgur.com/b3OmUGF.png

It needs this, else it won't crash.

```lua
local function ProblemCauser(key: Keys, value)
    PlayerData[key] = value
end
```

&nbsp;

But regarding "pending things", I'd recommend **generalized functions**
for sanity checks like these, since there will be more cases of similar
issues I believe. But I am 100% sure that eventually this issue here can
maybe be prevented if looking at the Constraints. _(And optimization)_
Not sure if ``index`` needs the table fully completed, or if it is
preferred that the info is available based on **how much info is
available at the current position in the code**.

But if this gets done, I hope that they'll be connected to the Solver
Logger, because I actually refined mine with colors and more info _(yet
need to finish that)_ to understand the Luau Source Code more and to
debug issues.

---------

Co-authored-by: aaron <aweiss@hey.com>
2024-09-13 10:16:30 -07:00
karl-police
5cdea64b7a
Add default "out" folder for CMake Project Visual Studio (#1394)
https://learn.microsoft.com/en-us/cpp/build/cmake-projects-in-visual-studio?view=msvc-170#ide-integration

Apparently ``/out`` is a default folder when opening the project as a
CMake project in Visual Studio.

&nbsp;

Could it be added to the ``.gitignore`` please.


![image](https://github.com/user-attachments/assets/10add17c-bbfc-4811-8c43-0ed2e84c5b9e)
2024-09-13 09:51:10 -07:00
karl-police
a8047b2e46
keyof - fix LUAU_ASSERT when there's only one key entry (#1388)
Fixes https://github.com/luau-lang/luau/issues/1387

Was suggested by @alexmccord 

I changed ``singletons[0]`` to ``singletons.front()``, unsure if that
makes a huge difference, and then I added the rest of the things needed
for the return type.

Maybe it's also the ideal location since doing it before looping through
``keys`` won't add the string into the type arena.

I put comments next to it based on how I thought it would make sense.

&nbsp;

``LUAU_ASSERT`` seems to trigger when there's only one entry being put
inside a UnionType. It's as if it was put there for quality.

Allow edits by maintainers is enabled.


I tested this with a quick Unit Test something like

```lua
local test: keyof<typeof({a="test"})>
```
2024-09-09 13:51:33 -07:00
Andy Friesen
d9536cecd8
Sync to upstream/release/642 (#1385)
## New Solver

* The type functions `keyof` and `index` now also walk the inheritance
chain when they are used on class types like Roblox instances.

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
2024-09-06 13:34:50 -07:00
aaron
b23d43496b
Sync to upstream/release/641 (#1382)
### What's new

* Light update this week, mostly fast flag cleanups.

### New Solver

* Rename flag to enable new solver from
`DebugLuauDeferredConstraintResolution` to `LuauSolverV2`
* Added support for magic functions for the new type checker (as opposed
to the type inference component)
* Improved handling of `string.format` with magic function improvements
* Cleaning up some of the reported errors by the new type checker
* Minor refactoring of `TypeChecker2.cpp` that happens to make the diff
very hard to read.

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-08-30 13:16:51 -07:00
vegorov-rbx
d518d14b92
Sync to upstream/release/640 (#1374)
### What's new

* Fixed many of the false positive errors in indexing of table unions
and table intersections
* It is now possible to run custom checks over Luau AST during
typechecking by setting `customModuleCheck` in `FrontendOptions`
* Fixed codegen issue on arm, where number->vector cast could corrupt
that number value for the next time it's read

### New Solver

* `error` type now behaves as the bottom type during subtyping checks
* Fixed the scope that is used in subtyping with generic types
* Fixed `astOriginalCallTypes` table often used by LSP to match the old
solver

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-08-23 09:35:30 -07:00
dependabot[bot]
1dde4de793
Bump jinja2 from 3.1.3 to 3.1.4 in /tools/fuzz (#1371)
Bumps [jinja2](https://github.com/pallets/jinja) from 3.1.3 to 3.1.4.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/pallets/jinja/releases">jinja2's
releases</a>.</em></p>
<blockquote>
<h2>3.1.4</h2>
<p>This is the Jinja 3.1.4 security release, which fixes security issues
and bugs but does not otherwise change behavior and should not result in
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<p>PyPI: <a
href="https://pypi.org/project/Jinja2/3.1.4/">https://pypi.org/project/Jinja2/3.1.4/</a>
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href="https://jinja.palletsprojects.com/en/3.1.x/changes/#version-3-1-4">https://jinja.palletsprojects.com/en/3.1.x/changes/#version-3-1-4</a></p>
<ul>
<li>The <code>xmlattr</code> filter does not allow keys with
<code>/</code> solidus, <code>&gt;</code> greater-than sign, or
<code>=</code> equals sign, in addition to disallowing spaces.
Regardless of any validation done by Jinja, user input should never be
used as keys to this filter, or must be separately validated first.
GHSA-h75v-3vvj-5mfj</li>
</ul>
</blockquote>
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<summary>Changelog</summary>
<p><em>Sourced from <a
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changelog</a>.</em></p>
<blockquote>
<h2>Version 3.1.4</h2>
<p>Released 2024-05-05</p>
<ul>
<li>The <code>xmlattr</code> filter does not allow keys with
<code>/</code> solidus, <code>&gt;</code>
greater-than sign, or <code>=</code> equals sign, in addition to
disallowing spaces.
Regardless of any validation done by Jinja, user input should never be
used
as keys to this filter, or must be separately validated first.
:ghsa:<code>h75v-3vvj-5mfj</code></li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
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<li><a
href="dd4a8b5466"><code>dd4a8b5</code></a>
release version 3.1.4</li>
<li><a
href="0668239dc6"><code>0668239</code></a>
Merge pull request from GHSA-h75v-3vvj-5mfj</li>
<li><a
href="d655030770"><code>d655030</code></a>
disallow invalid characters in keys to xmlattr filter</li>
<li><a
href="a7863ba9d3"><code>a7863ba</code></a>
add ghsa links</li>
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href="b5c98e78c2"><code>b5c98e7</code></a>
start version 3.1.4</li>
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href="da3a9f0b80"><code>da3a9f0</code></a>
update project files (<a
href="https://redirect.github.com/pallets/jinja/issues/1968">#1968</a>)</li>
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href="0ee5eb41d1"><code>0ee5eb4</code></a>
satisfy formatter, linter, and strict mypy</li>
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href="20477c6357"><code>20477c6</code></a>
update project files (<a
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update pyyaml dev dependency</li>
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fix pr link</li>
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dependabot[bot]
91ab45ff43
Bump jinja2 from 3.1.2 to 3.1.3 in /tools/fuzz (#1144)
Bumps [jinja2](https://github.com/pallets/jinja) from 3.1.2 to 3.1.3.
<details>
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<li>Fix compiler error when checking if required blocks in parent
templates are
empty. :pr:<code>1858</code></li>
<li><code>xmlattr</code> filter does not allow keys with spaces.
GHSA-h5c8-rqwp-cp95</li>
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Vighnesh-V
25f91aa8b8
Sync to upstream/release/639 (#1368)
# What's Changed?

- Variety of bugfixes in the new solver

## New Solver

- Fix an issue where we would hit a recursion limit when applying long
chains of type refinements.
- Weaken the types of `table.freeze` and `table.clone` in the new solver
so we can accept common code patterns like `local a = table.freeze({x=5,
x=0})` at the expense of accepting code like `table.freeze(true)`.
- Don't warn when the # operator is used on a value of type never

## VM
- Fix a bug in lua_resume where too many values might be removed from
stack when resume throws an error

---
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-08-16 11:29:33 -07:00
Ketasaja
1788e237fc
Make os.clock use clock_gettime on FreeBSD (#1364) 2024-08-14 08:31:59 -07:00
Petri Häkkinen
9dc299ecaf
Fix size of userdata metatable array (#1366)
Fix udatamt array to use the correct limit for tagged userdata.
2024-08-14 06:00:21 -07:00
Andy Friesen
bfad1fa777
Sync to upstream/release/638 (#1360)
New Solver

* Fix some type inference issues surrounding updates to upvalues eg

```luau
local x = 0

function f()
    x = x + 1
end
```

* User-defined type function progress
* Bugfixes for normalization of negated class types. eg `SomeClass &
(class & ~SomeClass)`
* Fixes to subtyping between tables and the top `table` type.

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-08-09 10:18:20 -07:00
Junseo Yoo
ce8495a69e
Sync to upstream/release/637 (#1354)
# What's Changed?

- Code refactoring with a new clang-format
- More bug fixes / test case fixes in the new solver

## New Solver

- More precise telemetry collection of `any` types
- Simplification of two completely disjoint tables combines them into a
single table that inherits all properties / indexers
- Refining a `never & <anything>` does not produce type family types nor
constraints
- Silence "inference failed to complete" error when it is the only error
reported

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Dibri Nsofor <dnsofor@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-08-02 07:30:04 -07:00
ds-sloth
58f8c24ddb
BytecodeBuilder.cpp: fix invalid assumption that int32_t aliases int (#1347)
I found that Luau failed to build on the devkitPro toolchain for 3DS.

This target uses an ILP32 model, and `int32_t` is an alias of `long`.
`BytecodeBuilder.cpp` includes a line where an `int` is passed by
reference to a function expecting an `int32_t`.
2024-07-26 14:34:58 -07:00
Junseo Yoo
5e0779fd57
Sync to upstream/release/636 (#1346)
# What's Changed?

- Telemetry support for usage of any type in old/new solver
- Bug fixes and flag removals with the new solver

## New Solver

- Fixed constraint ordering bug to infer types more accurately
- Improved inferring a call to `setmetatable()`

## VM

- Restored global metatable lookup for `typeof` on lightuserdata to fix
unintentional API change (Fixes #1335)

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Dibri Nsofor <dnsofor@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-07-26 10:47:49 -07:00
vegorov-rbx
a80abdb9b3
Add new solver pass to the coverage build (#1341) 2024-07-23 08:08:32 -07:00
Kalrnlo
39d2c295e7
Fix misspelling in parser.cpp (#1330)
Fixes the mispelling of instead
2024-07-22 15:36:17 -07:00
Vighnesh-V
a7299c3f0f
Sync to upstream/release/635 (#1337)
# What's Changed?

- Bugfixes in the new solver

## New Solver
- Equality graphs(E-Graphs) data structures were added
- Refactored even more instances of "type family" with "type function"
- `table.insert` no longer spuriously warns while selecting an overload
for reasonable arguments.
- Add time tracing for the new solver
- Miscellaneous fixes to unit tests

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-07-19 11:20:47 -07:00
birds3345
2874ca9e86
Optimizations for UnionFind (#1334)
Implements ranks & path compression for union find.

---------

Co-authored-by: Alexander McCord <11488393+alexmccord@users.noreply.github.com>
2024-07-17 16:19:57 -07:00
JohnnyMorganz
623e1e30db
Store definitionLocation in ClassType (#1313)
Store the location of an `AstStatDeclareClass` in the `ClassType` as
`definitionLocation`.

This is useful for documentation comments and Go To Definition on a
class type

https://github.com/luau-lang/luau/issues/1137#issuecomment-2212413633
2024-07-17 07:43:31 -07:00
Alexander McCord
4f917420d7
Fix incorrect comment in sources of Luau.EqSat. (#1333) 2024-07-16 10:51:51 -07:00
Alexander McCord
e1bf6289c7
Equality graphs (#1285)
Working towards a full e-graph implementation as described by the [egg
paper](https://arxiv.org/pdf/2004.03082).

The type system has a couple of places where e-graphs would've been
useful and solved some classes of problems trivially. For example:

1. Normalization and simplification cannot handle cyclic types due to
the nature of their implementation.
2. Normalization can't tell when two tables or functions are equivalent,
but simplification theoretically can albeit not implemented.
3. Normalization requires deep normalization for inhabitance check,
whereas simplification would've returned the `never` type itself
indicating uninhabited.
4. Simplification requires constraint ordering to have perfect timing to
simplify.
5. Adding a rewrite rule requires implementing it twice, once in
simplification and once again in normalization with completely different
code design making it hard to verify that their behavior is materially
equivalent.
6. In cases where we must cache for performance, two different types
that are isomorphic have different cache entries resulting in cache
misses.
7. Type family reduction can handle cyclic type families, but only if
the cycle is not obscured by a different type family instance. (`t1
where t1 = union<number, add<t1, number>>` is irreducible)

I think we're getting the point!

---

Currently the implementation is missing a few features that makes
e-graphs actually useful. Those will be coming in a future PR.

1. Pattern matching,
6. Applying rewrites,
7. Rewrite until saturation, and
8. Extracting the best e-node according to some cost function.
2024-07-16 10:35:20 -07:00
Junseo Yoo
b6b74b4425
Sync to upstream/release/634 (#1325)
# What's Changed?

- Performance improvement in the old solver
- Bugfixes in the new solver

## Old Solver

- Mark types that do not need instantiation when being exported to
prevent unnecessary work from being done

## New Solver

- Refactored instances of "type family" with "type function"
- Index-out-of-bounds bug fix in the resolution resolver
- Subtyping reasonings are merged only if all failed

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-07-12 10:03:36 -07:00
mttsner
6bfc38e61a
Fix incorrect comment in Bytecode.h (#1315)
The description of SUBRK/DIVRK is out of sync with the VM code.

Comment:
```cpp
// SUBRK, DIVRK: compute arithmetic operation between the constant and a source register and put the result into target register
// A: target register
// B: source register
// C: constant table index (0..255); must refer to a number
LOP_SUBRK,
LOP_DIVRK,
```
VM snippet:
```cpp
VM_CASE(LOP_DIVRK)
    {
        Instruction insn = *pc++;
        StkId ra = VM_REG(LUAU_INSN_A(insn));
        TValue* kv = VM_KV(LUAU_INSN_B(insn));
        StkId rc = VM_REG(LUAU_INSN_C(insn));
        ...
```
2024-07-09 16:00:17 -07:00
JohnnyMorganz
f5a2c5d55e
Keep commentLocations on SourceModule for definition files (#1314)
Right now, the commentLocations are not transferred over to the
SourceModule for definition files, like they are for normal source
modules. This means we lose out on finding documentation comments. We
add that in here

https://github.com/luau-lang/luau/issues/1137#issuecomment-2212413633
2024-07-09 15:28:21 -07:00
Vighnesh-V
a7be4fcc54
Sync to upstream/release/633 (#1318)
# What's Changed?

- Mostly stability and bugfixes with the new solver.

## New Solver

- Typechecking with the new solver should respect the no-check hot
comment.
- Record type alias locations and property locations of table
assignments
- Maintain location information for exported table types
- Stability fixes for normalization
- Report internal constraint solver errors.

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-07-08 14:57:06 -07:00
aaron
0d2688844a
Sync to upstream/release/632 (#1307)
# What's Changed?

- Fix #1137 by appropriately retaining additional metadata from
definition files throughout the type system.
- Improve Frontend for LSPs by appropriately allowing the cancellation
of typechecking while running its destructor.

## New Solver

- Added support for the `rawget` type function.
- Reduced overall static memory usage of builtin type functions.
- Fixed a crash where visitors could mutate a union or intersection type
and fail to invalidate iteration over them in doing so.
- Revised autocomplete functionality to not rely on a separate run of
the type solver when using the new solver.
- Implemented a more relaxed semantic rule for casting.
- Fixed some smaller crashes in the new solver.

## Native Code Generation

- Add additional codegen specialization for `math.sign`
- Cleaned up a large number of outstanding fflags in the code.

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-28 17:34:49 -07:00
vegorov-rbx
caee04d82d
Sync to upstream/release/631 (#1299)
### What's new

* Added lint warning for using redundant `@native` attributes on
functions inside a `--!native` module
* Improved typechecking speed in old solver for modules with large types

### New Solver

* Fixed the length type function sealing the table prematurely
* Fixed crashes caused by general table indexing expressions

### VM

* Added support for a specialized 3-argument fast-call instruction to
improve performance of `vector` constructor, `buffer` writes and a few
`bit32` methods

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2024-06-20 16:37:55 -07:00
Vighnesh-V
7d4033071a
Sync to upstream/release/630 (#1295)
### What's new

* A bug in exception handling in GCC(11/12/13) on MacOS prevents our
test suite from running.
* Parser now supports leading `|` or `&` when declaring `Union` and
`Intersection` types (#1286)
* We now support parsing of attributes on functions as described in the
[rfc](https://github.com/luau-lang/rfcs/pull/30)
* With this change, expressions such as `local x = @native function(x)
    return x+1 end` and `f(@native function(x) return x+1 end)` are now
    valid.
* Added support for `@native` attribute - we can now force native
compilation of individual functions if the `@native` attribute is
specified before the `function` keyword (works for lambdas too).

### New Solver

* Many fixes in the new solver for crashes and instability
* Refinements now use simplification and not normalization in a specific
case of two tables
* Assume that compound assignments do not change the type of the
left-side operand
* Fix error that prevented Class Methods from being overloaded

### VM

* Updated description of Garbage Collector invariant

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-14 13:21:20 -07:00
Andy Friesen
0fa6a51c91
Sync to upstream/release/629 (#1290)
### What's new

* Implemented parsing logic for attributes
* Added `lua_setuserdatametatable` and `lua_getuserdatametatable` C API
methods for a faster userdata metatable fetch compared to
`luaL_getmetatable`. Note that metatable reference has to still be
pinned in memory!

### New Solver

* Further improvement to the assignment inference logic
* Fix many bugs surrounding constraint dispatch order

### Native Codegen

* Add IR lowering hooks for custom host userdata types
* Add IR to create new tagged userdata objects
* Remove outdated NativeState

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-06-07 10:51:12 -07:00
Arseny Kapoulkine
81b2cc7dbe
tests: Adjust conformance tests to account for array invariant (#1289)
These were written before compiler optimizations and array invariant. It
is now impossible for t[1] to be stored in the hash part, as this would
violate the array invariant that says that elements 1..#t are stored in
the array.

For ipairs, it doesn't traverse the hash part anymore now, so we adjust
the code to make sure no elements outside of the 1..#t slice are
covered. For table.find, we can use find-with-offset to still access the
hash part.

Fixes #1283.
2024-06-07 10:05:50 -07:00
Arseny Kapoulkine
23b8726203
Fix incorrect comment in lgc.h (#1288)
The comment gave an incorrect (reversed) version of the invariant, which
could be confusing for people who haven't read the full description in
lgc.cpp.

Unfortunately this change is difficult to flag.

Fixes #1282.
2024-06-07 09:56:00 -07:00
Jack
43bf7c4e05
implement leading bar and ampersand in types (#1286)
Implements the [Leading `|` and `&` in types](https://rfcs.luau-lang.org/syntax-leading-bar-and-ampersand.html) RFC.

The changes to the parser are exactly as described in the RFC.

---------

Co-authored-by: Alexander McCord <11488393+alexmccord@users.noreply.github.com>
2024-06-05 07:52:30 -07:00
JohnnyMorganz
041b8ee4e7
Fix edge case in 'findBindingAtPosition' when looking up global binding at start of file (#1254)
The 'findBindingAtPosition' AstQuery function can be used to lookup a
local or global binding.

Inside of this function is a check to "Ignore this binding if we're
inside its definition. e.g. local abc = abc -- Will take the definition
of abc from outer scope".

However, this check is incorrect when we are looking up a global binding
at the start of a file.

Consider a complete file with the contents:
```lua
local x = stri|ng.char(1)
```

and we pass the location of the marker `|` as the position to the find
binding position. We will pick up the global binding of the definition
`string` coming from a builtin source (either defined via C++ code or a
definitions file and loaded into the global scope).

The global binding `string` will have a zero position: `0,0,0,0`.
However, the `findBindingLocalStatement` check works by looking up the
AstAncestry at the binding's defined begin position *in the current
source module*. This will then incorrectly return the local statement
for `local x`, as that is at the start of the source code. Then in turn,
we assume we are in the `local abc = abc` case, and end up skipping over
the correct binding.

We fix this by checking if the binding is at the global position. If so,
we early exit because it is impossible for a global binding to be
defined in a local statement.
2024-06-04 13:53:01 -07:00
Alexander McCord
daf79328fc
Sync to upstream/release/628 (#1278)
### What's new?

* Remove a case of unsound `table.move` optimization
* Add Luau stack slot reservations that were missing in REPL (fixes
#1273)

### New Type Solver

* Assignments have been completely reworked to fix a case of cyclic
constraint dependency
* When indexing, if the fresh type's upper bound already contains a
compatible indexer, do not add another upper bound
* Distribute type arguments over all type families sans `eq`, `keyof`,
`rawkeyof`, and other internal type families
* Fix a case where `buffers` component weren't read in two places (fixes
#1267)
* Fix a case where things that constitutes a strong ref were slightly
incorrect
* Fix a case where constraint dependencies weren't setup wrt `for ...
in` statement

### Native Codegen

* Fix an optimization that splits TValue store only when its value and
its tag are compatible
* Implement a system to plug additional type information for custom host
userdata types

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-31 12:18:18 -07:00
aaron
c8fe77c268
Sync to upstream/release/627 (#1266)
### What's new?

* Removed new `table.move` optimization because of correctness problems.

### New Type Solver

* Improved error messages for type families to describe what's wrong in
more detail, and ideally without using the term `type family` at all.
* Change `boolean` and `string` singletons in type checking to report
errors to the user when they've gotten an impossible type (indicating a
type error from their context).
* Split debugging flags for type family reduction
(`DebugLuauLogTypeFamilies`) from general solver logging
(`DebugLuauLogSolver`).
* Improve type simplification to support patterns like `(number |
string) | (string | number)` becoming `number | string`.

### Native Code Generation

* Use templated `luaV_doarith` to speedup vector operation fallbacks.
* Various small changes to better support arm64 on Windows.

### Internal Contributors
Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-26 10:09:09 -07:00
birds3345
0dbe1a5022
add cmake folder to .gitignore (#1246)
In the readme file under the building section, it specifies that you
should run the command `mkdir cmake && cd cmake`; however, the folder is
not currently being ignored.
2024-05-22 13:07:15 -07:00
birds3345
c73ecd8e08
Fix typo in a comment (#1255)
ens -> ends
2024-05-21 13:58:33 -07:00
vegorov-rbx
fe0a819472
Sync to upstream/release/626 (#1258)
### New Type Solver

* Fixed crash in numeric binary operation type families
* Results of an indexing operation are now comparable to `nil` without a
false positive error
* Fixed a crash when a type that failed normalization was accessed
* Iterating on a free value now implies that it is iterable

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
2024-05-16 16:02:03 -07:00
Vighnesh-V
2a80f5e1d1
Sync to upstream/release/625 (#1252)
# What's changed?

* Fix warning issued when Cmake version is too low (contributed by OSS
community)

## New Solver

* Fix an issue with inhabitance testing of tables with cyclic properties
* Preserve error suppression during type unification
* Overhaul type reference counting in the constraint solver
* Other miscellaneous constraint ordering fixes

## Native Codegen

* Fix incorrect assertion check in loadBytecodeTypeInfo

---

## Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-10 11:21:45 -07:00
Bjorn
a775bbc6fc
Fix confusing warning when CMake version is too low (#1251)
Experienced brief moment of panic when this warning said I had clang 3
installed.
2024-05-10 03:36:37 -07:00
vegorov-rbx
905a37b928
Update native code generation note in the security guarantees (#1250) 2024-05-08 13:35:12 -07:00
Andy Friesen
8a64cb8b73
Sync to upstream/release/624 (#1245)
# What's changed?

* Optimize table.maxn.  This function is now 5-14x faster
* Reserve Luau stack space for error message.

## New Solver

* Globals can be type-stated, but only if they are already in scope
* Fix a stack overflow that could occur when normalizing certain kinds
of recursive unions of intersections (of unions of intersections...)
* Fix an assertion failure that would trigger when the __iter metamethod
has a bad signature

## Native Codegen

* Type propagation and temporary register type hints
* Direct vector property access should only happen for names of right
length
* BytecodeAnalysis will only predict that some of the vector value
fields are numbers

---

## Internal Contributors

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-03 13:17:51 -07:00
vegorov-rbx
7edd58afed
Add benchmarks for native compilation with type info enabled (#1244) 2024-05-02 08:33:47 -07:00
Arseny Kapoulkine
f5303b3dd7
Make table.concat faster (#1243)
table.concat is idiomatic and should be the fastest way to concatenate
all table array elements together, but apparently you can beat it by
using `string.format`, `string.rep` and `table.unpack`:

```lua
string.format(string.rep("%*", #t), table.unpack(t))
```

... this just won't do, so we should fix table.concat performance.

The deficit comes from two places:

- rawgeti overhead followed by other stack accesses, all to extract a
string from what is almost always an in-bounds array lookup
- addlstring overhead in case separator is empty (extra function calls)

This change fixes this by using a fast path for in-bounds array lookup
for a string. Note that `table.concat` also supports numbers (these need
to be converted to strings which is a little cumbersome and has innate
overhead), and out-of-bounds accesses*. In these cases we fall back to
the old implementation.

To trigger out-of-bounds accesses, you need to skip the past-array-end
element (which is nil per array invariant), but this is achievable
because table.concat supports offset+length arguments. This should
almost never come up in practice but the per-element branches et al are
fairly cheap compared to the eventual string copy/alloc anyway.

This change makes table.concat ~2x faster when the separator is empty;
the table.concat benchmark shows +40% gains but it uses a variety of
string separators of different lengths so it doesn't get the full
benefit from this change.

---------

Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
2024-04-29 05:19:01 -07:00
Arseny Kapoulkine
af15c3cf17
CodeGen: Fix a typo in X64 (dis)assembler (#1238) 2024-04-26 11:14:13 -07:00