luau/tests/ScopedFlags.h

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// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Common.h"
#include <string.h>
template<typename T>
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struct [[nodiscard]] ScopedFValue
{
private:
Luau::FValue<T>* value = nullptr;
T oldValue = T();
public:
ScopedFValue(Luau::FValue<T>& fvalue, T newValue)
{
value = &fvalue;
oldValue = fvalue.value;
fvalue.value = newValue;
}
ScopedFValue(const ScopedFValue&) = delete;
ScopedFValue& operator=(const ScopedFValue&) = delete;
ScopedFValue(ScopedFValue&& rhs)
{
value = rhs.value;
oldValue = rhs.oldValue;
rhs.value = nullptr;
}
ScopedFValue& operator=(ScopedFValue&& rhs)
{
value = rhs.value;
oldValue = rhs.oldValue;
rhs.value = nullptr;
return *this;
}
~ScopedFValue()
{
if (value)
value->value = oldValue;
}
};
using ScopedFastFlag = ScopedFValue<bool>;
using ScopedFastInt = ScopedFValue<int>;