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https://github.com/itay-grudev/SingleApplication.git
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Removed Windows specific code for getting username
On the absolute path to the home directory is now explicitly used.
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11
CHANGELOG.md
11
CHANGELOG.md
@ -1,6 +1,17 @@
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Changelog
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=========
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__3.0.3a__
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----------
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* Removed Microsoft Windows specific code for getting username due to
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multiple problems and compiler differences on Windows platforms. On
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Windows the shaered memory block in User mode now includes the user's
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home path (which contains the user's username).
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* Explicitly getting absolute path of the user's home directory as on Unix
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a relative path (`~`) may be returned.
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__3.0.2a__
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----------
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@ -22,6 +22,7 @@
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#include <cstdlib>
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#include <QtCore/QDir>
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#include <QtCore/QProcess>
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#include <QtCore/QByteArray>
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#include <QtCore/QSemaphore>
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@ -36,11 +37,6 @@
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#include <unistd.h>
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#endif
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#ifdef Q_OS_WIN
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#include <windows.h>
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#include <lmcons.h>
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#endif
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#include "singleapplication.h"
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#include "singleapplication_p.h"
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@ -77,25 +73,20 @@ void SingleApplicationPrivate::genBlockServerName( int timeout )
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// User level block requires a user specific data in the hash
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if( options & SingleApplication::Mode::User ) {
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#ifdef Q_OS_WIN
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Q_UNUSED(timeout);
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wchar_t username [ UNLEN + 1 ];
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// Specifies size of the buffer on input
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DWORD usernameLength = UNLEN + 1;
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if( GetUserName( username, &usernameLength ) ) {
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appData.addData( QString::fromWCharArray(username).toUtf8() );
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} else {
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appData.addData( QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).join("").toUtf8() );
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}
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appData.addData( QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).join("").toUtf8() );
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#endif
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#ifdef Q_OS_UNIX
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QString username;
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QProcess process;
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process.start( "whoami" );
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if( process.waitForFinished( timeout ) &&
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process.exitCode() == QProcess::NormalExit) {
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appData.addData( process.readLine() );
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} else {
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appData.addData( QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).join("").toUtf8() );
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appData.addData(
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QDir(
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QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).first()
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).absolutePath().toUtf8()
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);
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}
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#endif
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}
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