mirror of
https://github.com/gabime/spdlog.git
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f29ff77ae7
adds %i logger pattern for printing log message sequence ID
400 lines
11 KiB
C++
400 lines
11 KiB
C++
//
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// Copyright(c) 2015 Gabi Melman.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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//
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// async log helper :
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// Process logs asynchronously using a back thread.
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//
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// If the internal queue of log messages reaches its max size,
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// then the client call will block until there is more room.
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//
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#pragma once
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#include <spdlog/common.h>
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#include <spdlog/sinks/sink.h>
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#include <spdlog/details/mpmc_bounded_q.h>
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#include <spdlog/details/log_msg.h>
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#include <spdlog/details/os.h>
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#include <spdlog/formatter.h>
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#include <chrono>
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#include <exception>
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#include <functional>
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#include <memory>
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#include <string>
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#include <thread>
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#include <utility>
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#include <vector>
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namespace spdlog
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{
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namespace details
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{
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class async_log_helper
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{
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// Async msg to move to/from the queue
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// Movable only. should never be copied
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enum class async_msg_type
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{
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log,
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flush,
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terminate
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};
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struct async_msg
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{
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std::string logger_name;
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level::level_enum level;
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log_clock::time_point time;
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size_t thread_id;
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std::string txt;
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async_msg_type msg_type;
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size_t msg_id;
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async_msg() = default;
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~async_msg() = default;
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async_msg(async_msg&& other) SPDLOG_NOEXCEPT:
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logger_name(std::move(other.logger_name)),
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level(std::move(other.level)),
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time(std::move(other.time)),
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thread_id(other.thread_id),
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txt(std::move(other.txt)),
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msg_type(std::move(other.msg_type)),
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msg_id(other.msg_id)
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{}
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async_msg(async_msg_type m_type):
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level(level::info),
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thread_id(0),
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msg_type(m_type),
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msg_id(0)
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{}
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async_msg& operator=(async_msg&& other) SPDLOG_NOEXCEPT
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{
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logger_name = std::move(other.logger_name);
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level = other.level;
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time = std::move(other.time);
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thread_id = other.thread_id;
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txt = std::move(other.txt);
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msg_type = other.msg_type;
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msg_id = other.msg_id;
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return *this;
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}
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// never copy or assign. should only be moved..
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async_msg(const async_msg&) = delete;
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async_msg& operator=(const async_msg& other) = delete;
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// construct from log_msg
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async_msg(const details::log_msg& m):
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level(m.level),
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time(m.time),
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thread_id(m.thread_id),
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txt(m.raw.data(), m.raw.size()),
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msg_type(async_msg_type::log),
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msg_id(m.msg_id)
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{
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#ifndef SPDLOG_NO_NAME
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logger_name = *m.logger_name;
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#endif
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}
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// copy into log_msg
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void fill_log_msg(log_msg &msg)
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{
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msg.logger_name = &logger_name;
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msg.level = level;
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msg.time = time;
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msg.thread_id = thread_id;
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msg.raw << txt;
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msg.msg_id = msg_id;
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}
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};
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public:
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using item_type = async_msg;
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using q_type = details::mpmc_bounded_queue<item_type>;
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using clock = std::chrono::steady_clock;
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async_log_helper(formatter_ptr formatter,
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const std::vector<sink_ptr>& sinks,
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size_t queue_size,
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const log_err_handler err_handler,
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const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
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const std::function<void()>& worker_warmup_cb = nullptr,
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const std::chrono::milliseconds& flush_interval_ms = std::chrono::milliseconds::zero(),
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const std::function<void()>& worker_teardown_cb = nullptr);
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void log(const details::log_msg& msg);
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// stop logging and join the back thread
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~async_log_helper();
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void set_formatter(formatter_ptr);
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void flush(bool wait_for_q);
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void set_error_handler(spdlog::log_err_handler err_handler);
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private:
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formatter_ptr _formatter;
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std::vector<std::shared_ptr<sinks::sink>> _sinks;
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// queue of messages to log
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q_type _q;
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log_err_handler _err_handler;
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bool _flush_requested;
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bool _terminate_requested;
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// overflow policy
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const async_overflow_policy _overflow_policy;
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// worker thread warmup callback - one can set thread priority, affinity, etc
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const std::function<void()> _worker_warmup_cb;
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// auto periodic sink flush parameter
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const std::chrono::milliseconds _flush_interval_ms;
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// worker thread teardown callback
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const std::function<void()> _worker_teardown_cb;
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// worker thread
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std::thread _worker_thread;
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void push_msg(async_msg&& new_msg);
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// worker thread main loop
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void worker_loop();
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// pop next message from the queue and process it. will set the last_pop to the pop time
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// return false if termination of the queue is required
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bool process_next_msg(log_clock::time_point& last_pop, log_clock::time_point& last_flush);
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void handle_flush_interval(log_clock::time_point& now, log_clock::time_point& last_flush);
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// sleep,yield or return immediately using the time passed since last message as a hint
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static void sleep_or_yield(const spdlog::log_clock::time_point& now, const log_clock::time_point& last_op_time);
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// wait until the queue is empty
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void wait_empty_q();
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};
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// async_sink class implementation
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///////////////////////////////////////////////////////////////////////////////
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inline spdlog::details::async_log_helper::async_log_helper(
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formatter_ptr formatter,
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const std::vector<sink_ptr>& sinks,
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size_t queue_size,
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log_err_handler err_handler,
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const async_overflow_policy overflow_policy,
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const std::function<void()>& worker_warmup_cb,
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const std::chrono::milliseconds& flush_interval_ms,
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const std::function<void()>& worker_teardown_cb):
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_formatter(formatter),
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_sinks(sinks),
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_q(queue_size),
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_err_handler(err_handler),
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_flush_requested(false),
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_terminate_requested(false),
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_overflow_policy(overflow_policy),
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_worker_warmup_cb(worker_warmup_cb),
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_flush_interval_ms(flush_interval_ms),
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_worker_teardown_cb(worker_teardown_cb),
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_worker_thread(&async_log_helper::worker_loop, this)
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{}
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// Send to the worker thread termination message(level=off)
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// and wait for it to finish gracefully
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inline spdlog::details::async_log_helper::~async_log_helper()
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{
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try
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{
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push_msg(async_msg(async_msg_type::terminate));
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_worker_thread.join();
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}
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catch (...) // don't crash in destructor
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{
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}
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}
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//Try to push and block until succeeded (if the policy is not to discard when the queue is full)
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inline void spdlog::details::async_log_helper::log(const details::log_msg& msg)
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{
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push_msg(async_msg(msg));
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}
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inline void spdlog::details::async_log_helper::push_msg(details::async_log_helper::async_msg&& new_msg)
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{
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if (!_q.enqueue(std::move(new_msg)) && _overflow_policy != async_overflow_policy::discard_log_msg)
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{
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auto last_op_time = details::os::now();
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auto now = last_op_time;
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do
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{
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now = details::os::now();
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sleep_or_yield(now, last_op_time);
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}
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while (!_q.enqueue(std::move(new_msg)));
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}
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}
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// optionally wait for the queue be empty and request flush from the sinks
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inline void spdlog::details::async_log_helper::flush(bool wait_for_q)
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{
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push_msg(async_msg(async_msg_type::flush));
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if (wait_for_q)
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wait_empty_q(); //return only make after the above flush message was processed
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}
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inline void spdlog::details::async_log_helper::worker_loop()
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{
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if (_worker_warmup_cb) _worker_warmup_cb();
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auto last_pop = details::os::now();
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auto last_flush = last_pop;
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auto active = true;
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while (active)
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{
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try
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{
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active = process_next_msg(last_pop, last_flush);
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}
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catch (const std::exception &ex)
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{
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_err_handler(ex.what());
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}
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catch (...)
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{
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_err_handler("Unknown exception");
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}
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}
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if (_worker_teardown_cb) _worker_teardown_cb();
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}
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// process next message in the queue
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// return true if this thread should still be active (while no terminate msg was received)
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inline bool spdlog::details::async_log_helper::process_next_msg(log_clock::time_point& last_pop, log_clock::time_point& last_flush)
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{
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async_msg incoming_async_msg;
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if (_q.dequeue(incoming_async_msg))
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{
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last_pop = details::os::now();
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switch (incoming_async_msg.msg_type)
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{
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case async_msg_type::flush:
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_flush_requested = true;
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break;
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case async_msg_type::terminate:
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_flush_requested = true;
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_terminate_requested = true;
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break;
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default:
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log_msg incoming_log_msg;
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incoming_async_msg.fill_log_msg(incoming_log_msg);
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_formatter->format(incoming_log_msg);
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for (auto &s : _sinks)
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{
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if (s->should_log(incoming_log_msg.level))
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{
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s->log(incoming_log_msg);
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}
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}
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}
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return true;
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}
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// Handle empty queue..
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// This is the only place where the queue can terminate or flush to avoid losing messages already in the queue
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else
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{
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auto now = details::os::now();
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handle_flush_interval(now, last_flush);
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sleep_or_yield(now, last_pop);
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return !_terminate_requested;
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}
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}
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// flush all sinks if _flush_interval_ms has expired
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inline void spdlog::details::async_log_helper::handle_flush_interval(log_clock::time_point& now, log_clock::time_point& last_flush)
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{
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auto should_flush = _flush_requested || (_flush_interval_ms != std::chrono::milliseconds::zero() && now - last_flush >= _flush_interval_ms);
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if (should_flush)
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{
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for (auto &s : _sinks)
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s->flush();
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now = last_flush = details::os::now();
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_flush_requested = false;
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}
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}
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inline void spdlog::details::async_log_helper::set_formatter(formatter_ptr msg_formatter)
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{
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_formatter = msg_formatter;
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}
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// spin, yield or sleep. use the time passed since last message as a hint
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inline void spdlog::details::async_log_helper::sleep_or_yield(const spdlog::log_clock::time_point& now, const spdlog::log_clock::time_point& last_op_time)
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{
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using namespace std::this_thread;
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using std::chrono::milliseconds;
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using std::chrono::microseconds;
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auto time_since_op = now - last_op_time;
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// spin upto 50 micros
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if (time_since_op <= microseconds(50))
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return;
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// yield upto 150 micros
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if (time_since_op <= microseconds(100))
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return std::this_thread::yield();
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// sleep for 20 ms upto 200 ms
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if (time_since_op <= milliseconds(200))
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return sleep_for(milliseconds(20));
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// sleep for 200 ms
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return sleep_for(milliseconds(200));
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}
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// wait for the queue to be empty
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inline void spdlog::details::async_log_helper::wait_empty_q()
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{
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auto last_op = details::os::now();
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while (_q.approx_size() > 0)
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{
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sleep_or_yield(details::os::now(), last_op);
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}
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}
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inline void spdlog::details::async_log_helper::set_error_handler(spdlog::log_err_handler err_handler)
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{
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_err_handler = err_handler;
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}
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