spdlog/include/spdlog/details/async_log_helper.h

301 lines
9.1 KiB
C++

/*************************************************************************/
/* spdlog - an extremely fast and easy to use c++11 logging library. */
/* Copyright (c) 2014 Gabi Melman. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
// async log helper :
// Process logs asynchronously using a back thread.
//
// If the internal queue of log messages reaches its max size,
// then the client call will block until there is more room.
//
// If the back thread throws during logging, a spdlog::spdlog_ex exception
// will be thrown in client's thread when tries to log the next message
#pragma once
#include <chrono>
#include <thread>
#include <atomic>
#include <functional>
#include "../common.h"
#include "../sinks/sink.h"
#include "./mpmc_bounded_q.h"
#include "./log_msg.h"
#include "./format.h"
namespace spdlog
{
namespace details
{
class async_log_helper
{
// Async msg to move to/from the queue
// Movable only. should never be copied
struct async_msg
{
std::string logger_name;
level::level_enum level;
log_clock::time_point time;
std::string txt;
uint64_t thread_id;
async_msg() = default;
~async_msg() = default;
async_msg(async_msg&& other) SPDLOG_NOEXCEPT:
logger_name(std::move(other.logger_name)),
level(std::move(other.level)),
time(std::move(other.time)),
txt(std::move(other.txt))
{}
async_msg& operator=(async_msg&& other) SPDLOG_NOEXCEPT
{
logger_name = std::move(other.logger_name);
level = other.level;
time = std::move(other.time);
txt = std::move(other.txt);
return *this;
}
// never copy or assign. should only be moved..
async_msg(const async_msg&) = delete;
async_msg& operator=(async_msg& other) = delete;
// construct from log_msg
async_msg(const details::log_msg& m) :
logger_name(m.logger_name),
level(m.level),
time(m.time),
txt(m.raw.data(), m.raw.size())
{}
// copy into log_msg
void fill_log_msg(log_msg &msg)
{
msg.clear();
msg.logger_name = logger_name;
msg.level = level;
msg.time = time;
msg.thread_id = thread_id;
msg.raw << txt;
}
};
public:
using item_type = async_msg;
using q_type = details::mpmc_bounded_queue<item_type>;
using clock = std::chrono::steady_clock;
async_log_helper(formatter_ptr formatter,
const std::vector<sink_ptr>& sinks,
size_t queue_size,
const async_overflow_policy overflow_policy = async_overflow_policy::block_retry,
const std::function<void()>& worker_warmup_cb = nullptr);
void log(const details::log_msg& msg);
// stop logging and join the back thread
~async_log_helper();
void set_formatter(formatter_ptr);
private:
formatter_ptr _formatter;
std::vector<std::shared_ptr<sinks::sink>> _sinks;
// queue of messages to log
q_type _q;
// last exception thrown from the worker thread
std::shared_ptr<spdlog_ex> _last_workerthread_ex;
// overflow policy
const async_overflow_policy _overflow_policy;
// worker thread warmup callback - one can set thread priority, affinity, etc
const std::function<void()> _worker_warmup_cb;
// worker thread
std::thread _worker_thread;
// throw last worker thread exception or if worker thread is not active
void throw_if_bad_worker();
// worker thread main loop
void worker_loop();
// pop next message from the queue and process it
// return true if a message was available (queue was not empty), will set the last_pop to the pop time
bool process_next_msg(clock::time_point& last_pop);
// sleep,yield or return immediatly using the time passed since last message as a hint
static void sleep_or_yield(const clock::time_point& last_op_time);
};
}
}
///////////////////////////////////////////////////////////////////////////////
// async_sink class implementation
///////////////////////////////////////////////////////////////////////////////
inline spdlog::details::async_log_helper::async_log_helper(formatter_ptr formatter, const std::vector<sink_ptr>& sinks, size_t queue_size, const async_overflow_policy overflow_policy, const std::function<void()>& worker_warmup_cb):
_formatter(formatter),
_sinks(sinks),
_q(queue_size),
_overflow_policy(overflow_policy),
_worker_warmup_cb(worker_warmup_cb),
_worker_thread(&async_log_helper::worker_loop, this)
{}
// Send to the worker thread termination message(level=off)
// and wait for it to finish gracefully
inline spdlog::details::async_log_helper::~async_log_helper()
{
try
{
log(log_msg(level::off));
_worker_thread.join();
}
catch (...) //Dont crash if thread not joinable
{}
}
//Try to push and block until succeeded
inline void spdlog::details::async_log_helper::log(const details::log_msg& msg)
{
throw_if_bad_worker();
async_msg new_msg(msg);
if (!_q.enqueue(std::move(new_msg)) && _overflow_policy != async_overflow_policy::discard_log_msg)
{
auto last_op_time = clock::now();
do
{
sleep_or_yield(last_op_time);
}
while (!_q.enqueue(std::move(new_msg)));
}
}
inline void spdlog::details::async_log_helper::worker_loop()
{
try
{
if (_worker_warmup_cb) _worker_warmup_cb();
clock::time_point last_pop = clock::now();
while(process_next_msg(last_pop));
}
catch (const std::exception& ex)
{
_last_workerthread_ex = std::make_shared<spdlog_ex>(std::string("async_logger worker thread exception: ") + ex.what());
}
catch (...)
{
_last_workerthread_ex = std::make_shared<spdlog_ex>("async_logger worker thread exception");
}
}
// process next message in the queue
// return true if this thread should still be active (no msg with level::off was received)
inline bool spdlog::details::async_log_helper::process_next_msg(clock::time_point& last_pop)
{
async_msg incoming_async_msg;
log_msg incoming_log_msg;
if (_q.dequeue(incoming_async_msg))
{
last_pop = clock::now();
if(incoming_async_msg.level == level::off)
return false;
incoming_async_msg.fill_log_msg(incoming_log_msg);
_formatter->format(incoming_log_msg);
for (auto &s : _sinks)
s->log(incoming_log_msg);
}
else //empty queue
{
sleep_or_yield(last_pop);
}
return true;
}
inline void spdlog::details::async_log_helper::set_formatter(formatter_ptr msg_formatter)
{
_formatter = msg_formatter;
}
// sleep,yield or return immediatly using the time passed since last message as a hint
inline void spdlog::details::async_log_helper::sleep_or_yield(const clock::time_point& last_op_time)
{
using std::chrono::milliseconds;
using namespace std::this_thread;
auto time_since_op = clock::now() - last_op_time;
// spin upto 1 ms
if (time_since_op <= milliseconds(1))
return;
// yield upto 10ms
if (time_since_op <= milliseconds(10))
return yield();
// sleep for half of duration since last op
if (time_since_op <= milliseconds(100))
return sleep_for(time_since_op / 2);
return sleep_for(milliseconds(100));
}
// throw if the worker thread threw an exception or not active
inline void spdlog::details::async_log_helper::throw_if_bad_worker()
{
if (_last_workerthread_ex)
{
auto ex = std::move(_last_workerthread_ex);
throw *ex;
}
}