spdlog/include/spdlog/details/mpmc_blocking_q.h
Gabi Melman 83c9ede9e6
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Asink sink (#3309)
Replace async logger with async sink
2025-01-05 02:17:31 +02:00

178 lines
5.1 KiB
C++

// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
#pragma once
// multi producer-multi consumer blocking queue.
// enqueue(..) - will block until room found to put the new message.
// enqueue_nowait(..) - will return immediately with false if no room left in
// the queue.
// dequeue_for(..) - will block until the queue is not empty or timeout have
// passed.
#include <atomic>
#include <condition_variable>
#include <mutex>
#include "./circular_q.h"
namespace spdlog {
namespace details {
template <typename T>
class mpmc_blocking_queue {
public:
using item_type = T;
explicit mpmc_blocking_queue(size_t max_items)
: q_(max_items) {}
#ifndef __MINGW32__
// try to enqueue and block if no room left
void enqueue(T &&item) {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
pop_cv_.wait(lock, [this] { return !this->q_.full(); });
q_.push_back(std::move(item));
}
push_cv_.notify_one();
}
// enqueue immediately. overrun the oldest message in the queue if no room left.
void enqueue_nowait(T &&item) {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
q_.push_back(std::move(item));
}
push_cv_.notify_one();
}
void enqueue_if_have_room(T &&item) {
bool pushed = false;
{
std::unique_lock<std::mutex> lock(queue_mutex_);
if (!q_.full()) {
q_.push_back(std::move(item));
pushed = true;
}
}
if (pushed) {
push_cv_.notify_one();
} else {
++discard_counter_;
}
}
// dequeue with a timeout.
// Return true, if succeeded dequeue item, false otherwise
bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) {
return false;
}
popped_item = std::move(q_.front());
q_.pop_front();
}
pop_cv_.notify_one();
return true;
}
// blocking dequeue without a timeout.
void dequeue(T &popped_item) {
{
std::unique_lock<std::mutex> lock(queue_mutex_);
push_cv_.wait(lock, [this] { return !this->q_.empty(); });
popped_item = std::move(q_.front());
q_.pop_front();
}
pop_cv_.notify_one();
}
#else
// apparently mingw deadlocks if the mutex is released before cv.notify_one(),
// so release the mutex at the very end each function.
// try to enqueue and block if no room left
void enqueue(T &&item) {
std::unique_lock<std::mutex> lock(queue_mutex_);
pop_cv_.wait(lock, [this] { return !this->q_.full(); });
q_.push_back(std::move(item));
push_cv_.notify_one();
}
// enqueue immediately. overrun oldest message in the queue if no room left.
void enqueue_nowait(T &&item) {
std::unique_lock<std::mutex> lock(queue_mutex_);
q_.push_back(std::move(item));
push_cv_.notify_one();
}
void enqueue_if_have_room(T &&item) {
bool pushed = false;
std::unique_lock<std::mutex> lock(queue_mutex_);
if (!q_.full()) {
q_.push_back(std::move(item));
pushed = true;
}
if (pushed) {
push_cv_.notify_one();
} else {
++discard_counter_;
}
}
// dequeue with a timeout.
// Return true, if succeeded dequeue item, false otherwise
bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) {
std::unique_lock<std::mutex> lock(queue_mutex_);
if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) {
return false;
}
popped_item = std::move(q_.front());
q_.pop_front();
pop_cv_.notify_one();
return true;
}
// blocking dequeue without a timeout.
void dequeue(T &popped_item) {
std::unique_lock<std::mutex> lock(queue_mutex_);
push_cv_.wait(lock, [this] { return !this->q_.empty(); });
popped_item = std::move(q_.front());
q_.pop_front();
pop_cv_.notify_one();
}
#endif
size_t overrun_counter() {
std::lock_guard<std::mutex> lock(queue_mutex_);
return q_.overrun_counter();
}
size_t discard_counter() { return discard_counter_.load(std::memory_order_relaxed); }
size_t size() {
std::lock_guard<std::mutex> lock(queue_mutex_);
return q_.size();
}
void reset_overrun_counter() {
std::lock_guard<std::mutex> lock(queue_mutex_);
q_.reset_overrun_counter();
}
void reset_discard_counter() { discard_counter_.store(0, std::memory_order_relaxed); }
private:
std::mutex queue_mutex_;
std::condition_variable push_cv_;
std::condition_variable pop_cv_;
spdlog::details::circular_q<T> q_;
std::atomic<size_t> discard_counter_{0};
};
} // namespace details
} // namespace spdlog