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Merge pull request #191 from OSVR/ansi-color-sink-decorator
ANSI color sink decorator
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commit
ff2398b6b1
@ -6,6 +6,9 @@
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cmake_minimum_required(VERSION 3.0)
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project(spdlog VERSION 1.0.0)
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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add_library(spdlog INTERFACE)
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option(SPDLOG_BUILD_EXAMPLES "Build examples" OFF)
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@ -5,9 +5,12 @@
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//
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// spdlog usage example
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//
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#include "spdlog/spdlog.h"
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#include "spdlog/sinks/ansicolor_sink.h"
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#include <cstdlib> // EXIT_FAILURE
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#include <iostream>
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#include "spdlog/spdlog.h"
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#include <memory>
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int main(int, char*[])
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{
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@ -85,6 +88,27 @@ int main(int, char*[])
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syslog_logger->warn("This is warning that will end up in syslog. This is Linux only!");
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#endif
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//
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// ANSI color logging (OS X and Linux. Windows only if ansi.sys is loaded.)
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//
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// Create a sink to add colors to.
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auto console_out = spdlog::sinks::stderr_sink_st::instance();
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auto color_sink = std::make_shared<spd::sinks::ansicolor_sink>(console_out); // wraps around another sink
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auto color_logger = spd::details::registry::instance().create("Color", color_sink);
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color_logger->set_level(spd::level::trace);
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color_sink->setColor(spd::level::info, color_sink->bold + color_sink->green);
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color_logger->info("Testing color logger...");
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color_logger->trace("Trace");
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color_logger->debug("Debug");
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color_logger->info("Info");
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color_logger->notice("Notice");
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color_logger->warn("Warning");
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color_logger->error("Error");
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color_logger->critical("Critical");
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color_logger->alert("Alert");
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color_logger->emerg("Emergency");
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//
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//Release and close all loggers
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//
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134
include/spdlog/sinks/ansicolor_sink.h
Normal file
134
include/spdlog/sinks/ansicolor_sink.h
Normal file
@ -0,0 +1,134 @@
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//
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// Copyright(c) 2016 Kevin M. Godby.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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//
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#pragma once
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#include <spdlog/sinks/base_sink.h>
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#include <spdlog/common.h>
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#include <string>
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#include <map>
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namespace spdlog {
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namespace sinks {
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/**
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* @brief The ansi_color_sink is a decorator around another sink and prefixes
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* the output with an ANSI escape sequence color code depending on the severity
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* of the message.
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*/
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class ansicolor_sink : public sink {
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public:
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ansicolor_sink(sink_ptr sink);
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virtual ~ansicolor_sink();
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ansicolor_sink(const ansicolor_sink& other);
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ansicolor_sink& operator=(const ansicolor_sink& other);
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virtual void log(const details::log_msg& msg) override;
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virtual void flush() override;
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void setColor(level::level_enum level, const std::string& color);
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/// \name Formatting codes
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//@{
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const std::string reset = "\033[00m";
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const std::string bold = "\033[1m";
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const std::string dark = "\033[2m";
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const std::string underline = "\033[4m";
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const std::string blink = "\033[5m";
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const std::string reverse = "\033[7m";
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const std::string concealed = "\033[8m";
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//@}
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/// \name Foreground colors
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//@{
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const std::string grey = "\033[30m";
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const std::string red = "\033[31m";
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const std::string green = "\033[32m";
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const std::string yellow = "\033[33m";
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const std::string blue = "\033[34m";
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const std::string magenta = "\033[35m";
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const std::string cyan = "\033[36m";
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const std::string white = "\033[37m";
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//@}
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/// \name Background colors
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//@{
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const std::string on_grey = "\033[40m";
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const std::string on_red = "\033[41m";
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const std::string on_green = "\033[42m";
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const std::string on_yellow = "\033[43m";
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const std::string on_blue = "\033[44m";
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const std::string on_magenta = "\033[45m";
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const std::string on_cyan = "\033[46m";
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const std::string on_white = "\033[47m";
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//@}
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protected:
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sink_ptr sink_;
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std::map<level::level_enum, std::string> colors_;
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};
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inline ansicolor_sink::ansicolor_sink(sink_ptr sink) : sink_(sink)
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{
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colors_[level::trace] = white;
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colors_[level::debug] = white;
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colors_[level::info] = white;
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colors_[level::notice] = bold + white;
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colors_[level::warn] = bold + yellow;
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colors_[level::err] = red;
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colors_[level::critical] = bold + red;
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colors_[level::alert] = bold + white + on_red;
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colors_[level::emerg] = bold + yellow + on_red;
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colors_[level::off] = reset;
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}
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inline ansicolor_sink::~ansicolor_sink()
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{
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flush();
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}
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inline ansicolor_sink::ansicolor_sink(const ansicolor_sink& other) : sink_(other.sink_), colors_(other.colors_)
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{
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// do nothing
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}
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inline ansicolor_sink& ansicolor_sink::operator=(const ansicolor_sink& other)
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{
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if (this == &other)
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return *this;
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sink_ = other.sink_;
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colors_ = other.colors_;
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return *this;
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}
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inline void ansicolor_sink::log(const details::log_msg& msg)
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{
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// Wrap the originally formatted message in color codes
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const std::string prefix = colors_[msg.level];
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const std::string s = msg.formatted.str();
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const std::string suffix = reset;
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details::log_msg m;
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m.formatted.write(prefix + s + suffix);
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sink_->log(m);
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}
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inline void ansicolor_sink::flush()
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{
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sink_->flush();
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}
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inline void ansicolor_sink::setColor(level::level_enum level, const std::string& color)
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{
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colors_[level] = color;
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}
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} // namespace sinks
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} // namespace spdlog
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