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Port code from prior PR (#1746), code cleanups
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@ -20,6 +20,7 @@ void user_defined_example();
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void err_handler_example();
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void syslog_example();
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void custom_flags_example();
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void udp_example();
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#include "spdlog/spdlog.h"
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#include "spdlog/cfg/env.h" // support for loading levels from the environment variable
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@ -75,6 +76,7 @@ int main(int, char *[])
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trace_example();
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stopwatch_example();
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custom_flags_example();
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udp_example();
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// Flush all *registered* loggers using a worker thread every 3 seconds.
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// note: registered loggers *must* be thread safe for this to work correctly!
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@ -198,6 +200,7 @@ void trace_example()
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// stopwatch example
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#include "spdlog/stopwatch.h"
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#include <thread>
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#include "spdlog/sinks/udp_sink.h"
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void stopwatch_example()
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{
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spdlog::stopwatch sw;
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@ -205,6 +208,17 @@ void stopwatch_example()
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spdlog::info("Stopwatch: {} seconds", sw);
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}
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void udp_example()
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{
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// using spdlog::details::make_unique;
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//auto daily_logger = spdlog::daily_logger_mt("daily_logger", "logs/daily.txt", 2, 30);
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spdlog::sinks::udp_sink_config cfg("127.0.0.1", 11091);
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auto my_logger = spdlog::udp_logger_mt("udplog", cfg);
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my_logger->set_level(spdlog::level::debug);
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my_logger->info("hello world");
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my_logger->info("are you ok");
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}
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// A logger with multiple sinks (stdout and file) - each with a different format and log level.
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void multi_sink_example()
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{
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85
include/spdlog/details/udp_client.h
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85
include/spdlog/details/udp_client.h
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@ -0,0 +1,85 @@
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#ifdef _WIN32
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#error include udp_client-windows.h instead
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#endif
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// udp client helper
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#include <spdlog/common.h>
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#include <spdlog/details/os.h>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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#include <netdb.h>
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#include <netinet/udp.h>
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#include <string>
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namespace spdlog {
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namespace details {
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class udp_client
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{
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int socket_ = -1;
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struct sockaddr_in sockAddr_;
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public:
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bool init(const std::string &host, uint16_t port)
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{
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socket_ = socket(PF_INET, SOCK_DGRAM, 0);
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if (socket_ < 0)
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{
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throw_spdlog_ex("error: Create Socket Failed!");
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return false;
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}
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sockAddr_.sin_family = AF_INET;
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sockAddr_.sin_port = htons(port);
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inet_aton(host.c_str(), &sockAddr_.sin_addr);
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memset(sockAddr_.sin_zero, 0x00, sizeof(sockAddr_.sin_zero));
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return true;
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}
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bool is_init() const
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{
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return socket_ != -1;
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}
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void close()
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{
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if (is_init())
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{
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::close(socket_);
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socket_ = -1;
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}
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}
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int fd() const
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{
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return socket_;
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}
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~udp_client()
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{
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close();
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}
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// Send exactly n_bytes of the given data.
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// On error close the connection and throw.
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void send(const char *data, size_t n_bytes)
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{
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ssize_t toslen = 0;
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socklen_t tolen = sizeof(struct sockaddr);
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if (( toslen = sendto(socket_, data, n_bytes, 0, (struct sockaddr *)&sockAddr_, tolen)) == -1)
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{
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throw_spdlog_ex("sendto(2) failed", errno);
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close();
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}
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}
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};
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} // namespace details
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} // namespace spdlog
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117
include/spdlog/details/udp_client_windows.h
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117
include/spdlog/details/udp_client_windows.h
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@ -0,0 +1,117 @@
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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// tcp client helper
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#include <spdlog/common.h>
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#include <spdlog/details/os.h>
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#ifdef _WIN32
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#include <winsock2.h>
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#include <windows.h>
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#include <ws2tcpip.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string>
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#pragma comment(lib, "Ws2_32.lib")
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#pragma comment(lib, "Mswsock.lib")
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#pragma comment(lib, "AdvApi32.lib")
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namespace spdlog {
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namespace details {
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class udp_client
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{
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SOCKET socket_ = INVALID_SOCKET;
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sockaddr_in addr_ = { 0 };
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static bool winsock_initialized_()
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{
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SOCKET s = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
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if (s == INVALID_SOCKET)
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{
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return false;
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}
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else
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{
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closesocket(s);
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return true;
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}
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}
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static void init_winsock_()
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{
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WSADATA wsaData;
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auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (rv != 0)
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{
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throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
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}
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}
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static void throw_winsock_error_(const std::string &msg, int last_error)
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{
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char buf[512];
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::FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, last_error,
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MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf, (sizeof(buf) / sizeof(char)), NULL);
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throw_spdlog_ex(fmt::format("udp_sink - {}: {}", msg, buf));
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}
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public:
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bool is_init() const
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{
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return socket_ != INVALID_SOCKET;
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}
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bool init(const std::string &host, uint16_t port)
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{
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// initialize winsock if needed
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if (!winsock_initialized_())
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{
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init_winsock_();
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}
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if (is_init())
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{
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close();
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}
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addr_.sin_family = AF_INET;
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addr_.sin_port = htons(port);
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InetPton(AF_INET, TEXT(host.c_str()), &addr_.sin_addr.s_addr);
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return true;
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}
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void close()
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{
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::closesocket(socket_);
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socket_ = INVALID_SOCKET;
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WSACleanup();
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}
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SOCKET fd() const
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{
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return socket_;
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}
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~udp_client()
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{
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close();
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}
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void send(const char *data, size_t n_bytes)
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{
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if ((sendto(socket_, data, n_bytes, 0, (struct sockaddr *)&addr_, sizeof(struct sockaddr))) == -1)
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{
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throw_spdlog_ex("sendto(2) failed", errno);
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close();
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}
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}
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};
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} // namespace details
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} // namespace spdlog
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#endif
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87
include/spdlog/sinks/udp_sink.h
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87
include/spdlog/sinks/udp_sink.h
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@ -0,0 +1,87 @@
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// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
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// Distributed under the MIT License (http://opensource.org/licenses/MIT)
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#pragma once
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#include <spdlog/common.h>
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#include <spdlog/sinks/base_sink.h>
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#include <spdlog/details/null_mutex.h>
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#ifdef _WIN32
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# include <spdlog/details/udp_client-windows.h>
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#else
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# include <spdlog/details/udp_client.h>
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#endif
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#include <mutex>
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#include <string>
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#include <chrono>
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#include <functional>
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#pragma once
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// Simple udp client sink
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// Connects to remote address and send the formatted log.
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// Will attempt to reconnect if connection drops.
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// If more complicated behaviour is needed (i.e get responses), you can inherit it and override the sink_it_ method.
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namespace spdlog {
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namespace sinks {
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struct udp_sink_config
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{
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std::string server_host;
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uint16_t server_port;
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udp_sink_config(std::string host, uint16_t port)
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: server_host{std::move(host)}
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, server_port{port}
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{}
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};
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template<typename Mutex>
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class udp_sink : public spdlog::sinks::base_sink<Mutex>
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{
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public:
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// connect to tcp host/port or throw if failed
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// host can be hostname or ip address
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explicit udp_sink(udp_sink_config sink_config)
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: config_{std::move(sink_config)}
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{
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}
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~udp_sink() override = default;
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protected:
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void sink_it_(const spdlog::details::log_msg &msg) override
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{
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spdlog::memory_buf_t formatted;
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spdlog::sinks::base_sink<Mutex>::formatter_->format(msg, formatted);
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if (!client_.is_init())
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{
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client_.init(config_.server_host, config_.server_port);
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}
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client_.send(formatted.data(), formatted.size());
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}
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void flush_() override {}
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udp_sink_config config_;
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details::udp_client client_;
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};
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using udp_sink_mt = udp_sink<std::mutex>;
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using udp_sink_st = udp_sink<spdlog::details::null_mutex>;
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} // namespace sinks
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//
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// factory functions
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//
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template<typename Factory = spdlog::synchronous_factory>
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inline std::shared_ptr<logger> udp_logger_mt(const std::string &logger_name, sinks::udp_sink_config skin_config)
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{
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return Factory::template create<sinks::udp_sink_mt>(logger_name, skin_config);
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}
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} // namespace spdlog
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