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Also use _stat() on Windows to be more UTF8 friendly (#2978)
* Also use _stat() on Windows to be more UTF8 friendly * Cosmetic changes
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@ -177,12 +177,12 @@ SPDLOG_INLINE int rename(const filename_t &filename1, const filename_t &filename
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// Return true if path exists (file or directory)
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// Return true if path exists (file or directory)
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SPDLOG_INLINE bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT {
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SPDLOG_INLINE bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT {
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#ifdef _WIN32
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#ifdef _WIN32
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struct _stat buffer;
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#ifdef SPDLOG_WCHAR_FILENAMES
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#ifdef SPDLOG_WCHAR_FILENAMES
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auto attribs = ::GetFileAttributesW(filename.c_str());
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return (::_wstat(filename.c_str(), &buffer) == 0);
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#else
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#else
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auto attribs = ::GetFileAttributesA(filename.c_str());
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return (::_stat(filename.c_str(), &buffer) == 0);
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#endif
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#endif
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return attribs != INVALID_FILE_ATTRIBUTES;
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#else // common linux/unix all have the stat system call
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#else // common linux/unix all have the stat system call
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struct stat buffer;
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struct stat buffer;
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return (::stat(filename.c_str(), &buffer) == 0);
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return (::stat(filename.c_str(), &buffer) == 0);
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