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Merge branch 'v1.x' of https://github.com/gabime/spdlog into v1.x
This commit is contained in:
commit
724713ac80
@ -11,133 +11,168 @@
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#include "spdlog/details/pattern_formatter.h"
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#include "spdlog/details/pattern_formatter.h"
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namespace spdlog {
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namespace spdlog {
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namespace sinks {
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namespace sinks {
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_sink<ConsoleMutex>::wincolor_sink(HANDLE out_handle, color_mode mode)
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SPDLOG_INLINE wincolor_sink<ConsoleMutex>::wincolor_sink(HANDLE out_handle, color_mode mode)
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: out_handle_(out_handle)
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: out_handle_(out_handle)
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, mutex_(ConsoleMutex::mutex())
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, mutex_(ConsoleMutex::mutex())
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, formatter_(details::make_unique<spdlog::pattern_formatter>())
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, formatter_(details::make_unique<spdlog::pattern_formatter>())
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{
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{
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set_color_mode(mode);
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// check if out_handle is points to the actual console.
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colors_[level::trace] = WHITE;
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// ::GetConsoleMode() should return 0 if it is redirected or not valid console handle.
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colors_[level::debug] = CYAN;
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DWORD console_mode;
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colors_[level::info] = GREEN;
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in_console_ = ::GetConsoleMode(out_handle, &console_mode) != 0;
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colors_[level::warn] = YELLOW | BOLD;
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set_color_mode(mode);
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colors_[level::err] = RED | BOLD; // red bold
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colors_[level::trace] = WHITE;
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colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
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colors_[level::debug] = CYAN;
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colors_[level::off] = 0;
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colors_[level::info] = GREEN;
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}
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colors_[level::warn] = YELLOW | BOLD;
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colors_[level::err] = RED | BOLD; // red bold
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colors_[level::critical] = BACKGROUND_RED | WHITE | BOLD; // white bold on red background
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colors_[level::off] = 0;
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}
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_sink<ConsoleMutex>::~wincolor_sink()
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SPDLOG_INLINE wincolor_sink<ConsoleMutex>::~wincolor_sink()
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{
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{
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this->flush();
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this->flush();
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}
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}
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// change the color for the given level
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// change the color for the given level
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color(level::level_enum level, WORD color)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color(level::level_enum level, WORD color)
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{
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{
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std::lock_guard<mutex_t> lock(mutex_);
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std::lock_guard<mutex_t> lock(mutex_);
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colors_[level] = color;
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colors_[level] = color;
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}
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}
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::log(const details::log_msg &msg)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::log(const details::log_msg &msg)
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{
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{
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std::lock_guard<mutex_t> lock(mutex_);
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std::lock_guard<mutex_t> lock(mutex_);
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fmt::memory_buffer formatted;
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fmt::memory_buffer formatted;
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formatter_->format(msg, formatted);
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formatter_->format(msg, formatted);
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if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
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if (!in_console_)
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{
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{
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// before color range
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write_to_file_(formatted);
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print_range_(formatted, 0, msg.color_range_start);
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return;
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}
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if (should_do_colors_ && msg.color_range_end > msg.color_range_start)
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{
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// before color range
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print_range_(formatted, 0, msg.color_range_start);
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// in color range
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// in color range
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auto orig_attribs = set_console_attribs(colors_[msg.level]);
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auto orig_attribs = set_console_attribs(colors_[msg.level]);
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print_range_(formatted, msg.color_range_start, msg.color_range_end);
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print_range_(formatted, msg.color_range_start, msg.color_range_end);
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::SetConsoleTextAttribute(out_handle_,
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::SetConsoleTextAttribute(out_handle_,
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orig_attribs); // reset to orig colors
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orig_attribs); // reset to orig colors
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// after color range
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// after color range
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print_range_(formatted, msg.color_range_end, formatted.size());
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print_range_(formatted, msg.color_range_end, formatted.size());
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}
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}
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else // print without colors if color range is invalid (or color is disabled)
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else // print without colors if color range is invalid (or color is disabled)
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{
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{
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print_range_(formatted, 0, formatted.size());
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print_range_(formatted, 0, formatted.size());
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}
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}
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}
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}
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::flush()
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{
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// windows console always flushed?
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}
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_pattern(const std::string &pattern)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::flush()
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{
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{
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std::lock_guard<mutex_t> lock(mutex_);
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// windows console always flushed?
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formatter_ = std::unique_ptr<spdlog::formatter>(new pattern_formatter(pattern));
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}
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}
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_pattern(const std::string &pattern)
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{
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{
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std::lock_guard<mutex_t> lock(mutex_);
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std::lock_guard<mutex_t> lock(mutex_);
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formatter_ = std::move(sink_formatter);
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formatter_ = std::unique_ptr<spdlog::formatter>(new pattern_formatter(pattern));
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}
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}
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode(color_mode mode)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_formatter(std::unique_ptr<spdlog::formatter> sink_formatter)
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{
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{
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switch (mode)
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std::lock_guard<mutex_t> lock(mutex_);
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{
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formatter_ = std::move(sink_formatter);
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case color_mode::always:
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}
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case color_mode::automatic:
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should_do_colors_ = true;
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break;
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case color_mode::never:
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should_do_colors_ = false;
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break;
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default:
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should_do_colors_ = true;
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}
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}
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// set color and return the orig console attributes (for resetting later)
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_color_mode(color_mode mode)
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WORD SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_console_attribs(WORD attribs)
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{
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{
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switch (mode)
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CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
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{
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::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
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case color_mode::always:
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WORD back_color = orig_buffer_info.wAttributes;
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case color_mode::automatic:
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// retrieve the current background color
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should_do_colors_ = true;
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back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
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break;
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// keep the background color unchanged
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case color_mode::never:
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::SetConsoleTextAttribute(out_handle_, attribs | back_color);
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should_do_colors_ = false;
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return orig_buffer_info.wAttributes; // return orig attribs
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break;
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}
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default:
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should_do_colors_ = true;
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}
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}
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// print a range of formatted message to console
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// set color and return the orig console attributes (for resetting later)
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end)
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WORD SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_console_attribs(WORD attribs)
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{
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{
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auto size = static_cast<DWORD>(end - start);
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in_console_
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::WriteConsoleA(out_handle_, formatted.data() + start, size, nullptr, nullptr);
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CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
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}
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::GetConsoleScreenBufferInfo(out_handle_, &orig_buffer_info);
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WORD back_color = orig_buffer_info.wAttributes;
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// retrieve the current background color
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back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
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// keep the background color unchanged
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::SetConsoleTextAttribute(out_handle_, attribs | back_color);
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return orig_buffer_info.wAttributes; // return orig attribs
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}
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// wincolor_stdout_sink
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// print a range of formatted message to console
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_stdout_sink<ConsoleMutex>::wincolor_stdout_sink(color_mode mode)
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end)
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: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_OUTPUT_HANDLE), mode)
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{
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{}
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auto size = static_cast<DWORD>(end - start);
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::WriteConsoleA(out_handle_, formatted.data() + start, size, nullptr, nullptr);
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}
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// wincolor_stderr_sink
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_stderr_sink<ConsoleMutex>::wincolor_stderr_sink(color_mode mode)
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: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_ERROR_HANDLE), mode)
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{}
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} // namespace sinks
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template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::write_to_file_(const fmt::memory_buffer &formatted)
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{
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auto size = static_cast<DWORD>(formatted.size());
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if (size == 0)
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{
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return;
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}
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DWORD total_written = 0;
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do
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{
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DWORD bytes_written = 0;
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bool ok = WriteFile(out_handle_, formatted.data(), size, &bytes_written, nullptr) != 0;
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if (!ok || bytes_written == 0)
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{
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throw spdlog_ex("wincolor_sink: write_to_file_ failed. GetLastError(): " + std::to_string(::GetLastError()));
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}
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total_written += bytes_written;
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} while (total_written < size);
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}
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// wincolor_stdout_sink
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_stdout_sink<ConsoleMutex>::wincolor_stdout_sink(color_mode mode)
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: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_OUTPUT_HANDLE), mode)
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{}
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// wincolor_stderr_sink
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template<typename ConsoleMutex>
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SPDLOG_INLINE wincolor_stderr_sink<ConsoleMutex>::wincolor_stderr_sink(color_mode mode)
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: wincolor_sink<ConsoleMutex>(::GetStdHandle(STD_ERROR_HANDLE), mode)
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{}
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} // namespace sinks
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} // namespace spdlog
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} // namespace spdlog
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@ -49,7 +49,8 @@ protected:
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using mutex_t = typename ConsoleMutex::mutex_t;
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using mutex_t = typename ConsoleMutex::mutex_t;
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HANDLE out_handle_;
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HANDLE out_handle_;
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mutex_t &mutex_;
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mutex_t &mutex_;
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bool should_do_colors_;
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bool in_console_;
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bool should_do_colors_;
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std::unique_ptr<spdlog::formatter> formatter_;
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std::unique_ptr<spdlog::formatter> formatter_;
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std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;
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std::unordered_map<level::level_enum, WORD, level::level_hasher> colors_;
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@ -57,6 +58,10 @@ protected:
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WORD set_console_attribs(WORD attribs);
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WORD set_console_attribs(WORD attribs);
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// print a range of formatted message to console
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// print a range of formatted message to console
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void print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end);
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void print_range_(const fmt::memory_buffer &formatted, size_t start, size_t end);
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//in case we are redirected to file (not in console mode)
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void write_to_file_(const fmt::memory_buffer &formatted);
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};
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};
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template<typename ConsoleMutex>
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template<typename ConsoleMutex>
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