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fix in async_sink not to throw in destrcutor in case join failed
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@ -42,10 +42,10 @@ namespace spdlog
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namespace sinks
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{
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class async_sink : public base_sink<details::null_mutex>
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class async_sink : public base_sink < details::null_mutex >
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{
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public:
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using q_type = details::blocking_queue<details::log_msg>;
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using q_type = details::blocking_queue < details::log_msg > ;
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explicit async_sink(const q_type::size_type max_queue_size);
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@ -69,7 +69,7 @@ private:
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q_type _q;
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std::thread _back_thread;
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//Clear all remaining messages(if any), stop the _back_thread and join it
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void _shutdown();
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void _join() ;
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std::mutex _mutex;
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};
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}
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@ -87,12 +87,12 @@ inline spdlog::sinks::async_sink::async_sink(const q_type::size_type max_queue_s
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inline spdlog::sinks::async_sink::~async_sink()
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{
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_shutdown();
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_join();
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}
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inline void spdlog::sinks::async_sink::_sink_it(const details::log_msg& msg)
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{
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if(!_active)
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if (!_active)
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return;
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_q.push(msg);
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}
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@ -105,11 +105,11 @@ inline void spdlog::sinks::async_sink::_thread_loop()
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q_type::item_type msg;
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if (_q.pop(msg, pop_timeout))
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{
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if (!_active)
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return;
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for (auto &s : _sinks)
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{
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s->log(msg);
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if(!_active)
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break;
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}
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}
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}
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@ -137,7 +137,7 @@ inline spdlog::sinks::async_sink::q_type& spdlog::sinks::async_sink::q()
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inline void spdlog::sinks::async_sink::shutdown(const std::chrono::milliseconds& timeout)
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{
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if(timeout > std::chrono::milliseconds::zero())
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if (timeout > std::chrono::milliseconds::zero())
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{
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auto until = log_clock::now() + timeout;
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while (_q.size() > 0 && log_clock::now() < until)
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@ -145,20 +145,26 @@ inline void spdlog::sinks::async_sink::shutdown(const std::chrono::milliseconds&
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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}
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_shutdown();
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_join();
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}
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inline void spdlog::sinks::async_sink::_shutdown()
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inline void spdlog::sinks::async_sink::_join()
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{
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std::lock_guard<std::mutex> guard(_mutex);
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if(_active)
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_active = false;
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if (_back_thread.joinable())
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{
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_active = false;
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if (_back_thread.joinable())
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try
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{
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_back_thread.join();
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}
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catch (const std::system_error&) //Dont crush if thread not joinable
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{
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}
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}
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}
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