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Handle return values of win32 color functions in wincolor sink
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@ -133,12 +133,17 @@ template<typename ConsoleMutex>
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std::uint16_t SPDLOG_INLINE wincolor_sink<ConsoleMutex>::set_foreground_color_(std::uint16_t attribs)
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{
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CONSOLE_SCREEN_BUFFER_INFO orig_buffer_info;
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::GetConsoleScreenBufferInfo(static_cast<HANDLE>(out_handle_), &orig_buffer_info);
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if (!::GetConsoleScreenBufferInfo(static_cast<HANDLE>(out_handle_), &orig_buffer_info))
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{
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return WHITE;
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}
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WORD back_color = orig_buffer_info.wAttributes;
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// retrieve the current background color
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back_color &= static_cast<WORD>(~(FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY));
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// keep the background color unchanged
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::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), static_cast<WORD>(attribs) | back_color);
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auto ignored = ::SetConsoleTextAttribute(static_cast<HANDLE>(out_handle_), static_cast<WORD>(attribs) | back_color);
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(void)(ignored);
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return static_cast<std::uint16_t>(orig_buffer_info.wAttributes); // return orig attribs
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}
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@ -147,7 +152,8 @@ template<typename ConsoleMutex>
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void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::print_range_(const memory_buf_t &formatted, size_t start, size_t end)
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{
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auto size = static_cast<DWORD>(end - start);
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::WriteConsoleA(static_cast<HANDLE>(out_handle_), formatted.data() + start, size, nullptr, nullptr);
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auto ignored = ::WriteConsoleA(static_cast<HANDLE>(out_handle_), formatted.data() + start, size, nullptr, nullptr);
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(void)(ignored);
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}
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template<typename ConsoleMutex>
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@ -155,7 +161,8 @@ void SPDLOG_INLINE wincolor_sink<ConsoleMutex>::write_to_file_(const memory_buf_
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{
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auto size = static_cast<DWORD>(formatted.size());
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DWORD bytes_written = 0;
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::WriteFile(static_cast<HANDLE>(out_handle_), formatted.data(), size, &bytes_written, nullptr);
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auto ignored = ::WriteFile(static_cast<HANDLE>(out_handle_), formatted.data(), size, &bytes_written, nullptr);
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(void)(ignored);
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}
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// wincolor_stdout_sink
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