/* * Copyright (c) 2020-2021 Thakee Nathees * Distributed Under The MIT License */ #error Native interface is being refactored and will be completed soon. // This is an example on how to write your own custom type (Vector here) and // bind it with with the pocket VM. #include #include /* For malloc */ #include /* For strncmp */ #include /* For sqrt */ // The script we're using to test the native Vector type. static const char* code = " from vector import Vec2 \n" " print('Class = $Vec2') \n" " \n" " v1 = Vec2(1, 2) \n" " print('v1 = $v1') \n" " print() \n" " \n" " print('v1.x = ${v1.x}') \n" " print('v1.y = ${v1.y}') \n" " print('v1.length = ${v1.length}') \n" " print() \n" " \n" " v1.x = 3; v1.y = 4; \n" " print('v1.x = ${v1.x}') \n" " print('v1.y = ${v1.y}') \n" " print('v1.length = ${v1.length}') \n" " print() \n" " \n" " v2 = Vec2(5, 6) \n" " v3 = v1 + v2 \n" " print('v3 = ${v3}') \n" " print('v3.x = ${v3.x}') \n" " print('v3.y = ${v3.y}') \n" " \n" ; /*****************************************************************************/ /* VECTOR MODULE FUNCTIONS REGISTER */ /*****************************************************************************/ typedef struct { double x, y; } Vector; // Native instance allocation callback. void* _newVec() { Vector* vec = (Vector*)malloc(sizeof(Vector)); vec->x = 0; vec->y = 0; return vec; } // Native instance de-allocatoion callback. void _deleteVec(void* vector) { free(vector); } void _vecGetter(PKVM* vm) { const char* name = pkGetSlotString(vm, 1, NULL); Vector* self = (Vector*)pkGetSelf(vm); if (strcmp("x", name) == 0) { pkSetSlotNumber(vm, 0, self->x); return; } else if (strcmp("y", name) == 0) { pkSetSlotNumber(vm, 0, self->y); return; } } void _vecSetter(PKVM* vm) { const char* name = pkGetSlotString(vm, 1, NULL); Vector* self = (Vector*)pkGetSelf(vm); if (strcmp("x", name) == 0) { double x; if (!pkValidateSlotNumber(vm, 2, &x)) return; self->x = x; return; } else if (strcmp("y", name) == 0) { double y; if (!pkValidateSlotNumber(vm, 2, &y)) return; self->y = y; return; } } // Vec2 '+' operator method. void _vecAdd(PKVM* vm) { Vector* self = (Vector*)pkGetSelf(vm); // FIXME: // Temproarly it's not possible to get vector from the args since the native // interface is being refactored. Will be implemented soon. } // Register the 'Vector' module and it's functions. void registerVector(PKVM* vm) { PkHandle* vector = pkNewModule(vm, "vector"); PkHandle* Vec2 = pkNewClass(vm, "Vec2", NULL /*Base Class*/, vector, _newVec, _deleteVec); pkClassAddMethod(vm, Vec2, "+", _vecAdd, 1); pkReleaseHandle(vm, Vec2); pkRegisterModule(vm, vector); pkReleaseHandle(vm, vector); } /*****************************************************************************/ /* POCKET VM CALLBACKS */ /*****************************************************************************/ int main(int argc, char** argv) { PKVM* vm = pkNewVM(NULL); registerVector(vm); pkRunString(vm, code); pkFreeVM(vm); return 0; }