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https://github.com/luau-lang/luau.git
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76f67e0733
Type checker/autocomplete: * `Luau::autocomplete` no longer performs typechecking internally, make sure to run `Frontend::check` before performing autocomplete requests * Autocomplete string suggestions without "" are now only suggested inside the "" * Autocomplete suggestions now include `function (anonymous autofilled)` key with a full suggestion for the function expression (with arguments included) stored in `AutocompleteEntry::insertText` * `AutocompleteEntry::indexedWithSelf` is provided for function call suggestions made with `:` * Cyclic modules now see each other type exports as `any` to prevent memory use-after-free (similar to module return type) Runtime: * Updated inline/loop unroll cost model to better handle assignments (Fixes https://github.com/Roblox/luau/issues/978) * `math.noise` speed was improved by ~30% * `table.concat` speed was improved by ~5-7% * `tonumber` and `tostring` now have fastcall paths that execute ~1.5x and ~2.5x faster respectively (fixes #777) * Fixed crash in `luaL_typename` when index refers to a non-existing value * Fixed potential out of memory scenario when using `string.sub` or `string.char` in a loop * Fixed behavior of some fastcall builtins when called without arguments under -O2 to match original functions * Support for native code execution in VM is now enabled by default (note: native code still has to be generated explicitly) * `Codegen::compile` now accepts `CodeGen_OnlyNativeModules` flag. When set, only modules that have a `--!native` hot-comment at the top will be compiled to native code In our new typechecker: * Generic type packs are no longer considered to be variadic during unification * Timeout and cancellation now works in new solver * Fixed false positive errors around 'table' and 'function' type refinements * Table literals now use covariant unification rules. This is sound since literal has no type specified and has no aliases * Fixed issues with blocked types escaping the constraint solver * Fixed more places where error messages that should've been suppressed were still reported * Fixed errors when iterating over a top table type In our native code generation (jit): * 'DebugLuauAbortingChecks' flag is now supported on A64 * LOP_NEWCLOSURE has been translated to IR
96 lines
1.7 KiB
C++
96 lines
1.7 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Ast.h"
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#include "Luau/Common.h"
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#include <string>
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namespace Luau
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{
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struct Symbol
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{
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Symbol()
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: local(nullptr)
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, global()
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{
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}
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Symbol(AstLocal* local)
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: local(local)
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, global()
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{
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}
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Symbol(const AstName& global)
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: local(nullptr)
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, global(global)
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{
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}
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template<typename T>
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Symbol(const T&) = delete;
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AstLocal* local;
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AstName global;
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explicit operator bool() const
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{
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return local != nullptr || global.value != nullptr;
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}
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bool operator==(const Symbol& rhs) const;
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bool operator!=(const Symbol& rhs) const
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{
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return !(*this == rhs);
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}
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bool operator<(const Symbol& rhs) const
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{
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if (local && rhs.local)
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return local < rhs.local;
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else if (global.value && rhs.global.value)
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return global < rhs.global;
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else if (local)
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return true;
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return false;
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}
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AstName astName() const
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{
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if (local)
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return local->name;
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LUAU_ASSERT(global.value);
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return global;
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}
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const char* c_str() const
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{
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if (local)
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return local->name.value;
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LUAU_ASSERT(global.value);
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return global.value;
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}
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};
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std::string toString(const Symbol& name);
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} // namespace Luau
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namespace std
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{
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template<>
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struct hash<Luau::Symbol>
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{
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std::size_t operator()(const Luau::Symbol& s) const noexcept
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{
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return std::hash<const Luau::AstLocal*>()(s.local) ^ (s.global.value ? std::hash<std::string_view>()(s.global.value) : 0);
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}
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};
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} // namespace std
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