luau/Ast/include/Luau/Ast.h
Arseny Kapoulkine 3f1508c83a
Sync to upstream/release/505 (#216)
- Improve error recovery during type checking
- Initial (not fully complete) implementation for singleton types (RFC RFC: Singleton types #37)
- Implement a C-friendly interface for compiler (luacode.h)
- Remove C++ features from lua.h (removed default arguments from luau_load and lua_pushcfunction)
- Fix lua_breakpoint behavior when enabled=false
- Implement coroutine.close (RFC RFC: coroutine.close #88)

Note, this introduces small breaking changes in lua.h:

- luau_load env argument is now required, pass an extra 0
- lua_pushcfunction now must be called with 3 arguments; if you were calling it with 2 arguments, pass an extra NULL; if you were calling it with 4, use lua_pushcclosure.

These changes are necessary to make sure lua.h can be used from pure C - the future release will make it possible by adding an option to luaconf.h to change function name mangling to be C-compatible. We don't anticipate breaking the FFI interface in the future, but this change was necessary to restore C compatibility.

Closes #121
Fixes #213
2021-11-19 08:10:07 -08:00

1258 lines
27 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Location.h"
#include <optional>
#include <functional>
#include <string.h>
namespace Luau
{
struct AstName
{
const char* value;
AstName()
: value(nullptr)
{
}
explicit AstName(const char* value)
: value(value)
{
}
bool operator==(const AstName& rhs) const
{
return value == rhs.value;
}
bool operator!=(const AstName& rhs) const
{
return value != rhs.value;
}
bool operator==(const char* rhs) const
{
return value && strcmp(value, rhs) == 0;
}
bool operator!=(const char* rhs) const
{
return !value || strcmp(value, rhs) != 0;
}
bool operator<(const AstName& rhs) const
{
return (value && rhs.value) ? strcmp(value, rhs.value) < 0 : value < rhs.value;
}
};
class AstVisitor
{
public:
virtual ~AstVisitor() {}
virtual bool visit(class AstNode*)
{
return true;
}
virtual bool visit(class AstExpr* node)
{
return visit((class AstNode*)node);
}
virtual bool visit(class AstExprGroup* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprConstantNil* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprConstantBool* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprConstantNumber* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprConstantString* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprLocal* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprGlobal* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprVarargs* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprCall* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprIndexName* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprIndexExpr* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprFunction* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprTable* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprUnary* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprBinary* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprTypeAssertion* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprIfElse* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstExprError* node)
{
return visit((class AstExpr*)node);
}
virtual bool visit(class AstStat* node)
{
return visit((class AstNode*)node);
}
virtual bool visit(class AstStatBlock* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatIf* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatWhile* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatRepeat* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatBreak* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatContinue* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatReturn* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatExpr* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatLocal* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatFor* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatForIn* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatAssign* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatCompoundAssign* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatFunction* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatLocalFunction* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatTypeAlias* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatDeclareFunction* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatDeclareGlobal* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatDeclareClass* node)
{
return visit((class AstStat*)node);
}
virtual bool visit(class AstStatError* node)
{
return visit((class AstStat*)node);
}
// By default visiting type annotations is disabled; override this in your visitor if you need to!
virtual bool visit(class AstType* node)
{
return false;
}
virtual bool visit(class AstTypeReference* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeTable* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeFunction* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeTypeof* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeUnion* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeIntersection* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeSingletonBool* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeSingletonString* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypeError* node)
{
return visit((class AstType*)node);
}
virtual bool visit(class AstTypePack* node)
{
return false;
}
virtual bool visit(class AstTypePackExplicit* node)
{
return visit((class AstTypePack*)node);
}
virtual bool visit(class AstTypePackVariadic* node)
{
return visit((class AstTypePack*)node);
}
virtual bool visit(class AstTypePackGeneric* node)
{
return visit((class AstTypePack*)node);
}
};
class AstType;
struct AstLocal
{
AstName name;
Location location;
AstLocal* shadow;
size_t functionDepth;
size_t loopDepth;
AstType* annotation;
AstLocal(const AstName& name, const Location& location, AstLocal* shadow, size_t functionDepth, size_t loopDepth, AstType* annotation)
: name(name)
, location(location)
, shadow(shadow)
, functionDepth(functionDepth)
, loopDepth(loopDepth)
, annotation(annotation)
{
}
};
template<typename T>
struct AstArray
{
T* data;
std::size_t size;
const T* begin() const
{
return data;
}
const T* end() const
{
return data + size;
}
};
struct AstTypeList
{
AstArray<AstType*> types;
// Null indicates no tail, not an untyped tail.
AstTypePack* tailType = nullptr;
};
using AstArgumentName = std::pair<AstName, Location>; // TODO: remove and replace when we get a common struct for this pair instead of AstName
extern int gAstRttiIndex;
template<typename T>
struct AstRtti
{
static const int value;
};
template<typename T>
const int AstRtti<T>::value = ++gAstRttiIndex;
#define LUAU_RTTI(Class) \
static int ClassIndex() \
{ \
return AstRtti<Class>::value; \
}
class AstNode
{
public:
explicit AstNode(int classIndex, const Location& location)
: classIndex(classIndex)
, location(location)
{
}
virtual void visit(AstVisitor* visitor) = 0;
virtual AstExpr* asExpr()
{
return nullptr;
}
virtual AstStat* asStat()
{
return nullptr;
}
virtual AstType* asType()
{
return nullptr;
}
template<typename T>
bool is() const
{
return classIndex == T::ClassIndex();
}
template<typename T>
T* as()
{
return classIndex == T::ClassIndex() ? static_cast<T*>(this) : nullptr;
}
template<typename T>
const T* as() const
{
return classIndex == T::ClassIndex() ? static_cast<const T*>(this) : nullptr;
}
const int classIndex;
Location location;
};
class AstExpr : public AstNode
{
public:
explicit AstExpr(int classIndex, const Location& location)
: AstNode(classIndex, location)
{
}
AstExpr* asExpr() override
{
return this;
}
};
class AstStat : public AstNode
{
public:
explicit AstStat(int classIndex, const Location& location)
: AstNode(classIndex, location)
, hasSemicolon(false)
{
}
AstStat* asStat() override
{
return this;
}
bool hasSemicolon;
};
class AstExprGroup : public AstExpr
{
public:
LUAU_RTTI(AstExprGroup)
explicit AstExprGroup(const Location& location, AstExpr* expr);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
};
class AstExprConstantNil : public AstExpr
{
public:
LUAU_RTTI(AstExprConstantNil)
explicit AstExprConstantNil(const Location& location);
void visit(AstVisitor* visitor) override;
};
class AstExprConstantBool : public AstExpr
{
public:
LUAU_RTTI(AstExprConstantBool)
AstExprConstantBool(const Location& location, bool value);
void visit(AstVisitor* visitor) override;
bool value;
};
class AstExprConstantNumber : public AstExpr
{
public:
LUAU_RTTI(AstExprConstantNumber)
AstExprConstantNumber(const Location& location, double value);
void visit(AstVisitor* visitor) override;
double value;
};
class AstExprConstantString : public AstExpr
{
public:
LUAU_RTTI(AstExprConstantString)
AstExprConstantString(const Location& location, const AstArray<char>& value);
void visit(AstVisitor* visitor) override;
AstArray<char> value;
};
class AstExprLocal : public AstExpr
{
public:
LUAU_RTTI(AstExprLocal)
AstExprLocal(const Location& location, AstLocal* local, bool upvalue);
void visit(AstVisitor* visitor) override;
AstLocal* local;
bool upvalue;
};
class AstExprGlobal : public AstExpr
{
public:
LUAU_RTTI(AstExprGlobal)
AstExprGlobal(const Location& location, const AstName& name);
void visit(AstVisitor* visitor) override;
AstName name;
};
class AstExprVarargs : public AstExpr
{
public:
LUAU_RTTI(AstExprVarargs)
AstExprVarargs(const Location& location);
void visit(AstVisitor* visitor) override;
};
class AstExprCall : public AstExpr
{
public:
LUAU_RTTI(AstExprCall)
AstExprCall(const Location& location, AstExpr* func, const AstArray<AstExpr*>& args, bool self, const Location& argLocation);
void visit(AstVisitor* visitor) override;
AstExpr* func;
AstArray<AstExpr*> args;
bool self;
Location argLocation;
};
class AstExprIndexName : public AstExpr
{
public:
LUAU_RTTI(AstExprIndexName)
AstExprIndexName(
const Location& location, AstExpr* expr, const AstName& index, const Location& indexLocation, const Position& opPosition, char op);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
AstName index;
Location indexLocation;
Position opPosition;
char op = '.';
};
class AstExprIndexExpr : public AstExpr
{
public:
LUAU_RTTI(AstExprIndexExpr)
AstExprIndexExpr(const Location& location, AstExpr* expr, AstExpr* index);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
AstExpr* index;
};
class AstExprFunction : public AstExpr
{
public:
LUAU_RTTI(AstExprFunction)
AstExprFunction(const Location& location, const AstArray<AstName>& generics, const AstArray<AstName>& genericPacks, AstLocal* self,
const AstArray<AstLocal*>& args, std::optional<Location> vararg, AstStatBlock* body, size_t functionDepth, const AstName& debugname,
std::optional<AstTypeList> returnAnnotation = {}, AstTypePack* varargAnnotation = nullptr, bool hasEnd = false,
std::optional<Location> argLocation = std::nullopt);
void visit(AstVisitor* visitor) override;
AstArray<AstName> generics;
AstArray<AstName> genericPacks;
AstLocal* self;
AstArray<AstLocal*> args;
bool hasReturnAnnotation;
AstTypeList returnAnnotation;
bool vararg = false;
Location varargLocation;
AstTypePack* varargAnnotation;
AstStatBlock* body;
size_t functionDepth;
AstName debugname;
bool hasEnd = false;
std::optional<Location> argLocation;
};
class AstExprTable : public AstExpr
{
public:
LUAU_RTTI(AstExprTable)
struct Item
{
enum Kind
{
List, // foo, in which case key is a nullptr
Record, // foo=bar, in which case key is a AstExprConstantString
General, // [foo]=bar
};
Kind kind;
AstExpr* key; // can be nullptr!
AstExpr* value;
};
AstExprTable(const Location& location, const AstArray<Item>& items);
void visit(AstVisitor* visitor) override;
AstArray<Item> items;
};
class AstExprUnary : public AstExpr
{
public:
LUAU_RTTI(AstExprUnary)
enum Op
{
Not,
Minus,
Len
};
AstExprUnary(const Location& location, Op op, AstExpr* expr);
void visit(AstVisitor* visitor) override;
Op op;
AstExpr* expr;
};
std::string toString(AstExprUnary::Op op);
class AstExprBinary : public AstExpr
{
public:
LUAU_RTTI(AstExprBinary)
enum Op
{
Add,
Sub,
Mul,
Div,
Mod,
Pow,
Concat,
CompareNe,
CompareEq,
CompareLt,
CompareLe,
CompareGt,
CompareGe,
And,
Or
};
AstExprBinary(const Location& location, Op op, AstExpr* left, AstExpr* right);
void visit(AstVisitor* visitor) override;
Op op;
AstExpr* left;
AstExpr* right;
};
std::string toString(AstExprBinary::Op op);
class AstExprTypeAssertion : public AstExpr
{
public:
LUAU_RTTI(AstExprTypeAssertion)
AstExprTypeAssertion(const Location& location, AstExpr* expr, AstType* annotation);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
AstType* annotation;
};
class AstExprIfElse : public AstExpr
{
public:
LUAU_RTTI(AstExprIfElse)
AstExprIfElse(const Location& location, AstExpr* condition, bool hasThen, AstExpr* trueExpr, bool hasElse, AstExpr* falseExpr);
void visit(AstVisitor* visitor) override;
AstExpr* condition;
bool hasThen;
AstExpr* trueExpr;
bool hasElse;
AstExpr* falseExpr;
};
class AstStatBlock : public AstStat
{
public:
LUAU_RTTI(AstStatBlock)
AstStatBlock(const Location& location, const AstArray<AstStat*>& body);
void visit(AstVisitor* visitor) override;
AstArray<AstStat*> body;
};
class AstStatIf : public AstStat
{
public:
LUAU_RTTI(AstStatIf)
AstStatIf(const Location& location, AstExpr* condition, AstStatBlock* thenbody, AstStat* elsebody, bool hasThen, const Location& thenLocation,
const std::optional<Location>& elseLocation, bool hasEnd);
void visit(AstVisitor* visitor) override;
AstExpr* condition;
AstStatBlock* thenbody;
AstStat* elsebody;
bool hasThen = false;
Location thenLocation;
// Active for 'elseif' as well
bool hasElse = false;
Location elseLocation;
bool hasEnd = false;
};
class AstStatWhile : public AstStat
{
public:
LUAU_RTTI(AstStatWhile)
AstStatWhile(const Location& location, AstExpr* condition, AstStatBlock* body, bool hasDo, const Location& doLocation, bool hasEnd);
void visit(AstVisitor* visitor) override;
AstExpr* condition;
AstStatBlock* body;
bool hasDo = false;
Location doLocation;
bool hasEnd = false;
};
class AstStatRepeat : public AstStat
{
public:
LUAU_RTTI(AstStatRepeat)
AstStatRepeat(const Location& location, AstExpr* condition, AstStatBlock* body, bool hasUntil);
void visit(AstVisitor* visitor) override;
AstExpr* condition;
AstStatBlock* body;
bool hasUntil = false;
};
class AstStatBreak : public AstStat
{
public:
LUAU_RTTI(AstStatBreak)
AstStatBreak(const Location& location);
void visit(AstVisitor* visitor) override;
};
class AstStatContinue : public AstStat
{
public:
LUAU_RTTI(AstStatContinue)
AstStatContinue(const Location& location);
void visit(AstVisitor* visitor) override;
};
class AstStatReturn : public AstStat
{
public:
LUAU_RTTI(AstStatReturn)
AstStatReturn(const Location& location, const AstArray<AstExpr*>& list);
void visit(AstVisitor* visitor) override;
AstArray<AstExpr*> list;
};
class AstStatExpr : public AstStat
{
public:
LUAU_RTTI(AstStatExpr)
AstStatExpr(const Location& location, AstExpr* expr);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
};
class AstStatLocal : public AstStat
{
public:
LUAU_RTTI(AstStatLocal)
AstStatLocal(const Location& location, const AstArray<AstLocal*>& vars, const AstArray<AstExpr*>& values,
const std::optional<Location>& equalsSignLocation);
void visit(AstVisitor* visitor) override;
AstArray<AstLocal*> vars;
AstArray<AstExpr*> values;
bool hasEqualsSign = false;
Location equalsSignLocation;
};
class AstStatFor : public AstStat
{
public:
LUAU_RTTI(AstStatFor)
AstStatFor(const Location& location, AstLocal* var, AstExpr* from, AstExpr* to, AstExpr* step, AstStatBlock* body, bool hasDo,
const Location& doLocation, bool hasEnd);
void visit(AstVisitor* visitor) override;
AstLocal* var;
AstExpr* from;
AstExpr* to;
AstExpr* step;
AstStatBlock* body;
bool hasDo = false;
Location doLocation;
bool hasEnd = false;
};
class AstStatForIn : public AstStat
{
public:
LUAU_RTTI(AstStatForIn)
AstStatForIn(const Location& location, const AstArray<AstLocal*>& vars, const AstArray<AstExpr*>& values, AstStatBlock* body, bool hasIn,
const Location& inLocation, bool hasDo, const Location& doLocation, bool hasEnd);
void visit(AstVisitor* visitor) override;
AstArray<AstLocal*> vars;
AstArray<AstExpr*> values;
AstStatBlock* body;
bool hasIn = false;
Location inLocation;
bool hasDo = false;
Location doLocation;
bool hasEnd = false;
};
class AstStatAssign : public AstStat
{
public:
LUAU_RTTI(AstStatAssign)
AstStatAssign(const Location& location, const AstArray<AstExpr*>& vars, const AstArray<AstExpr*>& values);
void visit(AstVisitor* visitor) override;
AstArray<AstExpr*> vars;
AstArray<AstExpr*> values;
};
class AstStatCompoundAssign : public AstStat
{
public:
LUAU_RTTI(AstStatCompoundAssign)
AstStatCompoundAssign(const Location& location, AstExprBinary::Op op, AstExpr* var, AstExpr* value);
void visit(AstVisitor* visitor) override;
AstExprBinary::Op op;
AstExpr* var;
AstExpr* value;
};
class AstStatFunction : public AstStat
{
public:
LUAU_RTTI(AstStatFunction)
AstStatFunction(const Location& location, AstExpr* name, AstExprFunction* func);
void visit(AstVisitor* visitor) override;
AstExpr* name;
AstExprFunction* func;
};
class AstStatLocalFunction : public AstStat
{
public:
LUAU_RTTI(AstStatLocalFunction)
AstStatLocalFunction(const Location& location, AstLocal* name, AstExprFunction* func);
void visit(AstVisitor* visitor) override;
AstLocal* name;
AstExprFunction* func;
};
class AstStatTypeAlias : public AstStat
{
public:
LUAU_RTTI(AstStatTypeAlias)
AstStatTypeAlias(const Location& location, const AstName& name, const AstArray<AstName>& generics, const AstArray<AstName>& genericPacks,
AstType* type, bool exported);
void visit(AstVisitor* visitor) override;
AstName name;
AstArray<AstName> generics;
AstArray<AstName> genericPacks;
AstType* type;
bool exported;
};
class AstStatDeclareGlobal : public AstStat
{
public:
LUAU_RTTI(AstStatDeclareGlobal)
AstStatDeclareGlobal(const Location& location, const AstName& name, AstType* type);
void visit(AstVisitor* visitor) override;
AstName name;
AstType* type;
};
class AstStatDeclareFunction : public AstStat
{
public:
LUAU_RTTI(AstStatDeclareFunction)
AstStatDeclareFunction(const Location& location, const AstName& name, const AstArray<AstName>& generics, const AstArray<AstName>& genericPacks,
const AstTypeList& params, const AstArray<AstArgumentName>& paramNames, const AstTypeList& retTypes);
void visit(AstVisitor* visitor) override;
AstName name;
AstArray<AstName> generics;
AstArray<AstName> genericPacks;
AstTypeList params;
AstArray<AstArgumentName> paramNames;
AstTypeList retTypes;
};
struct AstDeclaredClassProp
{
AstName name;
AstType* ty = nullptr;
bool isMethod = false;
};
class AstStatDeclareClass : public AstStat
{
public:
LUAU_RTTI(AstStatDeclareClass)
AstStatDeclareClass(const Location& location, const AstName& name, std::optional<AstName> superName, const AstArray<AstDeclaredClassProp>& props);
void visit(AstVisitor* visitor) override;
AstName name;
std::optional<AstName> superName;
AstArray<AstDeclaredClassProp> props;
};
class AstType : public AstNode
{
public:
AstType(int classIndex, const Location& location)
: AstNode(classIndex, location)
{
}
AstType* asType() override
{
return this;
}
};
// Don't have Luau::Variant available, it's a bit of an overhead, but a plain struct is nice to use
struct AstTypeOrPack
{
AstType* type = nullptr;
AstTypePack* typePack = nullptr;
};
class AstTypeReference : public AstType
{
public:
LUAU_RTTI(AstTypeReference)
AstTypeReference(const Location& location, std::optional<AstName> prefix, AstName name, bool hasParameterList = false,
const AstArray<AstTypeOrPack>& parameters = {});
void visit(AstVisitor* visitor) override;
bool hasPrefix;
bool hasParameterList;
AstName prefix;
AstName name;
AstArray<AstTypeOrPack> parameters;
};
struct AstTableProp
{
AstName name;
Location location;
AstType* type;
};
struct AstTableIndexer
{
AstType* indexType;
AstType* resultType;
Location location;
};
class AstTypeTable : public AstType
{
public:
LUAU_RTTI(AstTypeTable)
AstTypeTable(const Location& location, const AstArray<AstTableProp>& props, AstTableIndexer* indexer = nullptr);
void visit(AstVisitor* visitor) override;
AstArray<AstTableProp> props;
AstTableIndexer* indexer;
};
class AstTypeFunction : public AstType
{
public:
LUAU_RTTI(AstTypeFunction)
AstTypeFunction(const Location& location, const AstArray<AstName>& generics, const AstArray<AstName>& genericPacks, const AstTypeList& argTypes,
const AstArray<std::optional<AstArgumentName>>& argNames, const AstTypeList& returnTypes);
void visit(AstVisitor* visitor) override;
AstArray<AstName> generics;
AstArray<AstName> genericPacks;
AstTypeList argTypes;
AstArray<std::optional<AstArgumentName>> argNames;
AstTypeList returnTypes;
};
class AstTypeTypeof : public AstType
{
public:
LUAU_RTTI(AstTypeTypeof)
AstTypeTypeof(const Location& location, AstExpr* expr);
void visit(AstVisitor* visitor) override;
AstExpr* expr;
};
class AstTypeUnion : public AstType
{
public:
LUAU_RTTI(AstTypeUnion)
AstTypeUnion(const Location& location, const AstArray<AstType*>& types);
void visit(AstVisitor* visitor) override;
AstArray<AstType*> types;
};
class AstTypeIntersection : public AstType
{
public:
LUAU_RTTI(AstTypeIntersection)
AstTypeIntersection(const Location& location, const AstArray<AstType*>& types);
void visit(AstVisitor* visitor) override;
AstArray<AstType*> types;
};
class AstExprError : public AstExpr
{
public:
LUAU_RTTI(AstExprError)
AstExprError(const Location& location, const AstArray<AstExpr*>& expressions, unsigned messageIndex);
void visit(AstVisitor* visitor) override;
AstArray<AstExpr*> expressions;
unsigned messageIndex;
};
class AstStatError : public AstStat
{
public:
LUAU_RTTI(AstStatError)
AstStatError(const Location& location, const AstArray<AstExpr*>& expressions, const AstArray<AstStat*>& statements, unsigned messageIndex);
void visit(AstVisitor* visitor) override;
AstArray<AstExpr*> expressions;
AstArray<AstStat*> statements;
unsigned messageIndex;
};
class AstTypeError : public AstType
{
public:
LUAU_RTTI(AstTypeError)
AstTypeError(const Location& location, const AstArray<AstType*>& types, bool isMissing, unsigned messageIndex);
void visit(AstVisitor* visitor) override;
AstArray<AstType*> types;
bool isMissing;
unsigned messageIndex;
};
class AstTypeSingletonBool : public AstType
{
public:
LUAU_RTTI(AstTypeSingletonBool)
AstTypeSingletonBool(const Location& location, bool value);
void visit(AstVisitor* visitor) override;
bool value;
};
class AstTypeSingletonString : public AstType
{
public:
LUAU_RTTI(AstTypeSingletonString)
AstTypeSingletonString(const Location& location, const AstArray<char>& value);
void visit(AstVisitor* visitor) override;
const AstArray<char> value;
};
class AstTypePack : public AstNode
{
public:
AstTypePack(int classIndex, const Location& location)
: AstNode(classIndex, location)
{
}
};
class AstTypePackExplicit : public AstTypePack
{
public:
LUAU_RTTI(AstTypePackExplicit)
AstTypePackExplicit(const Location& location, AstTypeList typeList);
void visit(AstVisitor* visitor) override;
AstTypeList typeList;
};
class AstTypePackVariadic : public AstTypePack
{
public:
LUAU_RTTI(AstTypePackVariadic)
AstTypePackVariadic(const Location& location, AstType* variadicType);
void visit(AstVisitor* visitor) override;
AstType* variadicType;
};
class AstTypePackGeneric : public AstTypePack
{
public:
LUAU_RTTI(AstTypePackGeneric)
AstTypePackGeneric(const Location& location, AstName name);
void visit(AstVisitor* visitor) override;
AstName genericName;
};
AstName getIdentifier(AstExpr*);
#undef LUAU_RTTI
} // namespace Luau
namespace std
{
template<>
struct hash<Luau::AstName>
{
size_t operator()(const Luau::AstName& value) const
{
// note: since operator== uses pointer identity, hashing function uses it as well
return value.value ? std::hash<const void*>()(value.value) : 0;
}
};
} // namespace std