luau/Analysis/include/Luau/UnifierSharedState.h
Arseny Kapoulkine 32fb6d10a7
Sync to upstream/release/506 (#270)
- Fix some cases where type checking would overflow the native stack
- Improve autocomplete behavior when assigning a partially written function call (not currently exposed through command line tools)
- Improve autocomplete type inference feedback for some expressions where previously the type would not be known
- Improve quantification performance during type checking for large types
- Improve type checking for table literals when the expected type of the table is known because of a type annotation
- Fix type checking errors in cases where required module has errors in the resulting type
- Fix debug line information for multi-line chained call sequences (Add function name information for "attempt to call a nil value" #255)
- lua_newuserdata now takes 2 arguments to match Lua/LuaJIT APIs better; lua_newuserdatatagged should be used if the third argument was non-0.
- lua_ref can no longer be used with LUA_REGISTRYINDEX to prevent mistakes when migrating Lua FFI (Inconsistency with lua_ref #247)
- Fix assertions and possible crashes when executing script code indirectly via metatable dispatch from lua_equal/lua_lessthan/lua_getfield/etc. (Hitting a crash in an assert after lua_equal is called. #259)
- Fix flamegraph scripts to run under Python 2
2021-12-02 22:41:04 -08:00

53 lines
1.1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/DenseHash.h"
#include "Luau/TypeVar.h"
#include "Luau/TypePack.h"
#include <utility>
namespace Luau
{
struct InternalErrorReporter;
struct TypeIdPairHash
{
size_t hashOne(Luau::TypeId key) const
{
return (uintptr_t(key) >> 4) ^ (uintptr_t(key) >> 9);
}
size_t operator()(const std::pair<Luau::TypeId, Luau::TypeId>& x) const
{
return hashOne(x.first) ^ (hashOne(x.second) << 1);
}
};
struct UnifierCounters
{
int recursionCount = 0;
int iterationCount = 0;
};
struct UnifierSharedState
{
UnifierSharedState(InternalErrorReporter* iceHandler)
: iceHandler(iceHandler)
{
}
InternalErrorReporter* iceHandler;
DenseHashSet<void*> seenAny{nullptr};
DenseHashMap<TypeId, bool> skipCacheForType{nullptr};
DenseHashSet<std::pair<TypeId, TypeId>, TypeIdPairHash> cachedUnify{{nullptr, nullptr}};
DenseHashSet<TypeId> tempSeenTy{nullptr};
DenseHashSet<TypePackId> tempSeenTp{nullptr};
UnifierCounters counters;
};
} // namespace Luau