luau/Analysis/include/Luau/Instantiation2.h
vegorov-rbx 9c2146288d
Sync to upstream/release/621 (#1229)
# What's changed?

* Support for new 'require by string' RFC with relative paths and
aliases in now enabled in Luau REPL application

### New Type Solver

* Fixed assertion failure on generic table keys (`[expr] = value`)
* Fixed an issue with type substitution traversing into the substituted
parts during type instantiation
* Fixed crash in union simplification when that union contained
uninhabited unions and other types inside
* Union types in binary type families like `add<a | b, c>` are expanded
into `add<a, c> | add<b, c>` to handle
* Added handling for type family solving creating new type families
* Fixed a bug with normalization operation caching types with unsolved
parts
* Tables with uninhabited properties are now simplified to `never`
* Fixed failures found by fuzzer

### Native Code Generation

* Added support for shared code generation between multiple Luau VM
instances
* Fixed issue in load-store propagation and new tagged LOAD_TVALUE
instructions
* Fixed issues with partial register dead store elimination causing
failures in GC assists

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: James McNellis <jmcnellis@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-04-12 10:18:49 -07:00

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C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/Substitution.h"
#include "Luau/TxnLog.h"
#include "Luau/TypeFwd.h"
#include "Luau/Unifiable.h"
namespace Luau
{
struct TypeArena;
struct TypeCheckLimits;
struct Replacer : Substitution
{
DenseHashMap<TypeId, TypeId> replacements;
DenseHashMap<TypePackId, TypePackId> replacementPacks;
Replacer(NotNull<TypeArena> arena, DenseHashMap<TypeId, TypeId> replacements, DenseHashMap<TypePackId, TypePackId> replacementPacks)
: Substitution(TxnLog::empty(), arena)
, replacements(std::move(replacements))
, replacementPacks(std::move(replacementPacks))
{
}
bool isDirty(TypeId ty) override
{
return replacements.find(ty) != nullptr;
}
bool isDirty(TypePackId tp) override
{
return replacementPacks.find(tp) != nullptr;
}
TypeId clean(TypeId ty) override
{
TypeId res = replacements[ty];
LUAU_ASSERT(res);
dontTraverseInto(res);
return res;
}
TypePackId clean(TypePackId tp) override
{
TypePackId res = replacementPacks[tp];
LUAU_ASSERT(res);
dontTraverseInto(res);
return res;
}
};
// A substitution which replaces generic functions by monomorphic functions
struct Instantiation2 : Substitution
{
// Mapping from generic types to free types to be used in instantiation.
DenseHashMap<TypeId, TypeId> genericSubstitutions{nullptr};
// Mapping from generic type packs to `TypePack`s of free types to be used in instantiation.
DenseHashMap<TypePackId, TypePackId> genericPackSubstitutions{nullptr};
Instantiation2(TypeArena* arena, DenseHashMap<TypeId, TypeId> genericSubstitutions, DenseHashMap<TypePackId, TypePackId> genericPackSubstitutions)
: Substitution(TxnLog::empty(), arena)
, genericSubstitutions(std::move(genericSubstitutions))
, genericPackSubstitutions(std::move(genericPackSubstitutions))
{
}
bool ignoreChildren(TypeId ty) override;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
};
std::optional<TypeId> instantiate2(
TypeArena* arena, DenseHashMap<TypeId, TypeId> genericSubstitutions, DenseHashMap<TypePackId, TypePackId> genericPackSubstitutions, TypeId ty);
std::optional<TypePackId> instantiate2(TypeArena* arena, DenseHashMap<TypeId, TypeId> genericSubstitutions,
DenseHashMap<TypePackId, TypePackId> genericPackSubstitutions, TypePackId tp);
} // namespace Luau