luau/Analysis/include/Luau/Instantiation.h
Andy Friesen 0b2755f964
Sync to upstream/release/589 (#1000)
* Progress toward a diffing algorithm for types. We hope that this will
be useful for writing clearer error messages.
* Add a missing recursion limiter in `Unifier::tryUnifyTables`. This was
causing a crash in certain situations.
* Luau heap graph enumeration improvements:
    * Weak references are not reported
    * Added tag as a fallback name of non-string table links
* Included top Luau function information in thread name to understand
where thread might be suspended
* Constant folding for `math.pi` and `math.huge` at -O2
* Optimize `string.format` and `%*`
* This change makes string interpolation 1.5x-2x faster depending on the
number and type of formatted components, assuming a few are using
primitive types, and reduces associated GC pressure.

New type checker:

* Initial work toward tracking the upper and lower bounds of types
accurately.

Native code generation (JIT):

* Add IrCmd::CHECK_TRUTHY for improved assert fast-calls
* Do not compute type map for modules without types
* Capture metatable+readonly state for NEW_TABLE IR instructions
* Replace JUMP_CMP_ANY with CMP_ANY and existing JUMP_EQ_INT
* Add support for exits to VM with reentry lock in VmExit

---------

Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-08-04 12:18:54 -07:00

83 lines
2.6 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/Substitution.h"
#include "Luau/Type.h"
#include "Luau/Unifiable.h"
namespace Luau
{
struct BuiltinTypes;
struct TxnLog;
struct TypeArena;
struct TypeCheckLimits;
// A substitution which replaces generic types in a given set by free types.
struct ReplaceGenerics : Substitution
{
ReplaceGenerics(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope, const std::vector<TypeId>& generics,
const std::vector<TypePackId>& genericPacks)
: Substitution(log, arena)
, builtinTypes(builtinTypes)
, level(level)
, scope(scope)
, generics(generics)
, genericPacks(genericPacks)
{
}
NotNull<BuiltinTypes> builtinTypes;
TypeLevel level;
Scope* scope;
std::vector<TypeId> generics;
std::vector<TypePackId> genericPacks;
bool ignoreChildren(TypeId ty) override;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
};
// A substitution which replaces generic functions by monomorphic functions
struct Instantiation : Substitution
{
Instantiation(const TxnLog* log, TypeArena* arena, NotNull<BuiltinTypes> builtinTypes, TypeLevel level, Scope* scope)
: Substitution(log, arena)
, builtinTypes(builtinTypes)
, level(level)
, scope(scope)
{
}
NotNull<BuiltinTypes> builtinTypes;
TypeLevel level;
Scope* scope;
bool ignoreChildren(TypeId ty) override;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
};
/** Attempt to instantiate a type. Only used under local type inference.
*
* When given a generic function type, instantiate() will return a copy with the
* generics replaced by fresh types. Instantiation will return the same TypeId
* back if the function does not have any generics.
*
* All higher order generics are left as-is. For example, instantiation of
* <X>(<Y>(Y) -> (X, Y)) -> (X, Y) is (<Y>(Y) -> ('x, Y)) -> ('x, Y)
*
* We substitute the generic X for the free 'x, but leave the generic Y alone.
*
* Instantiation fails only when processing the type causes internal recursion
* limits to be exceeded.
*/
std::optional<TypeId> instantiate(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, NotNull<TypeCheckLimits> limits, NotNull<Scope> scope, TypeId ty);
} // namespace Luau