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https://github.com/luau-lang/luau.git
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551a43c424
- Updated Roblox copyright to 2023 - Floor division operator `//` (implements #832) - Autocomplete now shows `end` within `do` blocks - Restore BraceType when using `Lexer::lookahead` (fixes #1019) # New typechecker - Subtyping tests between metatables and tables - Subtyping tests between string singletons and tables - Subtyping tests for class types # Native codegen - Fixed macOS test failure (wrong spill restore offset) - Fixed clobbering of non-volatile xmm registers on Windows - Fixed wrong storage location of SSA reg spills - Implemented A64 support for add/sub extended - Eliminated zextReg from A64 lowering - Remove identical table slot lookups - Propagate values from predecessor into the linear block - Disabled reuse slot optimization - Keep `LuaNode::val` check for nil when optimizing `CHECK_SLOT_MATCH` - Implemented IR translation of `table.insert` builtin - Fixed mmap error handling on macOS/Linux # Tooling - Used `|` as a column separator instead of `+` in `bench.py` - Added a `table.sort` micro-benchmark - Switched `libprotobuf-mutator` to a less problematic version
52 lines
1.4 KiB
Lua
52 lines
1.4 KiB
Lua
-- This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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print('testing userdata')
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-- int64 is a userdata type defined in C++
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-- equality
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assert(int64(1) == int64(1))
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assert(int64(1) ~= int64(2))
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-- relational
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assert(not (int64(1) < int64(1)))
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assert(int64(1) < int64(2))
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assert(int64(1) <= int64(1))
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assert(int64(1) <= int64(2))
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-- arithmetics
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assert(-int64(2) == int64(-2))
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assert(int64(1) + int64(2) == int64(3))
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assert(int64(1) - int64(2) == int64(-1))
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assert(int64(2) * int64(3) == int64(6))
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assert(int64(4) / int64(2) == int64(2))
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assert(int64(4) % int64(3) == int64(1))
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assert(int64(2) ^ int64(3) == int64(8))
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assert(int64(1) + 2 == int64(3))
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assert(int64(1) - 2 == int64(-1))
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assert(int64(2) * 3 == int64(6))
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assert(int64(4) / 2 == int64(2))
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assert(int64(4) % 3 == int64(1))
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assert(int64(2) ^ 3 == int64(8))
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-- / and // round in different directions in our test implementation
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assert(int64(5) / int64(2) == int64(2))
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assert(int64(5) // int64(2) == int64(2))
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assert(int64(-5) / int64(2) == int64(-2))
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assert(int64(-5) // int64(2) == int64(-3))
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-- tostring
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assert(tostring(int64(2)) == "2")
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-- index/newindex; note, mutable userdatas aren't very idiomatic but we need to test this
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do
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local v = int64(42)
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assert(v.value == 42)
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v.value = 4
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assert(v.value == 4)
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assert(v == int64(4))
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end
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return 'OK'
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