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# What's changed? * Check interrupt handler inside the pattern match engine to eliminate potential for programs to hang during string library function execution. * Allow iteration over table properties to pass the old type solver. ### Native Code Generation * Use in-place memory operands for math library operations on x64. * Replace opaque bools with separate enum classes in IrDump to improve code maintainability. * Translate operations on inferred vectors to IR. * Enable support for debugging native-compiled functions in Roblox Studio. ### New Type Solver * Rework type inference for boolean and string literals to introduce bounded free types (bounded below by the singleton type, and above by the primitive type) and reworked primitive type constraint to decide which is the appropriate type for the literal. * Introduce `FunctionCheckConstraint` to handle bidirectional typechecking for function calls, pushing the expected parameter types from the function onto the arguments. * Introduce `union` and `intersect` type families to compute deferred simplified unions and intersections to be employed by the constraint generation logic in the new solver. * Implement support for expanding the domain of local types in `Unifier2`. * Rework type inference for iteration variables bound by for in loops to use local types. * Change constraint blocking logic to use a set to prevent accidental re-blocking. * Add logic to detect missing return statements in functions. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/IrData.h"
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#include "Luau/CodeGen.h"
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#include <string>
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#include <vector>
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namespace Luau
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{
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namespace CodeGen
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{
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struct CfgInfo;
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const char* getCmdName(IrCmd cmd);
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const char* getBlockKindName(IrBlockKind kind);
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struct IrToStringContext
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{
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std::string& result;
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const std::vector<IrBlock>& blocks;
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const std::vector<IrConst>& constants;
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const CfgInfo& cfg;
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};
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void toString(IrToStringContext& ctx, const IrInst& inst, uint32_t index);
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void toString(IrToStringContext& ctx, const IrBlock& block, uint32_t index); // Block title
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void toString(IrToStringContext& ctx, IrOp op);
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void toString(std::string& result, IrConst constant);
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void toString(std::string& result, const BytecodeTypes& bcTypes);
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void toStringDetailed(
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IrToStringContext& ctx, const IrBlock& block, uint32_t blockIdx, const IrInst& inst, uint32_t instIdx, IncludeUseInfo includeUseInfo);
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void toStringDetailed(IrToStringContext& ctx, const IrBlock& block, uint32_t blockIdx, IncludeUseInfo includeUseInfo, IncludeCfgInfo includeCfgInfo,
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IncludeRegFlowInfo includeRegFlowInfo);
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std::string toString(const IrFunction& function, IncludeUseInfo includeUseInfo);
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std::string dump(const IrFunction& function);
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std::string toDot(const IrFunction& function, bool includeInst);
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std::string toDotCfg(const IrFunction& function);
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std::string toDotDjGraph(const IrFunction& function);
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std::string dumpDot(const IrFunction& function, bool includeInst);
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} // namespace CodeGen
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} // namespace Luau
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