luau/Common/include/Luau/ExperimentalFlags.h
vegorov-rbx ea14e65ea0
Sync to upstream/release/613 (#1167)
# What's changed?

* Compiler now targets bytecode version 5 by default, this includes
support for vector type literals and sub/div opcodes with a constant on
lhs

### New Type Solver

* Normalizer type inhabitance check has been optimized
* Added ability to reduce cyclic `and`/`or` type families 

### Native Code Generation

* `CodeGen::compile` now returns more specific causes of a code
generation failure
* Fixed linking issues on platforms that don't support unwind frame data
registration

---

### Internal Contributors

Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2024-02-15 18:04:39 -08:00

30 lines
1.1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <string.h>
namespace Luau
{
inline bool isFlagExperimental(const char* flag)
{
// Flags in this list are disabled by default in various command-line tools. They may have behavior that is not fully final,
// or critical bugs that are found after the code has been submitted.
static const char* const kList[] = {
"LuauInstantiateInSubtyping", // requires some fixes to lua-apps code
"LuauTinyControlFlowAnalysis", // waiting for updates to packages depended by internal builtin plugins
"LuauFixIndexerSubtypingOrdering", // requires some small fixes to lua-apps code since this fixes a false negative
"LuauUpdatedRequireByStringSemantics", // requires some small fixes to fully implement some proposed changes
// makes sure we always have at least one entry
nullptr,
};
for (const char* item : kList)
if (item && strcmp(item, flag) == 0)
return true;
return false;
}
} // namespace Luau