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c755875479
- Implemented [Require by String with Relative Paths](https://github.com/luau-lang/rfcs/blob/master/docs/new-require-by-string-semantics.md) RFC - Implemented [Require by String with Aliases](https://github.com/luau-lang/rfcs/blob/master/docs/require-by-string-aliases.md) RFC with support for `paths` and `alias` arrays in .luarc - Added SUBRK and DIVRK bytecode instructions to speed up constant-number and constant/number operations - Added `--vector-lib`, `--vector-ctor` and `--vector-type` options to luau-compile to support code with vectors New Solver - Correctness fixes to subtyping - Improvements to dataflow analysis Native Code Generation - Added bytecode analysis pass to predict type tags used in operations - Fixed rare cases of numerical loops being generated without an interrupt instruction - Restored optimization data propagation into the linear block - Duplicate buffer length checks are optimized away Miscellaneous - Small performance improvements to new non-strict mode - Introduced more scripts for fuzzing Luau and processing the results, including fuzzer build support for CMake Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <optional>
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#include <string>
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#include <string_view>
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#include <functional>
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#include <vector>
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std::optional<std::string> getCurrentWorkingDirectory();
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std::string normalizePath(std::string_view path);
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std::string resolvePath(std::string_view relativePath, std::string_view baseFilePath);
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std::optional<std::string> readFile(const std::string& name);
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std::optional<std::string> readStdin();
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bool isAbsolutePath(std::string_view path);
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bool isExplicitlyRelative(std::string_view path);
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bool isDirectory(const std::string& path);
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bool traverseDirectory(const std::string& path, const std::function<void(const std::string& name)>& callback);
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std::vector<std::string_view> splitPath(std::string_view path);
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std::string joinPaths(const std::string& lhs, const std::string& rhs);
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std::optional<std::string> getParentPath(const std::string& path);
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std::vector<std::string> getSourceFiles(int argc, char** argv);
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