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b23d43496b
### What's new * Light update this week, mostly fast flag cleanups. ### New Solver * Rename flag to enable new solver from `DebugLuauDeferredConstraintResolution` to `LuauSolverV2` * Added support for magic functions for the new type checker (as opposed to the type inference component) * Improved handling of `string.format` with magic function improvements * Cleaning up some of the reported errors by the new type checker * Minor refactoring of `TypeChecker2.cpp` that happens to make the diff very hard to read. --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com>
90 lines
2.1 KiB
C++
90 lines
2.1 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "Luau/Symbol.h"
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#include "Luau/Ast.h"
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#include "Fixture.h"
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#include "doctest.h"
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using namespace Luau;
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LUAU_FASTFLAG(LuauSolverV2)
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TEST_SUITE_BEGIN("SymbolTests");
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TEST_CASE("equality_and_hashing_of_globals")
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{
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std::string s1 = "name";
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std::string s2 = "name";
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// These two names point to distinct memory areas.
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AstName one{s1.data()};
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AstName two{s2.data()};
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Symbol n1{one};
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Symbol n2{two};
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CHECK(n1 == n1);
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CHECK(n1 == n2);
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CHECK(n2 == n2);
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CHECK_EQ(std::hash<Symbol>()(one), std::hash<Symbol>()(one));
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CHECK_EQ(std::hash<Symbol>()(one), std::hash<Symbol>()(two));
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CHECK_EQ(std::hash<Symbol>()(two), std::hash<Symbol>()(two));
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std::unordered_map<Symbol, int> theMap;
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theMap[n1] = 5;
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theMap[n2] = 1;
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REQUIRE_EQ(1, theMap.size());
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}
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TEST_CASE("equality_and_hashing_of_locals")
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{
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std::string s1 = "name";
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std::string s2 = "name";
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// These two names point to distinct memory areas.
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AstLocal one{AstName{s1.data()}, Location(), nullptr, 0, 0, nullptr};
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AstLocal two{AstName{s2.data()}, Location(), &one, 0, 0, nullptr};
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Symbol n1{&one};
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Symbol n2{&two};
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CHECK(n1 == n1);
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CHECK(n1 != n2);
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CHECK(n2 == n2);
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CHECK_EQ(std::hash<Symbol>()(&one), std::hash<Symbol>()(&one));
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CHECK_NE(std::hash<Symbol>()(&one), std::hash<Symbol>()(&two));
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CHECK_EQ(std::hash<Symbol>()(&two), std::hash<Symbol>()(&two));
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std::unordered_map<Symbol, int> theMap;
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theMap[n1] = 5;
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theMap[n2] = 1;
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REQUIRE_EQ(2, theMap.size());
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}
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TEST_CASE("equality_of_empty_symbols")
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{
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ScopedFastFlag sff{FFlag::LuauSolverV2, true};
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std::string s1 = "name";
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std::string s2 = "name";
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AstName one{s1.data()};
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AstLocal two{AstName{s2.data()}, Location(), nullptr, 0, 0, nullptr};
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Symbol global{one};
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Symbol local{&two};
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Symbol empty1{};
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Symbol empty2{};
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CHECK(empty1 != global);
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CHECK(empty1 != local);
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CHECK(empty1 == empty2);
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}
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TEST_SUITE_END();
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