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fd6250cf9d
### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
47 lines
994 B
C++
47 lines
994 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Differ.h"
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#include "Luau/TypeFwd.h"
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#include "doctest.h"
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#include <string>
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#include <type_traits>
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namespace Luau
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{
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std::string toString(const DifferResult& result);
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template<typename L, typename R>
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std::string diff(L, R)
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{
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return "<undiffable>";
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}
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template<>
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std::string diff<TypeId, TypeId>(TypeId l, TypeId r);
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template<>
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std::string diff<const Type&, const Type&>(const Type& l, const Type& r);
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}
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// Note: the do-while blocks in the macros below is to scope the INFO block to
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// only that assertion.
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#define CHECK_EQ_DIFF(l, r) \
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do \
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{ \
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INFO("Left and right values were not equal: ", diff(l, r)); \
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CHECK_EQ(l, r); \
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} while(false);
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#define REQUIRE_EQ_DIFF(l, r) \
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do \
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{ \
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INFO("Left and right values were not equal: ", diff(l, r)); \
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REQUIRE_EQ(l, r); \
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} while(false);
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