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140e5a1495
* Fixed incorrect lexeme generated for string parts in the middle of an interpolated string (Fixes https://github.com/Roblox/luau/issues/744) * DeprecatedApi lint can report some issues without type inference information * Fixed performance of autocomplete requests when suggestions have large intersection types (Solves https://github.com/Roblox/luau/discussions/847) * Marked `table.getn`/`foreach`/`foreachi` as deprecated ([RFC: Deprecate table.getn/foreach/foreachi](https://github.com/Roblox/luau/blob/master/rfcs/deprecate-table-getn-foreach.md)) * With -O2 optimization level, we now optimize builtin calls based on known argument/return count. Note that this change can be observable if `getfenv/setfenv` is used to substitute a builtin, especially if arity is different. Fastcall heavy tests show a 1-2% improvement. * Luau can now be built with clang-cl (Fixes https://github.com/Roblox/luau/issues/736) We also made many improvements to our experimental components. For our new type solver: * Overhauled data flow analysis system, fixed issues with 'repeat' loops, global variables and type annotations * Type refinements now work on generic table indexing with a string literal * Type refinements will properly track potentially 'nil' values (like t[x] for a missing key) and their further refinements * Internal top table type is now isomorphic to `{}` which fixes issues when `typeof(v) == 'table'` type refinement is handled * References to non-existent types in type annotations no longer resolve to 'error' type like in old solver * Improved handling of class unions in property access expressions * Fixed default type packs * Unsealed tables can now have metatables * Restored expected types for function arguments And for native code generation: * Added min and max IR instructions mapping to vminsd/vmaxsd on x64 * We now speculatively extract direct execution fast-paths based on expected types of expressions which provides better optimization opportunities inside a single basic block * Translated existing math fastcalls to IR form to improve tag guard removal and constant propagation
39 lines
989 B
C++
39 lines
989 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/RegisterX64.h"
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#include <stddef.h>
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#include <stdint.h>
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namespace Luau
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{
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namespace CodeGen
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{
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class UnwindBuilder
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{
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public:
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virtual ~UnwindBuilder() = default;
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virtual void setBeginOffset(size_t beginOffset) = 0;
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virtual size_t getBeginOffset() const = 0;
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virtual void start() = 0;
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virtual void spill(int espOffset, X64::RegisterX64 reg) = 0;
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virtual void save(X64::RegisterX64 reg) = 0;
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virtual void allocStack(int size) = 0;
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virtual void setupFrameReg(X64::RegisterX64 reg, int espOffset) = 0;
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virtual void finish() = 0;
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virtual size_t getSize() const = 0;
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// This will place the unwinding data at the target address and might update values of some fields
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virtual void finalize(char* target, void* funcAddress, size_t funcSize) const = 0;
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};
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} // namespace CodeGen
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} // namespace Luau
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