luau/CLI/Require.cpp
aaron ff502f0943
Sync to upstream/release/607 (#1131)
# What's changed?

* Fix up the `std::iterator_traits` definitions for some Luau data
structures.
* Replace some of the usages of `std::unordered_set` and
`std::unordered_map` with Luau-provided data structures to increase
performance and reduce overall number of heap allocations.
* Update some of the documentation links in comments throughout the
codebase to correctly point to the moved repository.
* Expanded JSON encoder for AST to support singleton types.
* Fixed a bug in `luau-analyze` where exceptions in the last module
being checked during multithreaded analysis would not be rethrown.

### New type solver

* Introduce a `refine` type family to handle deferred refinements during
type inference, replacing the old `RefineConstraint`.
* Continued work on the implementation of type states, fixing some known
bugs/blockers.
* Added support for variadic functions in new non-strict mode, enabling
broader support for builtins and the Roblox API.

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2023-12-15 13:29:06 -08:00

290 lines
9.2 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Require.h"
#include "FileUtils.h"
#include "Luau/Common.h"
#include <algorithm>
#include <array>
#include <utility>
RequireResolver::RequireResolver(lua_State* L, std::string path)
: pathToResolve(std::move(path))
, L(L)
{
lua_Debug ar;
lua_getinfo(L, 1, "s", &ar);
sourceChunkname = ar.source;
if (!isRequireAllowed(sourceChunkname))
luaL_errorL(L, "require is not supported in this context");
if (isAbsolutePath(pathToResolve))
luaL_argerrorL(L, 1, "cannot require an absolute path");
std::replace(pathToResolve.begin(), pathToResolve.end(), '\\', '/');
substituteAliasIfPresent(pathToResolve);
}
[[nodiscard]] RequireResolver::ResolvedRequire RequireResolver::resolveRequire(lua_State* L, std::string path)
{
RequireResolver resolver(L, std::move(path));
ModuleStatus status = resolver.findModule();
if (status != ModuleStatus::FileRead)
return ResolvedRequire{status};
else
return ResolvedRequire{status, std::move(resolver.chunkname), std::move(resolver.absolutePath), std::move(resolver.sourceCode)};
}
RequireResolver::ModuleStatus RequireResolver::findModule()
{
resolveAndStoreDefaultPaths();
// Put _MODULES table on stack for checking and saving to the cache
luaL_findtable(L, LUA_REGISTRYINDEX, "_MODULES", 1);
RequireResolver::ModuleStatus moduleStatus = findModuleImpl();
if (moduleStatus != RequireResolver::ModuleStatus::NotFound)
return moduleStatus;
if (!shouldSearchPathsArray())
return moduleStatus;
if (!isConfigFullyResolved)
parseNextConfig();
// Index-based iteration because std::iterator may be invalidated if config.paths is reallocated
for (size_t i = 0; i < config.paths.size(); ++i)
{
// "placeholder" acts as a requiring file in the relevant directory
std::optional<std::string> absolutePathOpt = resolvePath(pathToResolve, joinPaths(config.paths[i], "placeholder"));
if (!absolutePathOpt)
luaL_errorL(L, "error requiring module");
chunkname = *absolutePathOpt;
absolutePath = *absolutePathOpt;
moduleStatus = findModuleImpl();
if (moduleStatus != RequireResolver::ModuleStatus::NotFound)
return moduleStatus;
// Before finishing the loop, parse more config files if there are any
if (i == config.paths.size() - 1 && !isConfigFullyResolved)
parseNextConfig(); // could reallocate config.paths when paths are parsed and added
}
return RequireResolver::ModuleStatus::NotFound;
}
RequireResolver::ModuleStatus RequireResolver::findModuleImpl()
{
static const std::array<const char*, 4> possibleSuffixes = {".luau", ".lua", "/init.luau", "/init.lua"};
size_t unsuffixedAbsolutePathSize = absolutePath.size();
for (const char* possibleSuffix : possibleSuffixes)
{
absolutePath += possibleSuffix;
// Check cache for module
lua_getfield(L, -1, absolutePath.c_str());
if (!lua_isnil(L, -1))
{
return ModuleStatus::Cached;
}
lua_pop(L, 1);
// Try to read the matching file
std::optional<std::string> source = readFile(absolutePath);
if (source)
{
chunkname = "=" + chunkname + possibleSuffix;
sourceCode = *source;
return ModuleStatus::FileRead;
}
absolutePath.resize(unsuffixedAbsolutePathSize); // truncate to remove suffix
}
return ModuleStatus::NotFound;
}
bool RequireResolver::isRequireAllowed(std::string_view sourceChunkname)
{
LUAU_ASSERT(!sourceChunkname.empty());
return (sourceChunkname[0] == '=' || sourceChunkname[0] == '@');
}
bool RequireResolver::shouldSearchPathsArray()
{
return !isAbsolutePath(pathToResolve) && !isExplicitlyRelative(pathToResolve);
}
void RequireResolver::resolveAndStoreDefaultPaths()
{
if (!isAbsolutePath(pathToResolve))
{
std::string chunknameContext = getRequiringContextRelative();
std::optional<std::string> absolutePathContext = getRequiringContextAbsolute();
if (!absolutePathContext)
luaL_errorL(L, "error requiring module");
// resolvePath automatically sanitizes/normalizes the paths
std::optional<std::string> chunknameOpt = resolvePath(pathToResolve, chunknameContext);
std::optional<std::string> absolutePathOpt = resolvePath(pathToResolve, *absolutePathContext);
if (!chunknameOpt || !absolutePathOpt)
luaL_errorL(L, "error requiring module");
chunkname = std::move(*chunknameOpt);
absolutePath = std::move(*absolutePathOpt);
}
else
{
// Here we must explicitly sanitize, as the path is taken as is
std::optional<std::string> sanitizedPath = normalizePath(pathToResolve);
if (!sanitizedPath)
luaL_errorL(L, "error requiring module");
chunkname = *sanitizedPath;
absolutePath = std::move(*sanitizedPath);
}
}
std::optional<std::string> RequireResolver::getRequiringContextAbsolute()
{
std::string requiringFile;
if (isAbsolutePath(sourceChunkname.substr(1)))
{
// We already have an absolute path for the requiring file
requiringFile = sourceChunkname.substr(1);
}
else
{
// Requiring file's stored path is relative to the CWD, must make absolute
std::optional<std::string> cwd = getCurrentWorkingDirectory();
if (!cwd)
return std::nullopt;
if (sourceChunkname.substr(1) == "stdin")
{
// Require statement is being executed from REPL input prompt
// The requiring context is the pseudo-file "stdin" in the CWD
requiringFile = joinPaths(*cwd, "stdin");
}
else
{
// Require statement is being executed in a file, must resolve relative to CWD
std::optional<std::string> requiringFileOpt = resolvePath(sourceChunkname.substr(1), joinPaths(*cwd, "stdin"));
if (!requiringFileOpt)
return std::nullopt;
requiringFile = *requiringFileOpt;
}
}
std::replace(requiringFile.begin(), requiringFile.end(), '\\', '/');
return requiringFile;
}
std::string RequireResolver::getRequiringContextRelative()
{
std::string baseFilePath;
if (sourceChunkname.substr(1) != "stdin")
baseFilePath = sourceChunkname.substr(1);
return baseFilePath;
}
void RequireResolver::substituteAliasIfPresent(std::string& path)
{
if (path.size() < 1 || path[0] != '@')
return;
std::string potentialAlias = path.substr(1, path.find_first_of("\\/"));
// Not worth searching when potentialAlias cannot be an alias
if (!Luau::isValidAlias(potentialAlias))
luaL_errorL(L, "@%s is not a valid alias", potentialAlias.c_str());
std::optional<std::string> alias = getAlias(potentialAlias);
if (alias)
{
path = *alias + path.substr(potentialAlias.size() + 1);
}
else
{
luaL_errorL(L, "@%s is not a valid alias", potentialAlias.c_str());
}
}
std::optional<std::string> RequireResolver::getAlias(std::string alias)
{
std::transform(alias.begin(), alias.end(), alias.begin(), [](unsigned char c) {
return ('A' <= c && c <= 'Z') ? (c + ('a' - 'A')) : c;
});
while (!config.aliases.count(alias) && !isConfigFullyResolved)
{
parseNextConfig();
}
if (!config.aliases.count(alias) && isConfigFullyResolved)
return std::nullopt; // could not find alias
return resolvePath(config.aliases[alias], joinPaths(lastSearchedDir, Luau::kConfigName));
}
void RequireResolver::parseNextConfig()
{
if (isConfigFullyResolved)
return; // no config files left to parse
std::optional<std::string> directory;
if (lastSearchedDir.empty())
{
std::optional<std::string> requiringFile = getRequiringContextAbsolute();
if (!requiringFile)
luaL_errorL(L, "error requiring module");
directory = getParentPath(*requiringFile);
}
else
directory = getParentPath(lastSearchedDir);
if (directory)
{
lastSearchedDir = *directory;
parseConfigInDirectory(*directory);
}
else
isConfigFullyResolved = true;
}
void RequireResolver::parseConfigInDirectory(const std::string& directory)
{
std::string configPath = joinPaths(directory, Luau::kConfigName);
size_t numPaths = config.paths.size();
if (std::optional<std::string> contents = readFile(configPath))
{
std::optional<std::string> error = Luau::parseConfig(*contents, config);
if (error)
luaL_errorL(L, "error parsing %s (%s)", configPath.c_str(), (*error).c_str());
}
// Resolve any newly obtained relative paths in "paths" in relation to configPath
for (auto it = config.paths.begin() + numPaths; it != config.paths.end(); ++it)
{
if (!isAbsolutePath(*it))
{
if (std::optional<std::string> resolvedPath = resolvePath(*it, configPath))
*it = std::move(*resolvedPath);
else
luaL_errorL(L, "error requiring module");
}
}
}