mirror of
https://github.com/luau-lang/luau.git
synced 2024-11-15 22:35:43 +08:00
218159140c
* Added support for async typechecking cancellation using a token passed through frontend options * Added luaC_enumheap for building debug tools that need a graph of Luau heap In our new typechecker: * Errors or now suppressed when checking property lookup of error-suppressing unions In our native code generation (jit): * Fixed unhandled value type in NOT_ANY lowering * Fast-call tag checks will exit to VM on failure, instead of relying on a native fallback * Added vector type to the type information * Eliminated redundant direct jumps across dead blocks * Debugger APIs are now disabled for call frames executing natively * Implemented support for unwind registration on macOS 14
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include <string>
|
|
namespace Luau
|
|
{
|
|
|
|
struct Position
|
|
{
|
|
unsigned int line, column;
|
|
|
|
Position(unsigned int line, unsigned int column);
|
|
|
|
bool operator==(const Position& rhs) const;
|
|
bool operator!=(const Position& rhs) const;
|
|
bool operator<(const Position& rhs) const;
|
|
bool operator>(const Position& rhs) const;
|
|
bool operator<=(const Position& rhs) const;
|
|
bool operator>=(const Position& rhs) const;
|
|
|
|
void shift(const Position& start, const Position& oldEnd, const Position& newEnd);
|
|
};
|
|
|
|
struct Location
|
|
{
|
|
Position begin, end;
|
|
|
|
Location();
|
|
Location(const Position& begin, const Position& end);
|
|
Location(const Position& begin, unsigned int length);
|
|
Location(const Location& begin, const Location& end);
|
|
|
|
bool operator==(const Location& rhs) const;
|
|
bool operator!=(const Location& rhs) const;
|
|
|
|
bool encloses(const Location& l) const;
|
|
bool overlaps(const Location& l) const;
|
|
bool contains(const Position& p) const;
|
|
bool containsClosed(const Position& p) const;
|
|
void extend(const Location& other);
|
|
void shift(const Position& start, const Position& oldEnd, const Position& newEnd);
|
|
};
|
|
|
|
} // namespace Luau
|