luau/tests/Symbol.test.cpp
aaron b23d43496b
Sync to upstream/release/641 (#1382)
### What's new

* Light update this week, mostly fast flag cleanups.

### New Solver

* Rename flag to enable new solver from
`DebugLuauDeferredConstraintResolution` to `LuauSolverV2`
* Added support for magic functions for the new type checker (as opposed
to the type inference component)
* Improved handling of `string.format` with magic function improvements
* Cleaning up some of the reported errors by the new type checker
* Minor refactoring of `TypeChecker2.cpp` that happens to make the diff
very hard to read.

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-08-30 13:16:51 -07:00

90 lines
2.1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/Symbol.h"
#include "Luau/Ast.h"
#include "Fixture.h"
#include "doctest.h"
using namespace Luau;
LUAU_FASTFLAG(LuauSolverV2)
TEST_SUITE_BEGIN("SymbolTests");
TEST_CASE("equality_and_hashing_of_globals")
{
std::string s1 = "name";
std::string s2 = "name";
// These two names point to distinct memory areas.
AstName one{s1.data()};
AstName two{s2.data()};
Symbol n1{one};
Symbol n2{two};
CHECK(n1 == n1);
CHECK(n1 == n2);
CHECK(n2 == n2);
CHECK_EQ(std::hash<Symbol>()(one), std::hash<Symbol>()(one));
CHECK_EQ(std::hash<Symbol>()(one), std::hash<Symbol>()(two));
CHECK_EQ(std::hash<Symbol>()(two), std::hash<Symbol>()(two));
std::unordered_map<Symbol, int> theMap;
theMap[n1] = 5;
theMap[n2] = 1;
REQUIRE_EQ(1, theMap.size());
}
TEST_CASE("equality_and_hashing_of_locals")
{
std::string s1 = "name";
std::string s2 = "name";
// These two names point to distinct memory areas.
AstLocal one{AstName{s1.data()}, Location(), nullptr, 0, 0, nullptr};
AstLocal two{AstName{s2.data()}, Location(), &one, 0, 0, nullptr};
Symbol n1{&one};
Symbol n2{&two};
CHECK(n1 == n1);
CHECK(n1 != n2);
CHECK(n2 == n2);
CHECK_EQ(std::hash<Symbol>()(&one), std::hash<Symbol>()(&one));
CHECK_NE(std::hash<Symbol>()(&one), std::hash<Symbol>()(&two));
CHECK_EQ(std::hash<Symbol>()(&two), std::hash<Symbol>()(&two));
std::unordered_map<Symbol, int> theMap;
theMap[n1] = 5;
theMap[n2] = 1;
REQUIRE_EQ(2, theMap.size());
}
TEST_CASE("equality_of_empty_symbols")
{
ScopedFastFlag sff{FFlag::LuauSolverV2, true};
std::string s1 = "name";
std::string s2 = "name";
AstName one{s1.data()};
AstLocal two{AstName{s2.data()}, Location(), nullptr, 0, 0, nullptr};
Symbol global{one};
Symbol local{&two};
Symbol empty1{};
Symbol empty2{};
CHECK(empty1 != global);
CHECK(empty1 != local);
CHECK(empty1 == empty2);
}
TEST_SUITE_END();