luau/Analysis/include/Luau/Subtyping.h
Alexander McCord 67ce75e870
Sync to upstream/release/611 (#1160)
# What's changed?

### Native Code Generation

* Fixed an UAF relating to reusing a hash key after a weak table has
undergone some GC.
* Fixed a bounds check on arm64 to allow access to the last byte of a
buffer.

### New Type Solver

* Type states now preserves error-suppression, i.e. `local x: any = 5`
and `x.foo` does not error.
* Made error-suppression logic in subtyping more accurate.
* Subtyping now knows how to reduce type families.
* Fixed function call overload resolution so that the return type
resolves to the correct overload.
* Fixed a case where we attempted to reduce irreducible type families a
few too many times, leading to duplicate errors.
* Type checker needs to type check annotations in function signatures to
be able to report errors relating to those annotations.
* Fixed an UAF from a pointer to stack-allocated data in Subtyping's
`explainReasonings`.

### Nonstrict Type Checker

* Fixed a crash when calling a checked function of the form `math.abs`
with an incorrect argument type.
* Fixed a crash when calling a checked function with a number of
arguments that did not exactly match the number of parameters required.

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-02-02 13:32:42 -08:00

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C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Set.h"
#include "Luau/TypeFwd.h"
#include "Luau/TypePairHash.h"
#include "Luau/TypePath.h"
#include "Luau/TypeFamily.h"
#include "Luau/TypeCheckLimits.h"
#include "Luau/DenseHash.h"
#include <vector>
#include <optional>
namespace Luau
{
template<typename A, typename B>
struct TryPair;
struct InternalErrorReporter;
class TypeIds;
class Normalizer;
struct NormalizedType;
struct NormalizedClassType;
struct NormalizedStringType;
struct NormalizedFunctionType;
struct TypeArena;
struct TypeCheckLimits;
struct Scope;
struct TableIndexer;
enum class SubtypingVariance
{
// Used for an empty key. Should never appear in actual code.
Invalid,
Covariant,
// This is used to identify cases where we have a covariant + a
// contravariant reason and we need to merge them.
Contravariant,
Invariant,
};
struct SubtypingReasoning
{
// The path, relative to the _root subtype_, where subtyping failed.
Path subPath;
// The path, relative to the _root supertype_, where subtyping failed.
Path superPath;
SubtypingVariance variance = SubtypingVariance::Covariant;
bool operator==(const SubtypingReasoning& other) const;
};
struct SubtypingReasoningHash
{
size_t operator()(const SubtypingReasoning& r) const;
};
using SubtypingReasonings = DenseHashSet<SubtypingReasoning, SubtypingReasoningHash>;
static const SubtypingReasoning kEmptyReasoning = SubtypingReasoning{TypePath::kEmpty, TypePath::kEmpty, SubtypingVariance::Invalid};
struct SubtypingResult
{
bool isSubtype = false;
bool normalizationTooComplex = false;
bool isCacheable = true;
/// The reason for isSubtype to be false. May not be present even if
/// isSubtype is false, depending on the input types.
SubtypingReasonings reasoning{kEmptyReasoning};
SubtypingResult& andAlso(const SubtypingResult& other);
SubtypingResult& orElse(const SubtypingResult& other);
SubtypingResult& withBothComponent(TypePath::Component component);
SubtypingResult& withSuperComponent(TypePath::Component component);
SubtypingResult& withSubComponent(TypePath::Component component);
SubtypingResult& withBothPath(TypePath::Path path);
SubtypingResult& withSubPath(TypePath::Path path);
SubtypingResult& withSuperPath(TypePath::Path path);
// Only negates the `isSubtype`.
static SubtypingResult negate(const SubtypingResult& result);
static SubtypingResult all(const std::vector<SubtypingResult>& results);
static SubtypingResult any(const std::vector<SubtypingResult>& results);
};
struct SubtypingEnvironment
{
struct GenericBounds
{
DenseHashSet<TypeId> lowerBound{nullptr};
DenseHashSet<TypeId> upperBound{nullptr};
};
/*
* When we encounter a generic over the course of a subtyping test, we need
* to tentatively map that generic onto a type on the other side.
*/
DenseHashMap<TypeId, GenericBounds> mappedGenerics{nullptr};
DenseHashMap<TypePackId, TypePackId> mappedGenericPacks{nullptr};
DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash> ephemeralCache{{}};
};
struct Subtyping
{
NotNull<BuiltinTypes> builtinTypes;
NotNull<TypeArena> arena;
NotNull<Normalizer> normalizer;
NotNull<InternalErrorReporter> iceReporter;
NotNull<Scope> scope;
TypeCheckLimits limits;
enum class Variance
{
Covariant,
Contravariant
};
Variance variance = Variance::Covariant;
using SeenSet = Set<std::pair<TypeId, TypeId>, TypePairHash>;
SeenSet seenTypes{{}};
Subtyping(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> typeArena, NotNull<Normalizer> normalizer,
NotNull<InternalErrorReporter> iceReporter, NotNull<Scope> scope);
Subtyping(const Subtyping&) = delete;
Subtyping& operator=(const Subtyping&) = delete;
Subtyping(Subtyping&&) = default;
Subtyping& operator=(Subtyping&&) = default;
// Only used by unit tests to test that the cache works.
const DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash>& peekCache() const
{
return resultCache;
}
// TODO cache
// TODO cyclic types
// TODO recursion limits
SubtypingResult isSubtype(TypeId subTy, TypeId superTy);
SubtypingResult isSubtype(TypePackId subTy, TypePackId superTy);
private:
DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash> resultCache{{}};
SubtypingResult cache(SubtypingEnvironment& env, SubtypingResult res, TypeId subTy, TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypePackId subTy, TypePackId superTy);
template<typename SubTy, typename SuperTy>
SubtypingResult isContravariantWith(SubtypingEnvironment& env, SubTy&& subTy, SuperTy&& superTy);
template<typename SubTy, typename SuperTy>
SubtypingResult isInvariantWith(SubtypingEnvironment& env, SubTy&& subTy, SuperTy&& superTy);
template<typename SubTy, typename SuperTy>
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
template<typename SubTy, typename SuperTy>
SubtypingResult isContravariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
template<typename SubTy, typename SuperTy>
SubtypingResult isInvariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, const UnionType* superUnion);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const UnionType* subUnion, TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, const IntersectionType* superIntersection);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const IntersectionType* subIntersection, TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NegationType* subNegation, TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeId subTy, const NegationType* superNegation);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const PrimitiveType* subPrim, const PrimitiveType* superPrim);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const PrimitiveType* superPrim);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const SingletonType* superSingleton);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TableType* subTable, const TableType* superTable);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const MetatableType* subMt, const MetatableType* superMt);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const MetatableType* subMt, const TableType* superTable);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const ClassType* subClass, const ClassType* superClass);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const ClassType* subClass, const TableType* superTable);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const FunctionType* subFunction, const FunctionType* superFunction);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const PrimitiveType* subPrim, const TableType* superTable);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const TableType* superTable);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TableIndexer& subIndexer, const TableIndexer& superIndexer);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedType* subNorm, const NormalizedType* superNorm);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedClassType& subClass, const NormalizedClassType& superClass);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedClassType& subClass, const TypeIds& superTables);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedStringType& subString, const NormalizedStringType& superString);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedStringType& subString, const TypeIds& superTables);
SubtypingResult isCovariantWith(
SubtypingEnvironment& env, const NormalizedFunctionType& subFunction, const NormalizedFunctionType& superFunction);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeIds& subTypes, const TypeIds& superTypes);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const VariadicTypePack* subVariadic, const VariadicTypePack* superVariadic);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeFamilyInstanceType* subFamilyInstance, const TypeId superTy);
SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeId subTy, const TypeFamilyInstanceType* superFamilyInstance);
bool bindGeneric(SubtypingEnvironment& env, TypeId subTp, TypeId superTp);
bool bindGeneric(SubtypingEnvironment& env, TypePackId subTp, TypePackId superTp);
template<typename T, typename Container>
TypeId makeAggregateType(const Container& container, TypeId orElse);
template<typename T>
T handleTypeFamilyReductionResult(const TypeFamilyInstanceType* tf)
{
TypeFamilyContext context{arena, builtinTypes, scope, normalizer, iceReporter, NotNull{&limits}};
TypeFamilyReductionResult<TypeId> result = tf->family->reducer(tf->typeArguments, tf->packArguments, NotNull{&context});
if (!result.blockedTypes.empty())
unexpected(result.blockedTypes[0]);
else if (!result.blockedPacks.empty())
unexpected(result.blockedPacks[0]);
else if (result.uninhabited || result.result == std::nullopt)
return builtinTypes->neverType;
return *result.result;
}
[[noreturn]] void unexpected(TypeId ty);
[[noreturn]] void unexpected(TypePackId tp);
};
} // namespace Luau