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# What's changed? * Luau allocation scheme was changed to handle allocations in 513-1024 byte range internally without falling back to global allocator * coroutine/thread creation no longer requires any global allocations, making it up to 15% faster (vs libc malloc) * table construction for 17-32 keys or 33-64 array elements is up to 30% faster (vs libc malloc) ### New Type Solver * Cyclic unary negation type families are reduced to `number` when possible * Class types are skipped when searching for free types in unifier to improve performance * Fixed issues with table type inference when metatables are present * Improved inference of iteration loop types * Fixed an issue with bidirectional inference of method calls * Type simplification will now preserve error suppression markers ### Native Code Generation * Fixed TAG_VECTOR skip optimization to not break instruction use counts (broken optimization wasn't included in 614) * Fixed missing side-effect when optimizing generic loop preparation instruction --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com>
136 lines
6.6 KiB
C++
136 lines
6.6 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#include "ClassFixture.h"
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#include "Luau/BuiltinDefinitions.h"
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using std::nullopt;
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namespace Luau
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{
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ClassFixture::ClassFixture()
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{
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GlobalTypes& globals = frontend.globals;
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TypeArena& arena = globals.globalTypes;
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TypeId numberType = builtinTypes->numberType;
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TypeId stringType = builtinTypes->stringType;
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unfreeze(arena);
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TypeId connectionType = arena.addType(ClassType{"Connection", {}, nullopt, nullopt, {}, {}, "Connection"});
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TypeId baseClassInstanceType = arena.addType(ClassType{"BaseClass", {}, nullopt, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(baseClassInstanceType)->props = {
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{"BaseMethod", {makeFunction(arena, baseClassInstanceType, {numberType}, {})}},
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{"BaseField", {numberType}},
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{"Touched", {connectionType}},
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};
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getMutable<ClassType>(connectionType)->props = {
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{"Connect", {makeFunction(arena, connectionType, {makeFunction(arena, nullopt, {baseClassInstanceType}, {})}, {})}}
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};
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TypeId baseClassType = arena.addType(ClassType{"BaseClass", {}, nullopt, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(baseClassType)->props = {
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{"StaticMethod", {makeFunction(arena, nullopt, {}, {numberType})}},
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{"Clone", {makeFunction(arena, nullopt, {baseClassInstanceType}, {baseClassInstanceType})}},
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{"New", {makeFunction(arena, nullopt, {}, {baseClassInstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["BaseClass"] = TypeFun{{}, baseClassInstanceType};
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addGlobalBinding(globals, "BaseClass", baseClassType, "@test");
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TypeId childClassInstanceType = arena.addType(ClassType{"ChildClass", {}, baseClassInstanceType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(childClassInstanceType)->props = {
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{"Method", {makeFunction(arena, childClassInstanceType, {}, {stringType})}},
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};
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TypeId childClassType = arena.addType(ClassType{"ChildClass", {}, baseClassType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(childClassType)->props = {
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{"New", {makeFunction(arena, nullopt, {}, {childClassInstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["ChildClass"] = TypeFun{{}, childClassInstanceType};
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addGlobalBinding(globals, "ChildClass", childClassType, "@test");
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TypeId grandChildInstanceType = arena.addType(ClassType{"GrandChild", {}, childClassInstanceType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(grandChildInstanceType)->props = {
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{"Method", {makeFunction(arena, grandChildInstanceType, {}, {stringType})}},
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};
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TypeId grandChildType = arena.addType(ClassType{"GrandChild", {}, baseClassType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(grandChildType)->props = {
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{"New", {makeFunction(arena, nullopt, {}, {grandChildInstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["GrandChild"] = TypeFun{{}, grandChildInstanceType};
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addGlobalBinding(globals, "GrandChild", childClassType, "@test");
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TypeId anotherChildInstanceType = arena.addType(ClassType{"AnotherChild", {}, baseClassInstanceType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(anotherChildInstanceType)->props = {
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{"Method", {makeFunction(arena, anotherChildInstanceType, {}, {stringType})}},
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};
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TypeId anotherChildType = arena.addType(ClassType{"AnotherChild", {}, baseClassType, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(anotherChildType)->props = {
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{"New", {makeFunction(arena, nullopt, {}, {anotherChildInstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["AnotherChild"] = TypeFun{{}, anotherChildInstanceType};
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addGlobalBinding(globals, "AnotherChild", childClassType, "@test");
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TypeId unrelatedClassInstanceType = arena.addType(ClassType{"UnrelatedClass", {}, nullopt, nullopt, {}, {}, "Test"});
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TypeId unrelatedClassType = arena.addType(ClassType{"UnrelatedClass", {}, nullopt, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(unrelatedClassType)->props = {
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{"New", {makeFunction(arena, nullopt, {}, {unrelatedClassInstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["UnrelatedClass"] = TypeFun{{}, unrelatedClassInstanceType};
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addGlobalBinding(globals, "UnrelatedClass", unrelatedClassType, "@test");
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TypeId vector2MetaType = arena.addType(TableType{});
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vector2InstanceType = arena.addType(ClassType{"Vector2", {}, nullopt, vector2MetaType, {}, {}, "Test"});
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getMutable<ClassType>(vector2InstanceType)->props = {
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{"X", {numberType}},
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{"Y", {numberType}},
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};
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vector2Type = arena.addType(ClassType{"Vector2", {}, nullopt, nullopt, {}, {}, "Test"});
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getMutable<ClassType>(vector2Type)->props = {
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{"New", {makeFunction(arena, nullopt, {numberType, numberType}, {vector2InstanceType})}},
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};
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getMutable<TableType>(vector2MetaType)->props = {
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{"__add", {makeFunction(arena, nullopt, {vector2InstanceType, vector2InstanceType}, {vector2InstanceType})}},
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};
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globals.globalScope->exportedTypeBindings["Vector2"] = TypeFun{{}, vector2InstanceType};
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addGlobalBinding(globals, "Vector2", vector2Type, "@test");
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TypeId callableClassMetaType = arena.addType(TableType{});
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TypeId callableClassType = arena.addType(ClassType{"CallableClass", {}, nullopt, callableClassMetaType, {}, {}, "Test"});
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getMutable<TableType>(callableClassMetaType)->props = {
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{"__call", {makeFunction(arena, nullopt, {callableClassType, stringType}, {numberType})}},
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};
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globals.globalScope->exportedTypeBindings["CallableClass"] = TypeFun{{}, callableClassType};
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auto addIndexableClass = [&arena, &globals](const char* className, TypeId keyType, TypeId returnType) {
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TypeId indexableClassMetaType = arena.addType(TableType{});
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TypeId indexableClassType =
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arena.addType(ClassType{className, {}, nullopt, indexableClassMetaType, {}, {}, "Test", TableIndexer{keyType, returnType}});
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globals.globalScope->exportedTypeBindings[className] = TypeFun{{}, indexableClassType};
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};
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// IndexableClass has a table indexer with a key type of 'number | string' and a return type of 'number'
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addIndexableClass("IndexableClass", arena.addType(Luau::UnionType{{stringType, numberType}}), numberType);
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// IndexableNumericKeyClass has a table indexer with a key type of 'number' and a return type of 'number'
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addIndexableClass("IndexableNumericKeyClass", numberType, numberType);
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for (const auto& [name, tf] : globals.globalScope->exportedTypeBindings)
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persist(tf.type);
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freeze(arena);
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}
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} // namespace Luau
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