luau/tests/ClassFixture.cpp
vegorov-rbx 443903aa00
Sync to upstream/release/615 (#1175)
# What's changed?

* Luau allocation scheme was changed to handle allocations in 513-1024
byte range internally without falling back to global allocator
* coroutine/thread creation no longer requires any global allocations,
making it up to 15% faster (vs libc malloc)
* table construction for 17-32 keys or 33-64 array elements is up to 30%
faster (vs libc malloc)

### New Type Solver

* Cyclic unary negation type families are reduced to `number` when
possible
* Class types are skipped when searching for free types in unifier to
improve performance
* Fixed issues with table type inference when metatables are present
* Improved inference of iteration loop types
* Fixed an issue with bidirectional inference of method calls
* Type simplification will now preserve error suppression markers

### Native Code Generation

* Fixed TAG_VECTOR skip optimization to not break instruction use counts
(broken optimization wasn't included in 614)
* Fixed missing side-effect when optimizing generic loop preparation
instruction

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2024-03-01 10:45:26 -08:00

136 lines
6.6 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "ClassFixture.h"
#include "Luau/BuiltinDefinitions.h"
using std::nullopt;
namespace Luau
{
ClassFixture::ClassFixture()
{
GlobalTypes& globals = frontend.globals;
TypeArena& arena = globals.globalTypes;
TypeId numberType = builtinTypes->numberType;
TypeId stringType = builtinTypes->stringType;
unfreeze(arena);
TypeId connectionType = arena.addType(ClassType{"Connection", {}, nullopt, nullopt, {}, {}, "Connection"});
TypeId baseClassInstanceType = arena.addType(ClassType{"BaseClass", {}, nullopt, nullopt, {}, {}, "Test"});
getMutable<ClassType>(baseClassInstanceType)->props = {
{"BaseMethod", {makeFunction(arena, baseClassInstanceType, {numberType}, {})}},
{"BaseField", {numberType}},
{"Touched", {connectionType}},
};
getMutable<ClassType>(connectionType)->props = {
{"Connect", {makeFunction(arena, connectionType, {makeFunction(arena, nullopt, {baseClassInstanceType}, {})}, {})}}
};
TypeId baseClassType = arena.addType(ClassType{"BaseClass", {}, nullopt, nullopt, {}, {}, "Test"});
getMutable<ClassType>(baseClassType)->props = {
{"StaticMethod", {makeFunction(arena, nullopt, {}, {numberType})}},
{"Clone", {makeFunction(arena, nullopt, {baseClassInstanceType}, {baseClassInstanceType})}},
{"New", {makeFunction(arena, nullopt, {}, {baseClassInstanceType})}},
};
globals.globalScope->exportedTypeBindings["BaseClass"] = TypeFun{{}, baseClassInstanceType};
addGlobalBinding(globals, "BaseClass", baseClassType, "@test");
TypeId childClassInstanceType = arena.addType(ClassType{"ChildClass", {}, baseClassInstanceType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(childClassInstanceType)->props = {
{"Method", {makeFunction(arena, childClassInstanceType, {}, {stringType})}},
};
TypeId childClassType = arena.addType(ClassType{"ChildClass", {}, baseClassType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(childClassType)->props = {
{"New", {makeFunction(arena, nullopt, {}, {childClassInstanceType})}},
};
globals.globalScope->exportedTypeBindings["ChildClass"] = TypeFun{{}, childClassInstanceType};
addGlobalBinding(globals, "ChildClass", childClassType, "@test");
TypeId grandChildInstanceType = arena.addType(ClassType{"GrandChild", {}, childClassInstanceType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(grandChildInstanceType)->props = {
{"Method", {makeFunction(arena, grandChildInstanceType, {}, {stringType})}},
};
TypeId grandChildType = arena.addType(ClassType{"GrandChild", {}, baseClassType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(grandChildType)->props = {
{"New", {makeFunction(arena, nullopt, {}, {grandChildInstanceType})}},
};
globals.globalScope->exportedTypeBindings["GrandChild"] = TypeFun{{}, grandChildInstanceType};
addGlobalBinding(globals, "GrandChild", childClassType, "@test");
TypeId anotherChildInstanceType = arena.addType(ClassType{"AnotherChild", {}, baseClassInstanceType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(anotherChildInstanceType)->props = {
{"Method", {makeFunction(arena, anotherChildInstanceType, {}, {stringType})}},
};
TypeId anotherChildType = arena.addType(ClassType{"AnotherChild", {}, baseClassType, nullopt, {}, {}, "Test"});
getMutable<ClassType>(anotherChildType)->props = {
{"New", {makeFunction(arena, nullopt, {}, {anotherChildInstanceType})}},
};
globals.globalScope->exportedTypeBindings["AnotherChild"] = TypeFun{{}, anotherChildInstanceType};
addGlobalBinding(globals, "AnotherChild", childClassType, "@test");
TypeId unrelatedClassInstanceType = arena.addType(ClassType{"UnrelatedClass", {}, nullopt, nullopt, {}, {}, "Test"});
TypeId unrelatedClassType = arena.addType(ClassType{"UnrelatedClass", {}, nullopt, nullopt, {}, {}, "Test"});
getMutable<ClassType>(unrelatedClassType)->props = {
{"New", {makeFunction(arena, nullopt, {}, {unrelatedClassInstanceType})}},
};
globals.globalScope->exportedTypeBindings["UnrelatedClass"] = TypeFun{{}, unrelatedClassInstanceType};
addGlobalBinding(globals, "UnrelatedClass", unrelatedClassType, "@test");
TypeId vector2MetaType = arena.addType(TableType{});
vector2InstanceType = arena.addType(ClassType{"Vector2", {}, nullopt, vector2MetaType, {}, {}, "Test"});
getMutable<ClassType>(vector2InstanceType)->props = {
{"X", {numberType}},
{"Y", {numberType}},
};
vector2Type = arena.addType(ClassType{"Vector2", {}, nullopt, nullopt, {}, {}, "Test"});
getMutable<ClassType>(vector2Type)->props = {
{"New", {makeFunction(arena, nullopt, {numberType, numberType}, {vector2InstanceType})}},
};
getMutable<TableType>(vector2MetaType)->props = {
{"__add", {makeFunction(arena, nullopt, {vector2InstanceType, vector2InstanceType}, {vector2InstanceType})}},
};
globals.globalScope->exportedTypeBindings["Vector2"] = TypeFun{{}, vector2InstanceType};
addGlobalBinding(globals, "Vector2", vector2Type, "@test");
TypeId callableClassMetaType = arena.addType(TableType{});
TypeId callableClassType = arena.addType(ClassType{"CallableClass", {}, nullopt, callableClassMetaType, {}, {}, "Test"});
getMutable<TableType>(callableClassMetaType)->props = {
{"__call", {makeFunction(arena, nullopt, {callableClassType, stringType}, {numberType})}},
};
globals.globalScope->exportedTypeBindings["CallableClass"] = TypeFun{{}, callableClassType};
auto addIndexableClass = [&arena, &globals](const char* className, TypeId keyType, TypeId returnType) {
TypeId indexableClassMetaType = arena.addType(TableType{});
TypeId indexableClassType =
arena.addType(ClassType{className, {}, nullopt, indexableClassMetaType, {}, {}, "Test", TableIndexer{keyType, returnType}});
globals.globalScope->exportedTypeBindings[className] = TypeFun{{}, indexableClassType};
};
// IndexableClass has a table indexer with a key type of 'number | string' and a return type of 'number'
addIndexableClass("IndexableClass", arena.addType(Luau::UnionType{{stringType, numberType}}), numberType);
// IndexableNumericKeyClass has a table indexer with a key type of 'number' and a return type of 'number'
addIndexableClass("IndexableNumericKeyClass", numberType, numberType);
for (const auto& [name, tf] : globals.globalScope->exportedTypeBindings)
persist(tf.type);
freeze(arena);
}
} // namespace Luau