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d01addc625
Co-authored-by: Rodactor <rodactor@roblox.com>
121 lines
2.4 KiB
C++
121 lines
2.4 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Variant.h"
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#include "Luau/Location.h"
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#include "Luau/Symbol.h"
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#include <map>
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#include <memory>
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#include <vector>
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namespace Luau
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{
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struct TypeVar;
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using TypeId = const TypeVar*;
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struct Field;
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using LValue = Variant<Symbol, Field>;
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struct Field
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{
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std::shared_ptr<LValue> parent; // TODO: Eventually use unique_ptr to enforce non-copyable trait.
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std::string key;
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};
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std::optional<LValue> tryGetLValue(const class AstExpr& expr);
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// Utility function: breaks down an LValue to get at the Symbol, and reverses the vector of keys.
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std::pair<Symbol, std::vector<std::string>> getFullName(const LValue& lvalue);
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std::string toString(const LValue& lvalue);
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template<typename T>
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const T* get(const LValue& lvalue)
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{
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return get_if<T>(&lvalue);
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}
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// Key is a stringified encoding of an LValue.
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using RefinementMap = std::map<std::string, TypeId>;
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void merge(RefinementMap& l, const RefinementMap& r, std::function<TypeId(TypeId, TypeId)> f);
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void addRefinement(RefinementMap& refis, const LValue& lvalue, TypeId ty);
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struct TruthyPredicate;
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struct IsAPredicate;
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struct TypeGuardPredicate;
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struct EqPredicate;
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struct AndPredicate;
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struct OrPredicate;
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struct NotPredicate;
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using Predicate = Variant<TruthyPredicate, IsAPredicate, TypeGuardPredicate, EqPredicate, AndPredicate, OrPredicate, NotPredicate>;
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using PredicateVec = std::vector<Predicate>;
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struct TruthyPredicate
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{
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LValue lvalue;
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Location location;
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};
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struct IsAPredicate
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{
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LValue lvalue;
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Location location;
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TypeId ty;
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};
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struct TypeGuardPredicate
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{
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LValue lvalue;
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Location location;
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std::string kind; // TODO: When singleton types arrive, replace this with `TypeId ty;`
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bool isTypeof;
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};
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struct EqPredicate
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{
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LValue lvalue;
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TypeId type;
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Location location;
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};
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struct AndPredicate
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{
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PredicateVec lhs;
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PredicateVec rhs;
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AndPredicate(PredicateVec&& lhs, PredicateVec&& rhs)
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: lhs(std::move(lhs))
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, rhs(std::move(rhs))
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{
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}
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};
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struct OrPredicate
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{
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PredicateVec lhs;
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PredicateVec rhs;
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OrPredicate(PredicateVec&& lhs, PredicateVec&& rhs)
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: lhs(std::move(lhs))
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, rhs(std::move(rhs))
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{
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}
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};
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struct NotPredicate
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{
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PredicateVec predicates;
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};
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template<typename T>
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const T* get(const Predicate& predicate)
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{
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return get_if<T>(&predicate);
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}
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} // namespace Luau
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