mirror of
https://github.com/luau-lang/luau.git
synced 2024-11-15 14:25:44 +08:00
551a43c424
- Updated Roblox copyright to 2023 - Floor division operator `//` (implements #832) - Autocomplete now shows `end` within `do` blocks - Restore BraceType when using `Lexer::lookahead` (fixes #1019) # New typechecker - Subtyping tests between metatables and tables - Subtyping tests between string singletons and tables - Subtyping tests for class types # Native codegen - Fixed macOS test failure (wrong spill restore offset) - Fixed clobbering of non-volatile xmm registers on Windows - Fixed wrong storage location of SSA reg spills - Implemented A64 support for add/sub extended - Eliminated zextReg from A64 lowering - Remove identical table slot lookups - Propagate values from predecessor into the linear block - Disabled reuse slot optimization - Keep `LuaNode::val` check for nil when optimizing `CHECK_SLOT_MATCH` - Implemented IR translation of `table.insert` builtin - Fixed mmap error handling on macOS/Linux # Tooling - Used `|` as a column separator instead of `+` in `bench.py` - Added a `table.sort` micro-benchmark - Switched `libprotobuf-mutator` to a less problematic version
269 lines
5.7 KiB
C++
269 lines
5.7 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Ast.h"
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#include "Luau/Location.h"
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#include "Luau/DenseHash.h"
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#include "Luau/Common.h"
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#include <vector>
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namespace Luau
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{
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class Allocator
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{
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public:
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Allocator();
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Allocator(Allocator&&);
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Allocator& operator=(Allocator&&) = delete;
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~Allocator();
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void* allocate(size_t size);
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template<typename T, typename... Args>
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T* alloc(Args&&... args)
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{
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static_assert(std::is_trivially_destructible<T>::value, "Objects allocated with this allocator will never have their destructors run!");
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T* t = static_cast<T*>(allocate(sizeof(T)));
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new (t) T(std::forward<Args>(args)...);
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return t;
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}
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private:
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struct Page
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{
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Page* next;
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char data[8192];
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};
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Page* root;
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size_t offset;
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};
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struct Lexeme
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{
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enum Type
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{
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Eof = 0,
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// 1..255 means actual character values
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Char_END = 256,
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Equal,
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LessEqual,
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GreaterEqual,
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NotEqual,
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Dot2,
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Dot3,
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SkinnyArrow,
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DoubleColon,
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FloorDiv,
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InterpStringBegin,
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InterpStringMid,
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InterpStringEnd,
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// An interpolated string with no expressions (like `x`)
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InterpStringSimple,
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AddAssign,
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SubAssign,
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MulAssign,
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DivAssign,
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FloorDivAssign,
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ModAssign,
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PowAssign,
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ConcatAssign,
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RawString,
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QuotedString,
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Number,
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Name,
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Comment,
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BlockComment,
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BrokenString,
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BrokenComment,
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BrokenUnicode,
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BrokenInterpDoubleBrace,
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Error,
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Reserved_BEGIN,
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ReservedAnd = Reserved_BEGIN,
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ReservedBreak,
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ReservedDo,
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ReservedElse,
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ReservedElseif,
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ReservedEnd,
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ReservedFalse,
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ReservedFor,
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ReservedFunction,
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ReservedIf,
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ReservedIn,
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ReservedLocal,
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ReservedNil,
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ReservedNot,
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ReservedOr,
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ReservedRepeat,
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ReservedReturn,
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ReservedThen,
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ReservedTrue,
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ReservedUntil,
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ReservedWhile,
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Reserved_END
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};
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Type type;
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Location location;
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unsigned int length;
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union
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{
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const char* data; // String, Number, Comment
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const char* name; // Name
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unsigned int codepoint; // BrokenUnicode
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};
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Lexeme(const Location& location, Type type);
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Lexeme(const Location& location, char character);
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Lexeme(const Location& location, Type type, const char* data, size_t size);
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Lexeme(const Location& location, Type type, const char* name);
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std::string toString() const;
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};
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class AstNameTable
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{
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public:
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AstNameTable(Allocator& allocator);
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AstName addStatic(const char* name, Lexeme::Type type = Lexeme::Name);
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std::pair<AstName, Lexeme::Type> getOrAddWithType(const char* name, size_t length);
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std::pair<AstName, Lexeme::Type> getWithType(const char* name, size_t length) const;
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AstName getOrAdd(const char* name);
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AstName get(const char* name) const;
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private:
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struct Entry
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{
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AstName value;
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uint32_t length;
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Lexeme::Type type;
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bool operator==(const Entry& other) const;
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};
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struct EntryHash
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{
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size_t operator()(const Entry& e) const;
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};
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DenseHashSet<Entry, EntryHash> data;
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Allocator& allocator;
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};
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class Lexer
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{
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public:
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Lexer(const char* buffer, std::size_t bufferSize, AstNameTable& names);
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void setSkipComments(bool skip);
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void setReadNames(bool read);
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const Location& previousLocation() const
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{
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return prevLocation;
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}
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const Lexeme& next();
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const Lexeme& next(bool skipComments, bool updatePrevLocation);
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void nextline();
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Lexeme lookahead();
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const Lexeme& current() const
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{
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return lexeme;
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}
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static bool isReserved(const std::string& word);
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static bool fixupQuotedString(std::string& data);
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static void fixupMultilineString(std::string& data);
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private:
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char peekch() const;
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char peekch(unsigned int lookahead) const;
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Position position() const;
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// consume() assumes current character is not a newline for performance; when that is not known, consumeAny() should be used instead.
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void consume();
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void consumeAny();
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Lexeme readCommentBody();
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// Given a sequence [===[ or ]===], returns:
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// 1. number of equal signs (or 0 if none present) between the brackets
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// 2. -1 if this is not a long comment/string separator
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// 3. -N if this is a malformed separator
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// Does *not* consume the closing brace.
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int skipLongSeparator();
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Lexeme readLongString(const Position& start, int sep, Lexeme::Type ok, Lexeme::Type broken);
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Lexeme readQuotedString();
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Lexeme readInterpolatedStringBegin();
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Lexeme readInterpolatedStringSection(Position start, Lexeme::Type formatType, Lexeme::Type endType);
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void readBackslashInString();
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std::pair<AstName, Lexeme::Type> readName();
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Lexeme readNumber(const Position& start, unsigned int startOffset);
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Lexeme readUtf8Error();
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Lexeme readNext();
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const char* buffer;
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std::size_t bufferSize;
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unsigned int offset;
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unsigned int line;
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unsigned int lineOffset;
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Lexeme lexeme;
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Location prevLocation;
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AstNameTable& names;
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bool skipComments;
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bool readNames;
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enum class BraceType
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{
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InterpolatedString,
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Normal
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};
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std::vector<BraceType> braceStack;
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};
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inline bool isSpace(char ch)
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{
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return ch == ' ' || ch == '\t' || ch == '\r' || ch == '\n' || ch == '\v' || ch == '\f';
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}
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} // namespace Luau
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