mirror of
https://github.com/luau-lang/luau.git
synced 2024-11-15 14:25:44 +08:00
d98256bb80
* Better indentation in multi-line type mismatch error messages * Error message clone can no longer cause a stack overflow (when typechecking with retainFullTypeGraphs set to false); fixes https://github.com/Roblox/luau/issues/975 * `string.format` with %s is now ~2x faster on strings smaller than 100 characters Native code generation: * All VM side exits will block return to the native execution of the current function to preserve correctness * Fixed executable page allocation on Apple platforms when using hardened runtime * Added statistics for code generation (no. of functions compiler, memory used for different areas) * Fixed issue with function entry type checks performed more that once in some functions
51 lines
1.0 KiB
Lua
51 lines
1.0 KiB
Lua
local bench = script and require(script.Parent.bench_support) or require("bench_support")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = "j=" .. tostring(j)
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end
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end, "interp: tostring")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = "j=" .. j
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end
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end, "interp: concat")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = string.format("j=%f", j)
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end
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end, "interp: %f format")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = string.format("j=%d", j)
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end
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end, "interp: %d format")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = string.format("j=%*", j)
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end
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end, "interp: %* format")
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bench.runCode(function()
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for j=1,1e6 do
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local _ = `j={j}`
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end
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end, "interp: interp number")
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bench.runCode(function()
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local ok = "hello!"
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for j=1,1e6 do
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local _ = string.format("j=%s", ok)
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end
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end, "interp: %s format")
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bench.runCode(function()
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local ok = "hello!"
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for j=1,1e6 do
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local _ = `j={ok}`
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end
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end, "interp: interp string") |