luau/tests/Set.test.cpp
Vighnesh-V 2a80f5e1d1
Sync to upstream/release/625 (#1252)
# What's changed?

* Fix warning issued when Cmake version is too low (contributed by OSS
community)

## New Solver

* Fix an issue with inhabitance testing of tables with cyclic properties
* Preserve error suppression during type unification
* Overhaul type reference counting in the constraint solver
* Other miscellaneous constraint ordering fixes

## Native Codegen

* Fix incorrect assertion check in loadBytecodeTypeInfo

---

## Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-05-10 11:21:45 -07:00

147 lines
2.8 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "ScopedFlags.h"
#include "Luau/Set.h"
#include "doctest.h"
#include <string>
#include <vector>
TEST_SUITE_BEGIN("SetTests");
TEST_CASE("empty_set_size_0")
{
Luau::Set<int> s1{0};
CHECK(s1.size() == 0);
CHECK(s1.empty());
}
TEST_CASE("insertion_works_and_increases_size")
{
Luau::Set<int> s1{0};
CHECK(s1.size() == 0);
CHECK(s1.empty());
s1.insert(1);
CHECK(s1.contains(1));
CHECK(s1.size() == 1);
s1.insert(2);
CHECK(s1.contains(2));
CHECK(s1.size() == 2);
}
TEST_CASE("clear_resets_size")
{
Luau::Set<int> s1{0};
s1.insert(1);
s1.insert(2);
REQUIRE(s1.size() == 2);
s1.clear();
CHECK(s1.size() == 0);
CHECK(s1.empty());
}
TEST_CASE("erase_works_and_decreases_size")
{
Luau::Set<int> s1{0};
s1.insert(1);
s1.insert(2);
CHECK(s1.size() == 2);
CHECK(s1.contains(1));
CHECK(s1.contains(2));
s1.erase(1);
CHECK(s1.size() == 1);
CHECK(!s1.contains(1));
CHECK(s1.contains(2));
s1.erase(2);
CHECK(s1.size() == 0);
CHECK(s1.empty());
CHECK(!s1.contains(1));
CHECK(!s1.contains(2));
}
TEST_CASE("iterate_over_set")
{
Luau::Set<int> s1{0};
s1.insert(1);
s1.insert(2);
s1.insert(3);
REQUIRE(s1.size() == 3);
int sum = 0;
for (int e : s1)
sum += e;
CHECK(sum == 6);
}
TEST_CASE("iterate_over_set_skips_erased_elements")
{
Luau::Set<int> s1{0};
s1.insert(1);
s1.insert(2);
s1.insert(3);
s1.insert(4);
s1.insert(5);
s1.insert(6);
REQUIRE(s1.size() == 6);
s1.erase(2);
s1.erase(4);
s1.erase(6);
int sum = 0;
for (int e : s1)
sum += e;
CHECK(sum == 9);
}
TEST_CASE("iterate_over_set_skips_first_element_if_it_is_erased")
{
/*
* As of this writing, in the following set, the key "y" happens to occur
* before "x" in the underlying DenseHashSet. This is important because it
* surfaces something that Set::const_iterator needs to do: If the
* underlying iterator happens to start at a deleted element, we need to
* advance until we find the first live element (or the end of the set).
*/
Luau::Set<std::string> s1{{}};
s1.insert("x");
s1.insert("y");
s1.erase("y");
std::vector<std::string> out;
auto it = s1.begin();
auto endIt = s1.end();
while (it != endIt)
{
out.push_back(*it);
++it;
}
CHECK(1 == out.size());
}
TEST_CASE("erase_using_const_ref_argument")
{
Luau::Set<std::string> s1{{}};
s1.insert("x");
s1.insert("y");
std::string key = "y";
s1.erase(key);
CHECK(s1.count("x"));
CHECK(!s1.count("y"));
}
TEST_SUITE_END();