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aafea36235
Previous benchmark require fix wasn't actually working correctly for the old style require (or running in Lua).
23 lines
592 B
Lua
23 lines
592 B
Lua
local function prequire(name) local success, result = pcall(require, name); return if success then result else nil end
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local bench = script and require(script.Parent.bench_support) or prequire("bench_support") or require("../bench_support")
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function test()
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local t = table.create(5000001, 0)
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for i=0,5000000 do
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t[i] = i
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end
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local ts0 = os.clock()
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table.move(t, 1, 250000, 250001, t)
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local ts1 = os.clock()
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for i=250001,(500000-1) do
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assert(t[i] == (i - 250001) + 1)
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end
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return ts1-ts0
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end
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bench.runCode(test, "TableMove: same table")
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