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* New `vector` library! See https://rfcs.luau.org/vector-library.html for details * Replace the use of non-portable `strnlen` with `memchr`. `strnlen` is not part of any C or C++ standard. * Introduce `lua_newuserdatataggedwithmetatable` for faster tagged userdata creation of userdata with metatables registered with `lua_setuserdatametatable` Old Solver * It used to be the case that a module's result type would unconditionally be inferred to be `any` if it imported any module that participates in any import cycle. This is now fixed. New Solver * Improve inference of `table.freeze`: We now infer read-only properties on tables after they have been frozen. * We now correctly flag cases where `string.format` is called with 0 arguments. * Fix a bug in user-defined type functions where table properties could be lost if the table had a metatable * Reset the random number seed for each evaluation of a type function * We now retry subtyping arguments if it failed due to hidden variadics. --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Junseo Yoo <jyoo@roblox.com>
52 lines
2.0 KiB
C
52 lines
2.0 KiB
C
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <stddef.h>
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// Can be used to reconfigure visibility/exports for public APIs
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#ifndef LUACODE_API
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#define LUACODE_API extern
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#endif
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typedef struct lua_CompileOptions lua_CompileOptions;
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struct lua_CompileOptions
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{
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// 0 - no optimization
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// 1 - baseline optimization level that doesn't prevent debuggability
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// 2 - includes optimizations that harm debuggability such as inlining
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int optimizationLevel; // default=1
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// 0 - no debugging support
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// 1 - line info & function names only; sufficient for backtraces
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// 2 - full debug info with local & upvalue names; necessary for debugger
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int debugLevel; // default=1
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// type information is used to guide native code generation decisions
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// information includes testable types for function arguments, locals, upvalues and some temporaries
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// 0 - generate for native modules
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// 1 - generate for all modules
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int typeInfoLevel; // default=0
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// 0 - no code coverage support
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// 1 - statement coverage
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// 2 - statement and expression coverage (verbose)
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int coverageLevel; // default=0
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// alternative global builtin to construct vectors, in addition to default builtin 'vector.create'
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const char* vectorLib;
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const char* vectorCtor;
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// alternative vector type name for type tables, in addition to default type 'vector'
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const char* vectorType;
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// null-terminated array of globals that are mutable; disables the import optimization for fields accessed through these
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const char* const* mutableGlobals;
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// null-terminated array of userdata types that will be included in the type information
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const char* const* userdataTypes;
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};
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// compile source to bytecode; when source compilation fails, the resulting bytecode contains the encoded error. use free() to destroy
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LUACODE_API char* luau_compile(const char* source, size_t size, lua_CompileOptions* options, size_t* outsize);
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