luau/Common/include/Luau/ExperimentalFlags.h
aaron b23d43496b
Sync to upstream/release/641 (#1382)
### What's new

* Light update this week, mostly fast flag cleanups.

### New Solver

* Rename flag to enable new solver from
`DebugLuauDeferredConstraintResolution` to `LuauSolverV2`
* Added support for magic functions for the new type checker (as opposed
to the type inference component)
* Improved handling of `string.format` with magic function improvements
* Cleaning up some of the reported errors by the new type checker
* Minor refactoring of `TypeChecker2.cpp` that happens to make the diff
very hard to read.

---

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
Co-authored-by: Junseo Yoo <jyoo@roblox.com>
2024-08-30 13:16:51 -07:00

30 lines
1015 B
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include <string.h>
namespace Luau
{
inline bool isFlagExperimental(const char* flag)
{
// Flags in this list are disabled by default in various command-line tools. They may have behavior that is not fully final,
// or critical bugs that are found after the code has been submitted.
static const char* const kList[] = {
"LuauInstantiateInSubtyping", // requires some fixes to lua-apps code
"LuauFixIndexerSubtypingOrdering", // requires some small fixes to lua-apps code since this fixes a false negative
"StudioReportLuauAny2", // takes telemetry data for usage of any types
"LuauSolverV2",
// makes sure we always have at least one entry
nullptr,
};
for (const char* item : kList)
if (item && strcmp(item, flag) == 0)
return true;
return false;
}
} // namespace Luau