luau/CLI/Require.cpp
Hunter Goldstein a36a3c41cc
Sync to upstream/release/651 (#1513)
### What's New?

* Fragment Autocomplete: a new API allows for type checking a small
fragment of code against an existing file, significantly speeding up
autocomplete performance in large files.

### New Solver

* E-Graphs have landed: this is an ongoing approach to make the new type
solver simplify types in a more consistent and principled manner, based
on similar work (see: https://egraphs-good.github.io/).
* Adds support for exporting / local user type functions (previously
they were always exported).
* Fixes a set of bugs in which the new solver will fail to complete
inference for simple expressions with just literals and operators.

### General Updates
* Requiring a path with a ".lua" or ".luau" extension will now have a
bespoke error suggesting to remove said extension.
* Fixes a bug in which whether two `Luau::Symbol`s are equal depends on
whether the new solver is enabled.

---

Internal Contributors:

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Hunter Goldstein <hgoldstein@roblox.com>
Co-authored-by: Varun Saini <vsaini@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-11-08 13:41:45 -08:00

297 lines
9.1 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Require.h"
#include "FileUtils.h"
#include "Luau/Common.h"
#include "Luau/Config.h"
#include <algorithm>
#include <array>
#include <utility>
RequireResolver::RequireResolver(lua_State* L, std::string path)
: pathToResolve(std::move(path))
, L(L)
{
lua_Debug ar;
lua_getinfo(L, 1, "s", &ar);
sourceChunkname = ar.source;
if (!isRequireAllowed(sourceChunkname))
luaL_errorL(L, "require is not supported in this context");
if (isAbsolutePath(pathToResolve))
luaL_argerrorL(L, 1, "cannot require an absolute path");
std::replace(pathToResolve.begin(), pathToResolve.end(), '\\', '/');
if (!isPrefixValid())
luaL_argerrorL(L, 1, "require path must start with a valid prefix: ./, ../, or @");
substituteAliasIfPresent(pathToResolve);
}
[[nodiscard]] RequireResolver::ResolvedRequire RequireResolver::resolveRequire(lua_State* L, std::string path)
{
RequireResolver resolver(L, std::move(path));
ModuleStatus status = resolver.findModule();
if (status != ModuleStatus::FileRead)
return ResolvedRequire{status};
else
return ResolvedRequire{status, std::move(resolver.chunkname), std::move(resolver.absolutePath), std::move(resolver.sourceCode)};
}
RequireResolver::ModuleStatus RequireResolver::findModule()
{
resolveAndStoreDefaultPaths();
// Put _MODULES table on stack for checking and saving to the cache
luaL_findtable(L, LUA_REGISTRYINDEX, "_MODULES", 1);
return findModuleImpl();
}
RequireResolver::ModuleStatus RequireResolver::findModuleImpl()
{
if (isPathAmbiguous(absolutePath))
return ModuleStatus::Ambiguous;
static const std::array<const char*, 4> possibleSuffixes = {".luau", ".lua", "/init.luau", "/init.lua"};
size_t unsuffixedAbsolutePathSize = absolutePath.size();
for (const char* possibleSuffix : possibleSuffixes)
{
absolutePath += possibleSuffix;
// Check cache for module
lua_getfield(L, -1, absolutePath.c_str());
if (!lua_isnil(L, -1))
{
return ModuleStatus::Cached;
}
lua_pop(L, 1);
// Try to read the matching file
std::optional<std::string> source = readFile(absolutePath);
if (source)
{
chunkname = "=" + chunkname + possibleSuffix;
sourceCode = *source;
return ModuleStatus::FileRead;
}
absolutePath.resize(unsuffixedAbsolutePathSize); // truncate to remove suffix
}
if (hasFileExtension(absolutePath, {".luau", ".lua"}) && isFile(absolutePath))
luaL_argerrorL(L, 1, "error requiring module: consider removing the file extension");
return ModuleStatus::NotFound;
}
bool RequireResolver::isPathAmbiguous(const std::string& path)
{
bool found = false;
for (const char* suffix : {".luau", ".lua"})
{
if (isFile(path + suffix))
{
if (found)
return true;
else
found = true;
}
}
if (isDirectory(path) && found)
return true;
return false;
}
bool RequireResolver::isRequireAllowed(std::string_view sourceChunkname)
{
LUAU_ASSERT(!sourceChunkname.empty());
return (sourceChunkname[0] == '=' || sourceChunkname[0] == '@');
}
bool RequireResolver::isPrefixValid()
{
return pathToResolve.compare(0, 2, "./") == 0 || pathToResolve.compare(0, 3, "../") == 0 || pathToResolve.compare(0, 1, "@") == 0;
}
void RequireResolver::resolveAndStoreDefaultPaths()
{
if (!isAbsolutePath(pathToResolve))
{
std::string chunknameContext = getRequiringContextRelative();
std::optional<std::string> absolutePathContext = getRequiringContextAbsolute();
if (!absolutePathContext)
luaL_errorL(L, "error requiring module");
// resolvePath automatically sanitizes/normalizes the paths
std::optional<std::string> chunknameOpt = resolvePath(pathToResolve, chunknameContext);
std::optional<std::string> absolutePathOpt = resolvePath(pathToResolve, *absolutePathContext);
if (!chunknameOpt || !absolutePathOpt)
luaL_errorL(L, "error requiring module");
chunkname = std::move(*chunknameOpt);
absolutePath = std::move(*absolutePathOpt);
}
else
{
// Here we must explicitly sanitize, as the path is taken as is
std::optional<std::string> sanitizedPath = normalizePath(pathToResolve);
if (!sanitizedPath)
luaL_errorL(L, "error requiring module");
chunkname = *sanitizedPath;
absolutePath = std::move(*sanitizedPath);
}
}
std::optional<std::string> RequireResolver::getRequiringContextAbsolute()
{
std::string requiringFile;
if (isAbsolutePath(sourceChunkname.substr(1)))
{
// We already have an absolute path for the requiring file
requiringFile = sourceChunkname.substr(1);
}
else
{
// Requiring file's stored path is relative to the CWD, must make absolute
std::optional<std::string> cwd = getCurrentWorkingDirectory();
if (!cwd)
return std::nullopt;
if (sourceChunkname.substr(1) == "stdin")
{
// Require statement is being executed from REPL input prompt
// The requiring context is the pseudo-file "stdin" in the CWD
requiringFile = joinPaths(*cwd, "stdin");
}
else
{
// Require statement is being executed in a file, must resolve relative to CWD
std::optional<std::string> requiringFileOpt = resolvePath(sourceChunkname.substr(1), joinPaths(*cwd, "stdin"));
if (!requiringFileOpt)
return std::nullopt;
requiringFile = *requiringFileOpt;
}
}
std::replace(requiringFile.begin(), requiringFile.end(), '\\', '/');
return requiringFile;
}
std::string RequireResolver::getRequiringContextRelative()
{
std::string baseFilePath;
if (sourceChunkname.substr(1) != "stdin")
baseFilePath = sourceChunkname.substr(1);
return baseFilePath;
}
void RequireResolver::substituteAliasIfPresent(std::string& path)
{
if (path.size() < 1 || path[0] != '@')
return;
// To ignore the '@' alias prefix when processing the alias
const size_t aliasStartPos = 1;
// If a directory separator was found, the length of the alias is the
// distance between the start of the alias and the separator. Otherwise,
// the whole string after the alias symbol is the alias.
size_t aliasLen = path.find_first_of("\\/");
if (aliasLen != std::string::npos)
aliasLen -= aliasStartPos;
const std::string potentialAlias = path.substr(aliasStartPos, aliasLen);
// Not worth searching when potentialAlias cannot be an alias
if (!Luau::isValidAlias(potentialAlias))
luaL_errorL(L, "@%s is not a valid alias", potentialAlias.c_str());
std::optional<std::string> alias = getAlias(potentialAlias);
if (alias)
{
path = *alias + path.substr(potentialAlias.size() + 1);
}
else
{
luaL_errorL(L, "@%s is not a valid alias", potentialAlias.c_str());
}
}
std::optional<std::string> RequireResolver::getAlias(std::string alias)
{
std::transform(
alias.begin(),
alias.end(),
alias.begin(),
[](unsigned char c)
{
return ('A' <= c && c <= 'Z') ? (c + ('a' - 'A')) : c;
}
);
while (!config.aliases.contains(alias) && !isConfigFullyResolved)
{
parseNextConfig();
}
if (!config.aliases.contains(alias) && isConfigFullyResolved)
return std::nullopt; // could not find alias
const Luau::Config::AliasInfo& aliasInfo = config.aliases[alias];
return resolvePath(aliasInfo.value, aliasInfo.configLocation);
}
void RequireResolver::parseNextConfig()
{
if (isConfigFullyResolved)
return; // no config files left to parse
std::optional<std::string> directory;
if (lastSearchedDir.empty())
{
std::optional<std::string> requiringFile = getRequiringContextAbsolute();
if (!requiringFile)
luaL_errorL(L, "error requiring module");
directory = getParentPath(*requiringFile);
}
else
directory = getParentPath(lastSearchedDir);
if (directory)
{
lastSearchedDir = *directory;
parseConfigInDirectory(*directory);
}
else
isConfigFullyResolved = true;
}
void RequireResolver::parseConfigInDirectory(const std::string& directory)
{
std::string configPath = joinPaths(directory, Luau::kConfigName);
Luau::ConfigOptions::AliasOptions aliasOpts;
aliasOpts.configLocation = configPath;
aliasOpts.overwriteAliases = false;
Luau::ConfigOptions opts;
opts.aliasOptions = std::move(aliasOpts);
if (std::optional<std::string> contents = readFile(configPath))
{
std::optional<std::string> error = Luau::parseConfig(*contents, config, opts);
if (error)
luaL_errorL(L, "error parsing %s (%s)", configPath.c_str(), (*error).c_str());
}
}