// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "lua.h" #include "lualib.h" #include "Luau/BytecodeBuilder.h" #include "Luau/CodeGen.h" #include "Luau/Compiler.h" #include "Luau/Parser.h" #include "doctest.h" #include "ScopedFlags.h" #include LUAU_FASTFLAG(LuauCodegenRemoveDeadStores4) LUAU_FASTFLAG(LuauCodegenLoadTVTag) static std::string getCodegenAssembly(const char* source) { Luau::CodeGen::AssemblyOptions options; // For IR, we don't care about assembly, but we want a stable target options.target = Luau::CodeGen::AssemblyOptions::Target::X64_SystemV; options.outputBinary = false; options.includeAssembly = false; options.includeIr = true; options.includeOutlinedCode = false; options.includeIrPrefix = Luau::CodeGen::IncludeIrPrefix::No; options.includeUseInfo = Luau::CodeGen::IncludeUseInfo::No; options.includeCfgInfo = Luau::CodeGen::IncludeCfgInfo::No; options.includeRegFlowInfo = Luau::CodeGen::IncludeRegFlowInfo::No; Luau::Allocator allocator; Luau::AstNameTable names(allocator); Luau::ParseResult result = Luau::Parser::parse(source, strlen(source), names, allocator); if (!result.errors.empty()) throw Luau::ParseErrors(result.errors); Luau::CompileOptions copts = {}; copts.optimizationLevel = 2; copts.debugLevel = 1; copts.vectorCtor = "vector"; copts.vectorType = "vector"; Luau::BytecodeBuilder bcb; Luau::compileOrThrow(bcb, result, names, copts); std::string bytecode = bcb.getBytecode(); std::unique_ptr globalState(luaL_newstate(), lua_close); lua_State* L = globalState.get(); if (luau_load(L, "name", bytecode.data(), bytecode.size(), 0) == 0) return Luau::CodeGen::getAssembly(L, -1, options, nullptr); FAIL("Failed to load bytecode"); return ""; } TEST_SUITE_BEGIN("IrLowering"); TEST_CASE("VectorReciprocal") { CHECK_EQ("\n" + getCodegenAssembly(R"( local function vecrcp(a: vector) return 1 / a end )"), R"( ; function vecrcp($arg0) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %6 = NUM_TO_VEC 1 %7 = LOAD_TVALUE R0 %8 = DIV_VEC %6, %7 %9 = TAG_VECTOR %8 STORE_TVALUE R1, %9 INTERRUPT 1u RETURN R1, 1i )"); } TEST_CASE("VectorComponentRead") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function compsum(a: vector) return a.X + a.Y + a.Z end )"), R"( ; function compsum($arg0) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %6 = LOAD_FLOAT R0, 0i %11 = LOAD_FLOAT R0, 4i %20 = ADD_NUM %6, %11 %25 = LOAD_FLOAT R0, 8i %34 = ADD_NUM %20, %25 STORE_DOUBLE R1, %34 STORE_TAG R1, tnumber INTERRUPT 8u RETURN R1, 1i )"); } TEST_CASE("VectorAdd") { CHECK_EQ("\n" + getCodegenAssembly(R"( local function vec3add(a: vector, b: vector) return a + b end )"), R"( ; function vec3add($arg0, $arg1) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) CHECK_TAG R1, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %10 = LOAD_TVALUE R0 %11 = LOAD_TVALUE R1 %12 = ADD_VEC %10, %11 %13 = TAG_VECTOR %12 STORE_TVALUE R2, %13 INTERRUPT 1u RETURN R2, 1i )"); } TEST_CASE("VectorMinus") { CHECK_EQ("\n" + getCodegenAssembly(R"( local function vec3minus(a: vector) return -a end )"), R"( ; function vec3minus($arg0) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %6 = LOAD_TVALUE R0 %7 = UNM_VEC %6 %8 = TAG_VECTOR %7 STORE_TVALUE R1, %8 INTERRUPT 1u RETURN R1, 1i )"); } TEST_CASE("VectorSubMulDiv") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function vec3combo(a: vector, b: vector, c: vector, d: vector) return a * b - c / d end )"), R"( ; function vec3combo($arg0, $arg1, $arg2, $arg3) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) CHECK_TAG R1, tvector, exit(entry) CHECK_TAG R2, tvector, exit(entry) CHECK_TAG R3, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %14 = LOAD_TVALUE R0 %15 = LOAD_TVALUE R1 %16 = MUL_VEC %14, %15 %23 = LOAD_TVALUE R2 %24 = LOAD_TVALUE R3 %25 = DIV_VEC %23, %24 %34 = SUB_VEC %16, %25 %35 = TAG_VECTOR %34 STORE_TVALUE R4, %35 INTERRUPT 3u RETURN R4, 1i )"); } TEST_CASE("VectorSubMulDiv2") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function vec3combo(a: vector) local tmp = a * a return (tmp - tmp) / (tmp + tmp) end )"), R"( ; function vec3combo($arg0) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %8 = LOAD_TVALUE R0 %10 = MUL_VEC %8, %8 %19 = SUB_VEC %10, %10 %28 = ADD_VEC %10, %10 %37 = DIV_VEC %19, %28 %38 = TAG_VECTOR %37 STORE_TVALUE R2, %38 INTERRUPT 4u RETURN R2, 1i )"); } TEST_CASE("VectorMulDivMixed") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function vec3combo(a: vector, b: vector, c: vector, d: vector) return a * 2 + b / 4 + 0.5 * c + 40 / d end )"), R"( ; function vec3combo($arg0, $arg1, $arg2, $arg3) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) CHECK_TAG R1, tvector, exit(entry) CHECK_TAG R2, tvector, exit(entry) CHECK_TAG R3, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %12 = LOAD_TVALUE R0 %13 = NUM_TO_VEC 2 %14 = MUL_VEC %12, %13 %19 = LOAD_TVALUE R1 %20 = NUM_TO_VEC 4 %21 = DIV_VEC %19, %20 %30 = ADD_VEC %14, %21 %40 = NUM_TO_VEC 0.5 %41 = LOAD_TVALUE R2 %42 = MUL_VEC %40, %41 %51 = ADD_VEC %30, %42 %56 = NUM_TO_VEC 40 %57 = LOAD_TVALUE R3 %58 = DIV_VEC %56, %57 %67 = ADD_VEC %51, %58 %68 = TAG_VECTOR %67 STORE_TVALUE R4, %68 INTERRUPT 8u RETURN R4, 1i )"); } TEST_CASE("ExtraMathMemoryOperands") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function foo(a: number, b: number, c: number, d: number, e: number) return math.floor(a) + math.ceil(b) + math.round(c) + math.sqrt(d) + math.abs(e) end )"), R"( ; function foo($arg0, $arg1, $arg2, $arg3, $arg4) line 2 bb_0: CHECK_TAG R0, tnumber, exit(entry) CHECK_TAG R1, tnumber, exit(entry) CHECK_TAG R2, tnumber, exit(entry) CHECK_TAG R3, tnumber, exit(entry) CHECK_TAG R4, tnumber, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: CHECK_SAFE_ENV exit(1) %16 = FLOOR_NUM R0 %23 = CEIL_NUM R1 %32 = ADD_NUM %16, %23 %39 = ROUND_NUM R2 %48 = ADD_NUM %32, %39 %55 = SQRT_NUM R3 %64 = ADD_NUM %48, %55 %71 = ABS_NUM R4 %80 = ADD_NUM %64, %71 STORE_DOUBLE R5, %80 STORE_TAG R5, tnumber INTERRUPT 29u RETURN R5, 1i )"); } TEST_CASE("DseInitialStackState") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function foo() while {} do local _ = not _,{} _ = nil end end )"), R"( ; function foo() line 2 bb_bytecode_0: SET_SAVEDPC 1u %1 = NEW_TABLE 0u, 0u STORE_POINTER R0, %1 STORE_TAG R0, ttable CHECK_GC JUMP bb_2 bb_2: CHECK_SAFE_ENV exit(3) JUMP_EQ_TAG K1, tnil, bb_fallback_4, bb_3 bb_3: %9 = LOAD_TVALUE K1 STORE_TVALUE R1, %9 JUMP bb_5 bb_5: SET_SAVEDPC 7u %21 = NEW_TABLE 0u, 0u STORE_POINTER R1, %21 STORE_TAG R1, ttable CHECK_GC STORE_TAG R0, tnil INTERRUPT 9u JUMP bb_bytecode_0 )"); } TEST_CASE("DseInitialStackState2") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function foo(a) math.frexp(a) return a end )"), R"( ; function foo($arg0) line 2 bb_bytecode_0: CHECK_SAFE_ENV exit(1) CHECK_TAG R0, tnumber, exit(1) FASTCALL 14u, R1, R0, undef, 1i, 2i INTERRUPT 5u RETURN R0, 1i )"); } TEST_CASE("DseInitialStackState3") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function foo(a) math.sign(a) return a end )"), R"( ; function foo($arg0) line 2 bb_bytecode_0: CHECK_SAFE_ENV exit(1) CHECK_TAG R0, tnumber, exit(1) FASTCALL 47u, R1, R0, undef, 1i, 1i INTERRUPT 5u RETURN R0, 1i )"); } TEST_CASE("VectorConstantTag") { ScopedFastFlag luauCodegenRemoveDeadStores{FFlag::LuauCodegenRemoveDeadStores4, true}; ScopedFastFlag luauCodegenLoadTVTag{FFlag::LuauCodegenLoadTVTag, true}; CHECK_EQ("\n" + getCodegenAssembly(R"( local function vecrcp(a: vector) return vector(1, 2, 3) + a end )"), R"( ; function vecrcp($arg0) line 2 bb_0: CHECK_TAG R0, tvector, exit(entry) JUMP bb_2 bb_2: JUMP bb_bytecode_1 bb_bytecode_1: %4 = LOAD_TVALUE K0, 0i, tvector %11 = LOAD_TVALUE R0 %12 = ADD_VEC %4, %11 %13 = TAG_VECTOR %12 STORE_TVALUE R1, %13 INTERRUPT 2u RETURN R1, 1i )"); } TEST_SUITE_END();