// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #pragma once #include "Luau/Bytecode.h" #include "Luau/Common.h" #include "Luau/DenseHash.h" #include "Luau/IrData.h" #include struct Proto; typedef uint32_t Instruction; namespace Luau { namespace CodeGen { struct AssemblyOptions; struct IrBuilder { IrBuilder(); void buildFunctionIr(Proto* proto); void rebuildBytecodeBasicBlocks(Proto* proto); void translateInst(LuauOpcode op, const Instruction* pc, int i); void handleFastcallFallback(IrOp fallbackOrUndef, const Instruction* pc, int i); bool isInternalBlock(IrOp block); void beginBlock(IrOp block); void loadAndCheckTag(IrOp loc, uint8_t tag, IrOp fallback); // Clones all instructions into the current block // Source block that is cloned cannot use values coming in from a predecessor void clone(const IrBlock& source, bool removeCurrentTerminator); IrOp undef(); IrOp constInt(int value); IrOp constUint(unsigned value); IrOp constDouble(double value); IrOp constTag(uint8_t value); IrOp constAny(IrConst constant, uint64_t asCommonKey); IrOp cond(IrCondition cond); IrOp inst(IrCmd cmd); IrOp inst(IrCmd cmd, IrOp a); IrOp inst(IrCmd cmd, IrOp a, IrOp b); IrOp inst(IrCmd cmd, IrOp a, IrOp b, IrOp c); IrOp inst(IrCmd cmd, IrOp a, IrOp b, IrOp c, IrOp d); IrOp inst(IrCmd cmd, IrOp a, IrOp b, IrOp c, IrOp d, IrOp e); IrOp inst(IrCmd cmd, IrOp a, IrOp b, IrOp c, IrOp d, IrOp e, IrOp f); IrOp block(IrBlockKind kind); // Requested kind can be ignored if we are in an outlined sequence IrOp blockAtInst(uint32_t index); IrOp vmReg(uint8_t index); IrOp vmConst(uint32_t index); IrOp vmUpvalue(uint8_t index); IrOp vmExit(uint32_t pcpos); bool inTerminatedBlock = false; bool interruptRequested = false; bool activeFastcallFallback = false; IrOp fastcallFallbackReturn; int fastcallSkipTarget = -1; IrFunction function; uint32_t activeBlockIdx = ~0u; std::vector instIndexToBlock; // Block index at the bytecode instruction std::vector loopStepStack; // Similar to BytecodeBuilder, duplicate constants are removed used the same method struct ConstantKey { IrConstKind kind; // Note: this stores value* from IrConst; when kind is Double, this stores the same bits as double does but in uint64_t. uint64_t value; bool operator==(const ConstantKey& key) const { return kind == key.kind && value == key.value; } }; struct ConstantKeyHash { size_t operator()(const ConstantKey& key) const { // finalizer from MurmurHash64B const uint32_t m = 0x5bd1e995; uint32_t h1 = uint32_t(key.value); uint32_t h2 = uint32_t(key.value >> 32) ^ (int(key.kind) * m); h1 ^= h2 >> 18; h1 *= m; h2 ^= h1 >> 22; h2 *= m; h1 ^= h2 >> 17; h1 *= m; h2 ^= h1 >> 19; h2 *= m; // ... truncated to 32-bit output (normally hash is equal to (uint64_t(h1) << 32) | h2, but we only really need the lower 32-bit half) return size_t(h2); } }; DenseHashMap constantMap; }; } // namespace CodeGen } // namespace Luau