// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details #include "Repl.h" #include "Luau/Common.h" #include "lua.h" #include "lualib.h" #include "Luau/CodeGen.h" #include "Luau/Compiler.h" #include "Luau/Parser.h" #include "Luau/TimeTrace.h" #include "Coverage.h" #include "FileUtils.h" #include "Flags.h" #include "Profiler.h" #include "Require.h" #include "isocline.h" #include #ifdef _WIN32 #include #include #define WIN32_LEAN_AND_MEAN #include #endif #ifdef __linux__ #include #endif #ifdef CALLGRIND #include #endif #include #include LUAU_FASTFLAG(DebugLuauTimeTracing) constexpr int MaxTraversalLimit = 50; static bool codegen = false; static int program_argc = 0; char** program_argv = nullptr; // Ctrl-C handling static void sigintCallback(lua_State* L, int gc) { if (gc >= 0) return; lua_callbacks(L)->interrupt = NULL; lua_rawcheckstack(L, 1); // reserve space for error string luaL_error(L, "Execution interrupted"); } static lua_State* replState = NULL; #ifdef _WIN32 BOOL WINAPI sigintHandler(DWORD signal) { if (signal == CTRL_C_EVENT && replState) lua_callbacks(replState)->interrupt = &sigintCallback; return TRUE; } #else static void sigintHandler(int signum) { if (signum == SIGINT && replState) lua_callbacks(replState)->interrupt = &sigintCallback; } #endif struct GlobalOptions { int optimizationLevel = 1; int debugLevel = 1; } globalOptions; static Luau::CompileOptions copts() { Luau::CompileOptions result = {}; result.optimizationLevel = globalOptions.optimizationLevel; result.debugLevel = globalOptions.debugLevel; result.typeInfoLevel = 1; result.coverageLevel = coverageActive() ? 2 : 0; return result; } static int lua_loadstring(lua_State* L) { size_t l = 0; const char* s = luaL_checklstring(L, 1, &l); const char* chunkname = luaL_optstring(L, 2, s); lua_setsafeenv(L, LUA_ENVIRONINDEX, false); std::string bytecode = Luau::compile(std::string(s, l), copts()); if (luau_load(L, chunkname, bytecode.data(), bytecode.size(), 0) == 0) return 1; lua_pushnil(L); lua_insert(L, -2); // put before error message return 2; // return nil plus error message } static int finishrequire(lua_State* L) { if (lua_isstring(L, -1)) lua_error(L); return 1; } static int lua_require(lua_State* L) { std::string name = luaL_checkstring(L, 1); RequireResolver::ResolvedRequire resolvedRequire = RequireResolver::resolveRequire(L, std::move(name)); if (resolvedRequire.status == RequireResolver::ModuleStatus::Cached) return finishrequire(L); else if (resolvedRequire.status == RequireResolver::ModuleStatus::NotFound) luaL_errorL(L, "error requiring module"); // module needs to run in a new thread, isolated from the rest // note: we create ML on main thread so that it doesn't inherit environment of L lua_State* GL = lua_mainthread(L); lua_State* ML = lua_newthread(GL); lua_xmove(GL, L, 1); // new thread needs to have the globals sandboxed luaL_sandboxthread(ML); // now we can compile & run module on the new thread std::string bytecode = Luau::compile(resolvedRequire.sourceCode, copts()); if (luau_load(ML, resolvedRequire.chunkName.c_str(), bytecode.data(), bytecode.size(), 0) == 0) { if (codegen) { Luau::CodeGen::CompilationOptions nativeOptions; Luau::CodeGen::compile(ML, -1, nativeOptions); } if (coverageActive()) coverageTrack(ML, -1); int status = lua_resume(ML, L, 0); if (status == 0) { if (lua_gettop(ML) == 0) lua_pushstring(ML, "module must return a value"); else if (!lua_istable(ML, -1) && !lua_isfunction(ML, -1)) lua_pushstring(ML, "module must return a table or function"); } else if (status == LUA_YIELD) { lua_pushstring(ML, "module can not yield"); } else if (!lua_isstring(ML, -1)) { lua_pushstring(ML, "unknown error while running module"); } } // there's now a return value on top of ML; L stack: _MODULES ML lua_xmove(ML, L, 1); lua_pushvalue(L, -1); lua_setfield(L, -4, resolvedRequire.absolutePath.c_str()); // L stack: _MODULES ML result return finishrequire(L); } static int lua_collectgarbage(lua_State* L) { const char* option = luaL_optstring(L, 1, "collect"); if (strcmp(option, "collect") == 0) { lua_gc(L, LUA_GCCOLLECT, 0); return 0; } if (strcmp(option, "count") == 0) { int c = lua_gc(L, LUA_GCCOUNT, 0); lua_pushnumber(L, c); return 1; } luaL_error(L, "collectgarbage must be called with 'count' or 'collect'"); } #ifdef CALLGRIND static int lua_callgrind(lua_State* L) { const char* option = luaL_checkstring(L, 1); if (strcmp(option, "running") == 0) { int r = RUNNING_ON_VALGRIND; lua_pushboolean(L, r); return 1; } if (strcmp(option, "zero") == 0) { CALLGRIND_ZERO_STATS; return 0; } if (strcmp(option, "dump") == 0) { const char* name = luaL_checkstring(L, 2); CALLGRIND_DUMP_STATS_AT(name); return 0; } luaL_error(L, "callgrind must be called with one of 'running', 'zero', 'dump'"); } #endif void setupState(lua_State* L) { if (codegen) Luau::CodeGen::create(L); luaL_openlibs(L); static const luaL_Reg funcs[] = { {"loadstring", lua_loadstring}, {"require", lua_require}, {"collectgarbage", lua_collectgarbage}, #ifdef CALLGRIND {"callgrind", lua_callgrind}, #endif {NULL, NULL}, }; lua_pushvalue(L, LUA_GLOBALSINDEX); luaL_register(L, NULL, funcs); lua_pop(L, 1); luaL_sandbox(L); } void setupArguments(lua_State* L, int argc, char** argv) { lua_checkstack(L, argc); for (int i = 0; i < argc; ++i) lua_pushstring(L, argv[i]); } std::string runCode(lua_State* L, const std::string& source) { lua_checkstack(L, LUA_MINSTACK); std::string bytecode = Luau::compile(source, copts()); if (luau_load(L, "=stdin", bytecode.data(), bytecode.size(), 0) != 0) { size_t len; const char* msg = lua_tolstring(L, -1, &len); std::string error(msg, len); lua_pop(L, 1); return error; } lua_State* T = lua_newthread(L); lua_pushvalue(L, -2); lua_remove(L, -3); lua_xmove(L, T, 1); int status = lua_resume(T, NULL, 0); if (status == 0) { int n = lua_gettop(T); if (n) { luaL_checkstack(T, LUA_MINSTACK, "too many results to print"); lua_getglobal(T, "_PRETTYPRINT"); // If _PRETTYPRINT is nil, then use the standard print function instead if (lua_isnil(T, -1)) { lua_pop(T, 1); lua_getglobal(T, "print"); } lua_insert(T, 1); lua_pcall(T, n, 0, 0); } lua_pop(L, 1); return std::string(); } else { std::string error; if (status == LUA_YIELD) { error = "thread yielded unexpectedly"; } else if (const char* str = lua_tostring(T, -1)) { error = str; } error += "\nstack backtrace:\n"; error += lua_debugtrace(T); lua_pop(L, 1); return error; } } // Replaces the top of the lua stack with the metatable __index for the value // if it exists. Returns true iff __index exists. static bool tryReplaceTopWithIndex(lua_State* L) { if (luaL_getmetafield(L, -1, "__index")) { // Remove the table leaving __index on the top of stack lua_remove(L, -2); return true; } return false; } // This function is similar to lua_gettable, but it avoids calling any // lua callback functions (e.g. __index) which might modify the Lua VM state. static void safeGetTable(lua_State* L, int tableIndex) { lua_pushvalue(L, tableIndex); // Duplicate the table // The loop invariant is that the table to search is at -1 // and the key is at -2. for (int loopCount = 0;; loopCount++) { lua_pushvalue(L, -2); // Duplicate the key lua_rawget(L, -2); // Try to find the key if (!lua_isnil(L, -1) || loopCount >= MaxTraversalLimit) { // Either the key has been found, and/or we have reached the max traversal limit break; } else { lua_pop(L, 1); // Pop the nil result if (!luaL_getmetafield(L, -1, "__index")) { lua_pushnil(L); break; } else if (lua_istable(L, -1)) { // Replace the current table being searched with __index table lua_replace(L, -2); } else { lua_pop(L, 1); // Pop the value lua_pushnil(L); break; } } } lua_remove(L, -2); // Remove the table lua_remove(L, -2); // Remove the original key } // completePartialMatches finds keys that match the specified 'prefix' // Note: the table/object to be searched must be on the top of the Lua stack static void completePartialMatches( lua_State* L, bool completeOnlyFunctions, const std::string& editBuffer, std::string_view prefix, const AddCompletionCallback& addCompletionCallback ) { for (int i = 0; i < MaxTraversalLimit && lua_istable(L, -1); i++) { // table, key lua_pushnil(L); // Loop over all the keys in the current table while (lua_next(L, -2) != 0) { if (lua_type(L, -2) == LUA_TSTRING) { // table, key, value std::string_view key = lua_tostring(L, -2); int valueType = lua_type(L, -1); // If the last separator was a ':' (i.e. a method call) then only functions should be completed. bool requiredValueType = (!completeOnlyFunctions || valueType == LUA_TFUNCTION); if (!key.empty() && requiredValueType && Luau::startsWith(key, prefix)) { std::string completedComponent(key.substr(prefix.size())); std::string completion(editBuffer + completedComponent); if (valueType == LUA_TFUNCTION) { // Add an opening paren for function calls by default. completion += "("; } addCompletionCallback(completion, std::string(key)); } } lua_pop(L, 1); } // Replace the current table being searched with an __index table if one exists if (!tryReplaceTopWithIndex(L)) { break; } } } static void completeIndexer(lua_State* L, const std::string& editBuffer, const AddCompletionCallback& addCompletionCallback) { std::string_view lookup = editBuffer; bool completeOnlyFunctions = false; lua_checkstack(L, LUA_MINSTACK); // Push the global variable table to begin the search lua_pushvalue(L, LUA_GLOBALSINDEX); for (;;) { size_t sep = lookup.find_first_of(".:"); std::string_view prefix = lookup.substr(0, sep); if (sep == std::string_view::npos) { completePartialMatches(L, completeOnlyFunctions, editBuffer, prefix, addCompletionCallback); break; } else { // find the key in the table lua_pushlstring(L, prefix.data(), prefix.size()); safeGetTable(L, -2); lua_remove(L, -2); if (lua_istable(L, -1) || tryReplaceTopWithIndex(L)) { completeOnlyFunctions = lookup[sep] == ':'; lookup.remove_prefix(sep + 1); } else { // Unable to search for keys, so stop searching break; } } } lua_pop(L, 1); } void getCompletions(lua_State* L, const std::string& editBuffer, const AddCompletionCallback& addCompletionCallback) { completeIndexer(L, editBuffer, addCompletionCallback); } static void icGetCompletions(ic_completion_env_t* cenv, const char* editBuffer) { auto* L = reinterpret_cast(ic_completion_arg(cenv)); getCompletions( L, std::string(editBuffer), [cenv](const std::string& completion, const std::string& display) { ic_add_completion_ex(cenv, completion.data(), display.data(), nullptr); } ); } static bool isMethodOrFunctionChar(const char* s, long len) { char c = *s; return len == 1 && (isalnum(c) || c == '.' || c == ':' || c == '_'); } static void completeRepl(ic_completion_env_t* cenv, const char* editBuffer) { ic_complete_word(cenv, editBuffer, icGetCompletions, isMethodOrFunctionChar); } static void loadHistory(const char* name) { std::string path; if (const char* home = getenv("HOME")) { path = joinPaths(home, name); } else if (const char* userProfile = getenv("USERPROFILE")) { path = joinPaths(userProfile, name); } if (!path.empty()) ic_set_history(path.c_str(), -1 /* default entries (= 200) */); } static void runReplImpl(lua_State* L) { ic_set_default_completer(completeRepl, L); // Reset the locale to C setlocale(LC_ALL, "C"); // Make brace matching easier to see ic_style_def("ic-bracematch", "teal"); // Prevent auto insertion of braces ic_enable_brace_insertion(false); // Loads history from the given file; isocline automatically saves the history on process exit loadHistory(".luau_history"); std::string buffer; for (;;) { const char* prompt = buffer.empty() ? "" : ">"; std::unique_ptr line(ic_readline(prompt), free); if (!line) break; if (buffer.empty() && runCode(L, std::string("return ") + line.get()) == std::string()) { ic_history_add(line.get()); continue; } if (!buffer.empty()) buffer += "\n"; buffer += line.get(); std::string error = runCode(L, buffer); if (error.length() >= 5 && error.compare(error.length() - 5, 5, "") == 0) { continue; } if (error.length()) { fprintf(stdout, "%s\n", error.c_str()); } ic_history_add(buffer.c_str()); buffer.clear(); } } static void runRepl() { std::unique_ptr globalState(luaL_newstate(), lua_close); lua_State* L = globalState.get(); setupState(L); // setup Ctrl+C handling replState = L; #ifdef _WIN32 SetConsoleCtrlHandler(sigintHandler, TRUE); #else signal(SIGINT, sigintHandler); #endif luaL_sandboxthread(L); runReplImpl(L); } // `repl` is used it indicate if a repl should be started after executing the file. static bool runFile(const char* name, lua_State* GL, bool repl) { std::optional source = readFile(name); if (!source) { fprintf(stderr, "Error opening %s\n", name); return false; } // module needs to run in a new thread, isolated from the rest lua_State* L = lua_newthread(GL); // new thread needs to have the globals sandboxed luaL_sandboxthread(L); std::string chunkname = "=" + std::string(name); std::string bytecode = Luau::compile(*source, copts()); int status = 0; if (luau_load(L, chunkname.c_str(), bytecode.data(), bytecode.size(), 0) == 0) { if (codegen) { Luau::CodeGen::CompilationOptions nativeOptions; Luau::CodeGen::compile(L, -1, nativeOptions); } if (coverageActive()) coverageTrack(L, -1); setupArguments(L, program_argc, program_argv); status = lua_resume(L, NULL, program_argc); } else { status = LUA_ERRSYNTAX; } if (status != 0) { std::string error; if (status == LUA_YIELD) { error = "thread yielded unexpectedly"; } else if (const char* str = lua_tostring(L, -1)) { error = str; } error += "\nstacktrace:\n"; error += lua_debugtrace(L); fprintf(stderr, "%s", error.c_str()); } if (repl) { runReplImpl(L); } lua_pop(GL, 1); return status == 0; } static void displayHelp(const char* argv0) { printf("Usage: %s [options] [file list] [-a] [arg list]\n", argv0); printf("\n"); printf("When file list is omitted, an interactive REPL is started instead.\n"); printf("\n"); printf("Available options:\n"); printf(" --coverage: collect code coverage while running the code and output results to coverage.out\n"); printf(" -h, --help: Display this usage message.\n"); printf(" -i, --interactive: Run an interactive REPL after executing the last script specified.\n"); printf(" -O: compile with optimization level n (default 1, n should be between 0 and 2).\n"); printf(" -g: compile with debug level n (default 1, n should be between 0 and 2).\n"); printf(" --profile[=N]: profile the code using N Hz sampling (default 10000) and output results to profile.out\n"); printf(" --timetrace: record compiler time tracing information into trace.json\n"); printf(" --codegen: execute code using native code generation\n"); printf(" --program-args,-a: declare start of arguments to be passed to the Luau program\n"); } static int assertionHandler(const char* expr, const char* file, int line, const char* function) { printf("%s(%d): ASSERTION FAILED: %s\n", file, line, expr); return 1; } int replMain(int argc, char** argv) { Luau::assertHandler() = assertionHandler; setLuauFlagsDefault(); #ifdef _WIN32 SetConsoleOutputCP(CP_UTF8); #endif int profile = 0; bool coverage = false; bool interactive = false; bool codegenPerf = false; int program_args = argc; for (int i = 1; i < argc; i++) { if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0) { displayHelp(argv[0]); return 0; } else if (strcmp(argv[i], "-i") == 0 || strcmp(argv[i], "--interactive") == 0) { interactive = true; } else if (strncmp(argv[i], "-O", 2) == 0) { int level = atoi(argv[i] + 2); if (level < 0 || level > 2) { fprintf(stderr, "Error: Optimization level must be between 0 and 2 inclusive.\n"); return 1; } globalOptions.optimizationLevel = level; } else if (strncmp(argv[i], "-g", 2) == 0) { int level = atoi(argv[i] + 2); if (level < 0 || level > 2) { fprintf(stderr, "Error: Debug level must be between 0 and 2 inclusive.\n"); return 1; } globalOptions.debugLevel = level; } else if (strcmp(argv[i], "--profile") == 0) { profile = 10000; // default to 10 KHz } else if (strncmp(argv[i], "--profile=", 10) == 0) { profile = atoi(argv[i] + 10); } else if (strcmp(argv[i], "--codegen") == 0) { codegen = true; } else if (strcmp(argv[i], "--codegen-perf") == 0) { codegen = true; codegenPerf = true; } else if (strcmp(argv[i], "--coverage") == 0) { coverage = true; } else if (strcmp(argv[i], "--timetrace") == 0) { FFlag::DebugLuauTimeTracing.value = true; } else if (strncmp(argv[i], "--fflags=", 9) == 0) { setLuauFlags(argv[i] + 9); } else if (strcmp(argv[i], "--program-args") == 0 || strcmp(argv[i], "-a") == 0) { program_args = i + 1; break; } else if (argv[i][0] == '-') { fprintf(stderr, "Error: Unrecognized option '%s'.\n\n", argv[i]); displayHelp(argv[0]); return 1; } } program_argc = argc - program_args; program_argv = &argv[program_args]; #if !defined(LUAU_ENABLE_TIME_TRACE) if (FFlag::DebugLuauTimeTracing) { fprintf(stderr, "To run with --timetrace, Luau has to be built with LUAU_ENABLE_TIME_TRACE enabled\n"); return 1; } #endif if (codegenPerf) { #if __linux__ char path[128]; snprintf(path, sizeof(path), "/tmp/perf-%d.map", getpid()); // note, there's no need to close the log explicitly as it will be closed when the process exits FILE* codegenPerfLog = fopen(path, "w"); Luau::CodeGen::setPerfLog( codegenPerfLog, [](void* context, uintptr_t addr, unsigned size, const char* symbol) { fprintf(static_cast(context), "%016lx %08x %s\n", long(addr), size, symbol); } ); #else fprintf(stderr, "--codegen-perf option is only supported on Linux\n"); return 1; #endif } if (codegen && !Luau::CodeGen::isSupported()) fprintf(stderr, "Warning: Native code generation is not supported in current configuration\n"); const std::vector files = getSourceFiles(argc, argv); if (files.empty()) { runRepl(); return 0; } else { std::unique_ptr globalState(luaL_newstate(), lua_close); lua_State* L = globalState.get(); setupState(L); if (profile) profilerStart(L, profile); if (coverage) coverageInit(L); int failed = 0; for (size_t i = 0; i < files.size(); ++i) { bool isLastFile = i == files.size() - 1; failed += !runFile(files[i].c_str(), L, interactive && isLastFile); } if (profile) { profilerStop(); profilerDump("profile.out"); } if (coverage) coverageDump("coverage.out"); return failed ? 1 : 0; } }